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May 17, 2026

Hypermancer [0.1.0] Release notes!

The first major version of the game!

With the Rev model rework, the new clothing, camera reworks and performance improvements, I feel confident in making this our first big step towards alpha.

Still got a long way to go but it feels like a game is taking shape here~

Thanks again for the support!

Release Notes 0.1.0

Performance

  • Major CPU optimizations.


Character & Animation

  • Fully reworked Rev’s anatomy and proportions.

  • Greatly improved how Rev walks and looks at things.

  • Rev now hangs out near the ship while you’re on the planet.


Combat & Camera

  • Turn-based combat camera now adapts to the size of your character.

  • Battle UI now moves toward the center of characters, improving visibility for larger characters.

  • Enemy projectiles now target the belly area, making parries easier to read when playing as a larger character.

Parry Changes

  • Increased base parry window from 12 frames → 24 frames.

  • Parry window now scales with your size.


New Equipment Abilities

Added 3 new abilities tied to Titan Rider gear pieces:

Impact Conversion

Bound to the Titan Rider Gloves

  • Gain a 20% growth buff for every successful parry.

Compression Pants

Bound to the Titan Rider Pants

  • Reduces incoming damage based on your size.

  • Maximum reduction: 50%.

Crushing Dominance

Bound to the Titan Rider Boots

  • Gain 100% increased damage when at least 1.5× taller than your opponent.


Clothing System

  • Added 5 separate gear pieces for Rev:

    • Jacket

    • Boots

    • Helmet

    • Gloves

    • Pants

  • Clothing can now be equipped through the inventory.

  • Equipped clothing changes Rev’s appearance in both battles and aboard the ship.

  • Rev now starts with pants already equipped.

  • Clothing can now be crafted at the crafting table.


Fixes

  • Fixed an issue where Rev’s skills could not be changed on the planet.

  • Fixed a softlock caused by interacting and starting dialogue with Rev at the same time.

  • Fixed a softlock when opening the inventory or pausing during dialogue with Rev.

  • Fixed duplicate items disappearing from item containers after reloading the level.

  • Fixed a softlock caused by opening the crafting menu and then pressing the inventory button.


Misc

  • Updated several item descriptions to better reflect their functionality.

Comments (2)

M
Mike · May 19, 2026

Nice! Curious on when 0.0.12 will release publicly through your itch.io page?

C
Chalupa27 · May 18, 2026

Hell Yeah!!! :D