💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
Patreon

Sombreve

@sombreve.com
1 bookmarkindexed Sep 7, 2026updatedlast updated Nov 1, 2026importedlast imported Nov 5, 2026
Who is this creator?
No community tags yet.
Hypermancer Character Customizer Showcase!
Oct 29, 2026 0
0:03
Hypermancer [0.1.5] Release notes!
Hello everyone! This update focuses heavily on combat, introducing new mechanics for both Fuse and Rev, a new enemy, and several abilities that expand your options in battle. I really wanted to bring the potent rule breaking synergies from Dawn of Corruption into this new 3D game. This is the first
Oct 19, 2026 0 11
Hypermancer [0.1.5] Patreon Build
Oct 19, 2026 0
Hypermancer [0.1.4] Release notes!
Hello everyone! The new build is finally ready! This version focuses on Fuse’s model rework, expanding the growth systems, new equipments, and fully integrating the First Corruption cutscene into the game. There are also several improvements to growth animations, exploration cameras, debug tools, an
Sep 17, 2026 0 1
Hypermancer [0.1.1] Release notes!
Worked a lot on both gameplay and visuals for this version, especially for the planet's surface. With its long rocky spires, corrupted waters and hidden secrets, I really wanted to make it a mysterious and fun area to explore. That also meant changing how it plays. You no longer get jumped by enemie
Jun 16, 2026 0 1
Hypermancer [0.1.1] Patreon Build
Jun 16, 2026 0
Hypermancer [0.1.0] Patreon Build
May 17, 2026 0
Hypermancer [0.1.0] Release notes!
The first major version of the game! With the Rev model rework, the new clothing, camera reworks and performance improvements, I feel confident in making this our first big step towards alpha. Still got a long way to go but it feels like a game is taking shape here~ Thanks again for the support! Rel
May 17, 2026 0 1
Hypermancer [0.0.12] Patreon Build
Apr 18, 2026 0
Hypermancer [0.0.12] Release notes!
Worked like crazy for this one, I hope you enjoy. <3 With that, I think we're in good shape to start doing actual nsfw stuff soon. Sorry it took so long, had to build a lot of foundations to get there. My plan is to go back into animating like I did in 2023-2024, make full animations for the Patreon
Apr 18, 2026 0 1
Hypermancer [0.0.11] Patreon Build
Mar 14, 2026 0
Hypermancer [0.0.11] Release notes!
Been working this month on big pillars of turn based combat. With everything I learned from Dawn of Corruption, I'm introducing a similar blend of abilities to Hypermancer with 3 prototype enemies. Just like DoC, I'm adding triggers based on game events that all abilities can use for their mechanics
Mar 14, 2026 0 1
Hypermancer 0.0.10 Release Trailer!
Featuring the new turn based combat! Full release notes here: https://www.patreon.com/posts/hypermancer-0-0-150847108?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Hypermancer 0.0.10 Release Trailer (YouTube)
Feb 23, 2026 0 1
[Deadlock Mod] Hypermancer Rev skin
Made this last weekend. First time experience with Source 2 modding and it's been very interesting. Features: -Full model replacement -6 physbones for his antenas. -Character select icon replacement. -In-game name replacement to Rev instead of Lash -Unique purple tags under his name Enjoy! Mod link:
Feb 18, 2026 0 1
Hypermancer [0.0.10] Patreon Build
Feb 15, 2026 0
Hypermancer [0.0.10] Release notes!
Thanks for playing Hypermancer 0.0.10! This release is really really exciting for me since it introduces turn based combat to the game! I plan to iterate on what I learned from Dawn of Corruption, make some crazy fun synergies that let you push your characters to the limit. Being turn-based also mea
Feb 15, 2026 0 1
The Hypermancer VRChat Base (Rev) is live!
I spent some time to turn the Rev model into an optimized VRChat avatar~! And as a thank you to patrons of the highest tier, I'll be sending them codes to have access to the base. I hope you enjoy seeing the world through your own version of Rev's specie, he truly feels massive in VR <3 https://vrc.
Jan 23, 2026 0 1
Hotfix for Hypermancer 0.0.9
I've been informed that in the latest build you can't reach the later stages of Rev's progression (after he asks for 2 cores). So I looked into it and made a quick hotfix for it. All you need to do is redownload the files on Itch and the progression should work all the way to the end of the game. <3
Jan 17, 2026 0 1
Hypermancer [0.0.9] Patreon Build
Jan 16, 2026 0
Hypermancer 0.0.8 Release Trailer!
Full release notes: https://www.patreon.com/posts/hypermancer-0-0-146026877?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Hypermancer 0.0.8 Trailer (Vimeo)
Dec 21, 2025 0 1
Hypermancer [0.0.8] Release notes!
Finally got the new player in-game! This was a long collab between me and Winty, really happy how it all turned out. Love how we got to apply both of your strengths to our fullest. This is also the first version to feature the in-game Patreon integration! Should make everything much simpler for play
Dec 17, 2025 0 1
Hypermancer [0.0.8] Patreon Build
Dec 17, 2025 0
Hypermancer [0.0.7] Patreon Build
Nov 10, 2025 0
Hypermancer 0.0.7 Release notes!
Huge wins for this version! First big change you'll notice right away is the new artstyle. I've been experimenting with a cel-shaded visual style to make the game feel more like a "playable growth comic". This is also a huge win for performance, as this new style doesn't need expensive global illumi
Nov 10, 2025 0 1
Hypermancer [0.0.6] Patreon Build
Oct 15, 2025 0
Hypermancer 0.0.6 Release notes!
Thanks for playing Hypermancer 0.0.6! Been working hard this month towards making Rev feel like a living character walking around the ship. Upgrading him will also change his mood and attitude. Have fun growing him into a monstrous titan~ -Sombreve Release Notes 0.0.6 Features: Added dialogue mechan
Oct 15, 2025 0 1
Hypermancer [0.0.5] Patreon Build
Sep 16, 2025 0
Hypermancer 0.0.5 Release notes!
Hey everyone! This month I've been focusing on making the world outside the main sci-fi area. Making a big world like that also meant upgrading the slime NPC behavior so they can patrol it and attack the player only when they see him. I hope you enjoy how it looks! Had a ton of fun working on it. Wi
Sep 16, 2025 0 1
Hypermancer [0.0.4] Patreon Build
Aug 13, 2025 0
Hypermancer 0.0.4 Release notes!
Hey everyone! This month's version focuses on establishing the main gameplay flow of the game. You first gain Essence by interacting with Rev, and then spend that Essence on Time Shards to be able to explore outside. From there, you explore and fight monsters who give you unique resources to use bac
Aug 13, 2025 0 1
Hypermancer [0.0.3] Patreon Build
Jul 14, 2025 0
Hypermancer 0.0.3 Release notes!
Hey everyone! This one has been so much fun <3 I loved making big foundational changes to the game, and with the addition of the growth beam, I'm starting to have some good ideas of where to take the designs next. Honestly, this project is such a blast to work on, it's the most fun I've had in Game
Jul 14, 2025 0 1
Hypermancer [0.0.2] Patreon Build
Jun 16, 2025 0
Hypermancer 0.0.2 Release notes!
Hello! I've spent some more time on the Unreal project, and got a lot done! It's honestly wild to see the difference with last month's version, especially for a one-person team. Projects can move so quickly at the start of production! I hope you enjoy this one, working on those bench press animation
Jun 16, 2025 0 2
3D production poll for June
May 27, 2025 0
Early Demo for my next game
May 14, 2025 0