Who is this creator?
No community tags yet.
Showing 1 - 50 of 90
Weekly Development Update 10.23.2026
Development continued this week across several major systems, with a focus on expanding intercourse gameplay, building toward a more dynamic and reactive world, and continuing work on the city itself. Some of these systems are substantial undertakings that will require time to develop, integrate, an
Oct 23, 2026 0 8
Weekly Development Update 10.16.2026
This week, I've focused most of my development time on preparing NeonStrip v0.39.0a, the next monthly build. I’m intentionally keeping this update's scope a little smaller. Rather than trying to pack too much into one release, I want to make sure I have enough time to finish the planned features, te
Oct 16, 2026 0 12
Weekly Development Update 9.25.2026
Another busy week for NeonStrip, with work across the world, AI dialogue, NPC behavior, gameplay systems, combat, and UI. Here's a look at some of this week's progress. Environment & World Development Development continued on several areas of the world, including the buildings housing Veloura and Ob
Sep 25, 2026 0 15
Development Update 9.18.2026 - Police Station, Vehicle Improvements, World Updates & More
NeonStrip Development Hello everyone! Another week of development is complete! This week has been a mix of world development, vehicle improvements, controller refinements, and compatibility work. I've also continued going back through existing locations to bring them closer to the visual quality I w
Sep 18, 2026 0 7
Development Update 9.11.2026 - New Save Slots and Improvements
Hello everyone! This week has been a mix of new system development, bug fixing, and another major pass over the existing game world. The biggest focus has been a new Save Slot System, alongside continued improvements to character interactions, Adult Mode, NPCs, and several locations throughout NeonS
Sep 11, 2026 0 9
Development Update 8.28.2026
Hello everyone! We're only a couple of days away from the end-of-the-month release of NeonStrip Version 0.37.0a! This week has mainly been focused on visual improvements, gameplay fixes, new clothing, and final adjustments as I prepare the next build for release. Dynamic Depth of Field One of the bi
Aug 28, 2026 0 11
Development Update 8.21.2026
Version 0.37.0a Development Hello everyone! Development on the next NeonStrip update continues. This week, most of my development time has been focused on expanding the new Body Shape System, adapting existing clothing to support it, and beginning to integrate body variation throughout the game worl
Aug 21, 2026 0 9
Weekly Development Update 8.14.2026
Version 0.37.0a Development Development on the next NeonStrip update is underway. This week I've been working across several areas of the game, including improving the AI Dialogue System, expanding the Cover System, correcting vegetation and lighting issues, and beginning work on greater character b
Aug 14, 2026 0 9
Weekly Development Update 7.18.2026
This week's development has focused on expanding the world, improving NPC combat behavior, and continuing to optimize the residential district for better performance. NPC Combat Improvements One of my primary goals this week has been improving combat AI. I'm currently implementing a cover system tha
Jul 18, 2026 0 7
Weekly Development Update 7.11.2026
Development Update - Graphics Improvements, Hair System Overhaul, Weapon Improvements, Residential Environment Polish, and numerous bug fixes. Hair System Overhaul The remaining strand-based hairstyles have now been removed and replaced with the new Hair Card system. Removed all remaining strand-bas
Jul 11, 2026 0 11
Weekly Development Update 6.27.2026
Hello everyone! This week has been focused on preparing for the end-of-month release, which is scheduled for Tuesday next week. Most of my time has gone into fixing issues, polishing existing systems, and making sure this update is as solid as possible. Over the past couple of months, NeonStrip has
Jun 27, 2026 0 5
Weekly Development Update 6.20.2026
Hello everyone, This week has focused on expanding interaction systems, improving performance, and refining core gameplay features players use most often. 💔 Affection & Disdain System This week also saw major progress on the new Affection & Disdain System. While attraction has existed in NeonStrip
Jun 20, 2026 0 9
Weekly Development Update 6.5.2026
Hello everyone, This week, I wanted to take a step back and talk a little about the current state of development and where NeonStrip is heading next. After releasing Version 0.34.0, I spent some time reviewing feedback and playing through the game myself. While the update introduced several large sy
Jun 5, 2026 0 2
Weekly Development Update 5.22.2026
This week’s development focused on improving player immersion, customization, and visual presentation across Moon City. - Photo Mode Improvements Photo Mode received additional updates and polish to improve screenshots and overall presentation while exploring the world. Fully functional options like
May 22, 2026 0 4
Weekly Development Update 5.13.2026
This week has focused on expanding gameplay systems and NPC interactions, and on continuing work on the growing world of Moon City. 🌴 Map Expansion & Driving Work continues expanding the island map to improve exploration and driving freedom. New roads, coastal routes, and environmental areas are be
May 13, 2026 0 6
Weekly Development Update 5.6.2026
This month has been heavily focused on expanding the world and building new systems that make Moon City feel more alive and immersive. One of the biggest additions currently in development is a major map expansion. The goal is to improve the feeling of freedom while driving and exploring the island.
May 7, 2026 0 4
Weekly Development Update 4.17.2026
This week was focused heavily on fixes, improvements, and the refinement of core systems across the game. Many minor issues were addressed while continuing to improve overall quality, stability, and immersion. 🆕 Additions & Improvements • Added and updated Auto Dealership interior models and assets
Apr 17, 2026 0 4
Weekly Dev Log 4.11.2026
This week was heavily focused on bug fixing and improving system stability, with a major emphasis on the Save/Load system. A key improvement is that NPC attraction levels are now fully consistent and properly saved. This ensures relationship progression remains intact across sessions, making interac
Apr 11, 2026 0 1
Development Log 3.28.2026
Mar 28, 2026 0
Weekly Development Update 3.20.2026
NeonStrip – Weekly Development Update This week, I shifted focus from implementing new systems to stabilizing the game and expanding gameplay depth. After getting the shop system fully working and integrating it with the player wardrobe system, I began addressing some major issues—especially around
Mar 20, 2026 0 11
Weekly Development Update 3.10.2026
This week, I made some solid progress on the shop system, and it’s now fully working in-game. You can now purchase clothing from both Veloura and Obsidian stores. The shop mechanics are now integrated into the world and connected with the wardrobe system, so you can buy new clothing and customize yo
Mar 10, 2026 0 6
Weekly Development Update 2.13.2026
Hey everyone 👋 This week was focused heavily on interior systems, lighting improvements, and world expansion. A lot of foundational work is happening that will improve both performance and immersion long-term. Here’s what I’ve been working on: 🏢 Improved Interior Handling (Performance + Lighting)
Feb 13, 2026 0 6
🔮 NeonStrip — What I’m Working On Next
Hey everyone 👋 I wanted to share a quick preview of what I’m currently working on for the next NeonStrip update. This month’s focus is expanding systems that make NPC interactions, world immersion, and player customization feel deeper and more dynamic. ❤️ Adult Romance System Expansion I’m continui
Feb 6, 2026 0 4
Weekly Development Update 1.23.2026
Here’s a quick look at what was implemented this week 👇 Pick-Ups & Feedback Improvements Updated pick-up functionality across the board Added visual pick-up effects and sound feedback for a better moment-to-moment feel Pick-ups are now clearer, more satisfying, and easier to read during gameplay Ne
Jan 23, 2026 0 4
Development Log 1.20.2026
Jan 21, 2026 0
Weekly Development Update 12.26.2025
Hey everyone! Hope you all had a great Christmas 🎄 I’m posting this update a day after the holiday, and while things were a bit quieter, I still made solid progress on the game world and environment this week. 🌆 World & Environment Updates New parking garage has been added to the map, expanding dr
Dec 26, 2025 0 6
🛠️ Weekly Development Update 12.20.2025
Hello Friends, This week’s development focused heavily on NPC behavior, world immersion, and everyday life systems, pushing NeonStrip closer to feeling like a living city rather than just a backdrop. 🧠 NPC Routines & Ambient Behavior I’ve been refining NPC routine behaviors, with characters now act
Dec 20, 2025 0 5
Development Log 12.12.2025
Dec 12, 2025 0
Weekly Development Update 11.22.2025
Hey everyone! This week’s progress was heavily focused on the Contextual Dialogue System, including the Action Cue System and Action Proposal System. These systems tie together dialogue, player actions, NPC behaviour, and animation syncing — and they’ve easily become one of the largest, most complex
Nov 22, 2025 0 3
Weekly Development Update 11.14.2025
Hey everyone! This week’s focus was on adding more personality and variety to the world of NeonStrip, with new emotes, visual updates, and customization options — plus a few big UI and environment improvements. 😎 New Gameplay Features ✋ New Emote – Middle Finger: A brand-new player emote has been a
Nov 14, 2025 0 6
Weekly Development Update 11.7.2025
Hey everyone! This week’s work has focused on improving gameplay systems, polishing visuals, and enhancing player control options — including a major update to the Options Menu and continued progress on the Contextual Action System. ⚙️ System Progress 🧠 Contextual Action System: Development continu
Nov 7, 2025 0 3
🎃 Weekly Development Update 10.31.2025💜
Hey everyone — and Happy Halloween! 🎃👻 This week has been all about refining the latest systems introduced in the Test Development Preview Build (v0.24.0a) while also laying the groundwork for the next big update. If you haven’t checked out the newest preview build yet, it’s live now for Patreon T
Oct 31, 2025 0 2
Development Update 10.10.2025
Oct 11, 2025 0
Weekly Development Update 5.31.25
Hello Friends, Pretty late with this Weekly Development News, because I recently got a promotion at my day job and they have me working more this week. Also, I am currently working on animations, so a lot of the animations I am working on I can't show in the free public post. This past week, I have
Jun 1, 2025 0 3
Weekly Development Update 5.23.25
Hello Friends, This week, I started working on improving two important systems: the Adult system and the pick-up system. For the adult system, there is a new UI with a radial menu when selecting any body part on an NPC. Different body parts will have their own special options for actions. There will
May 23, 2025 0 3
Development Log Coming Soon...
Hello guys, Just a quick announcement, I'm posting another development log soon. This is the main development compared to the free one. It shows more of the development is also uncensored. Also working on putting up another updated test build. I hope you all are having a good week. There has been a
May 14, 2025 0 1
Weekly Development Update 5.8.2025
Hello friends, This week, I focused heavily on character customization, adding several options and a more minimal design. I also added different clothing design variations. I also reimplemented the console with a new design. New commands can now be entered in the console, too. Changes : Implement Ch
May 8, 2025 0 4
Weekly Development Update 4.18.2025
Hello Friends, Hey guys, back again. It's been a tough week, and a lot of work on the project. I'm dealing with some stuff outside of my project, but I'm pushing through. I'm still aiming for a test release of Build 8 of the end of the month, but I don't think I will be able to get everything I want
Apr 19, 2025 0 5
Weekly Development Update 4.10.2025
Hello friends As promised, I am releasing weekly updates. Here is what I've been working on in the past week. Everything you see is subject to change. Textured the apartment complex. Texture and additions to the lobby. The elevator is textured. The starting apartment is textured with some additions
Apr 10, 2025 0 5
Free Development Update 3.22.25
Hello Friends, Here is the Free Development Update on 3.22.25. It's been a rough several weeks, I ran into a major issue when I was updating my game engine. The update caused some major issues, which delayed my development for a couple of weeks. I manage to get everything working again and to my sur
Mar 26, 2025 0 18
Development Update 3.22.25
Mar 22, 2025 0
Dialogue System Changes
Hello friends, Since I couldn't share this video in my usual development update post due to Patreon restrictions the placement of the video in a post. I thought I would show the changes I made in the dialogue system. Not only do we have AI text-to-text generation, but I also now have text-to-speech
Mar 22, 2025 0 1
Free Development Update 1.31.2025
Hey friends, Here is the free development update. I apologize for the poor quality of my GIFs, I haven't figured out how to make those and have decent quality, too. If you all know how to make good quality gifts, let me know. Environment Updates - The arcade interior is finished for Build 8. I chang
Feb 3, 2025 0 8
Development Log 1.31.2025
Feb 1, 2025 0
Development Log 12.5.2024
Dec 5, 2024 0
Patron Development Update 10.14.2024
Oct 15, 2024 0
Development Update 9.5.2024
Sep 5, 2024 0
Development Update 4.28.2024
Apr 28, 2024 0
Development Update 4.14.2024
Apr 14, 2024 0
Development Update 3.10.2024
Mar 10, 2024 0
Showing 1 - 50 of 90

