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MagicNuts

@magicnuts
2 bookmarksindexed Sep 9, 2026updatedlast updated Nov 11, 2026importedlast imported Nov 12, 2026
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Weekly report 339
Hi everybody. Happy Friday! I hope you're all feeling well and had a great week. Here's a summary of our work: I spent a few hours yesterday reviewing the code and cleaning up some events, particularly those related to the update's final event leading to the main action sequence. I also implemented
Nov 7, 2026 0 1
Weekly report 338
Hi everybody. Happy Friday. I hope you all had a great week. This week’s report will be brief: My role was similar to last week: supporting as much as possible while Chestnut finishes reworking artworks. She, meanwhile, has worked extremely hard all week. We used to spend an hour to watch tv and rel
Oct 31, 2026 0 1
Weekly report 337
Hi everybody. Happy Friday. I hope you’re all doing well and have had a great week. Here’s our report: I’ll start with myself, since I have relatively little to report. Most of my week was spent taking care of household chores and the kids to free up as many work hours for Chestnut as possible. I wi
Oct 24, 2026 0 1
Weekly report 336
Hi everybody. Happy Friday! I hope you’re all feeling well and had a great week. Last week, Chestnut wrapped up the polish work on a series of images from an event. She then immediately continued working on the remaining artworks. My main job was adding the completed art to the game. I then spent a
Oct 16, 2026 0 1
Weekly report 335
Hi everybody. Happy Friday, and I hope you had a great week. Here’s a summary of our work: Last week, Chestnut worked on multiple artworks. She didn’t finish polishing any of them, but hopefully she’ll finish several of them around the same time in the near future. I had one editing task left, which
Oct 9, 2026 0 1
Weekly report 334
Hi everybody. Happy Friday! I hope you had a great week and are looking forward to a relaxing weekend. Here’s a summary of our work: Chestnut finished one cutscene rework and spent the rest of the week advancing several artworks. I wish we could share more spoilers (or videos, for that matter), but
Oct 3, 2026 0 1
Weekly report 333
Hi everybody. Happy Friday! I hope you’re feeling well and had a great week. This week’s report will be brief, since I didn’t do much work myself. Given that I’m done with most of my tasks, I spent a lot more time doing household chores and taking care of the kids this week, so that Chestnut could w
Sep 25, 2026 0 2
Weekly report 332
Hi everybody. Happy Friday, and I hope you had a great week. We have been, as you can imagine, busy, so here's a summary of what we've been working on: Chestnut's work has mainly been focused on the sprite fixes. I've added many, many hands and facial features over the past few months of polish (add
Sep 19, 2026 0 1
Weekly report 331
Hi everybody. I hope you had a great week and are ready to enjoy a relaxing weekend. Before the report, I want to acknowledge that we know many of you have been supporting us for many, many months while we work on 0.8, and not knowing when it will be released may be frustrating. So, although we had
Sep 12, 2026 0 1
Weekly report 330
Hi everybody. I hope you had a great week and are getting ready for a relaxing weekend. Here's a summary of what we did last week: Chestnut finished the redrawn sex scene she had been working on. She also continued drawing and polishing the two cutscenes from last week, one of which is nearly finish
Sep 5, 2026 0 1
Weekly report 329
Hi everybody. Happy Friday! I hope you had a great week and are looking forward to enjoying a relaxing weekend. Last week, Chestnut continued polishing the visual elements of the game. She's nearly done with the remade sex scene and is working on fixes for two more cutscenes. We published an image f
Aug 29, 2026 0 1
Weekly report 328
Hi everybody. Happy Friday! I hope you had a great week and are ready to enjoy a relaxing weekend. Last week, Chestnut continued her work on the sex scene that needed redoing. She wasn't happy with its progress, so she put that on pause and went back to doing more polish work on earlier cutscenes an
Aug 22, 2026 0 1
Weekly report 327
Hi everybody. Happy Friday! I hope you're feeling well and had a great week. Last week, Chestnut focused on redoing one of the sex scenes (along with changes to its pre-sex event). She's been working very hard and is extremely eager to get things done as soon as she can. I'm sorry that we still can'
Aug 15, 2026 0 1
Weekly report 326
Hi everybody. Happy Friday! I hope you're feeling well and had a great week. First, and before I forget, I wanted to let you all know that we'll take next Thursday off to celebrate our wedding anniversary. 14 years! Now the report: Last week, Chestnut continued doing reworks on cutscenes. Several of
Aug 8, 2026 0 1
Weekly report 325
Hi everybody. Happy first day of August. I hope you're all feeling well and had a great week. Here's a summary of our work: Chestnut: We published a teaser for all patrons last week, and if you haven't seen it yet, here it is: Melon Twins. I can tell you there's nothing more gratifying than creating
Aug 1, 2026 0 1
Weekly report 324
Hi everybody. I hope you're all doing well and had a great week. Here's a summary of what we have been working on: Chestnut: She continued drawing sprites. Most of the hands she wanted to draw or improve are now finished. She also did some polish on cutscenes, redesigning a series of images she wasn
Jul 24, 2026 0 1
Weekly report 323
Hi everybody. Happy Friday! I hope you're all feeling well and had a great week. Here's a summary of our work since the last report: Chestnut's main focus last week was sprites. She edited earlier hands and skins, and created new ones. She still has some work to do and did run into some computer iss
Jul 17, 2026 0 1
Weekly report 322
Hi everybody. I hope you're all feeling well and had a great week. Here's a summary of our work since the last report: Chestnut worked on more cutscenes, redoing one from the ground up because she wasn't happy with it. She has uploaded it for me to code into the game, which I will do as soon as I'm
Jul 10, 2026 0 1
Weekly report 321
Hi everybody. Happy Friday! I hope you had a great week. Here's a summary of our work: Our little one started her summer camp, which gave me the chance to get back to work. I spent a day testing the game, and then continued polishing the text and adding more optional convos. I have been trying to ad
Jul 4, 2026 0 1
Weekly report 320
Hi everybody. I hope you had a great week. This report will be short because, as I mentioned last time, I had a full-time dad week, leaving Chestnut free to work both mornings and afternoons. You're not here for my dad report, but if you're curious, I had a great time and spent a lot of time playing
Jun 27, 2026 0 1
Weekly report 319
Hi everybody. Happy Friday! I hope you're all feeling well, had a great week, and are looking forward to the weekend. Here's a summary of our work since the last report: Chestnut did more polishing on artwork from cutscenes, in particular, facial expression variants for those that use close-ups and
Jun 20, 2026 0 1
Weekly report 318
Hi everybody. Happy Friday! I hope you're feeling well and are looking forward to a restful weekend. Last week, Chestnut spent a couple of days testing the game, going through everything, taking note of the changes, and making lists. I'm glad to say that she liked this version of the story, and alth
Jun 12, 2026 0 1
Weekly report 317
Hi everybody. I hope you're feeling well and had a great week. Here's a summary of our work since the last report: Chestnut has continued her work on new cutscenes, cutscene variations, and sprite hands. She also added one more bag item (a bouquet of flowers) and reworked one of the CV achievement a
Jun 6, 2026 0 1
Weekly report 316
Hi everybody. I hope you're all feeling well and had a great week. Last week, I tested the 0.8's content (old bits and new additions), and, in my opinion, the changes have been successful. I spent most of the week going through different bits of the content, especially the posings I still found clun
May 29, 2026 0 1
Weekly report 315
Hi everybody. Happy Friday! I hope you're all feeling well, and had a great week. Here's a summary of what we did since the last report: Chestnut finished drawing the revised version of the last remaining sex scene. She then turned her attention to cutscene variations and remaining polishing tasks.
May 23, 2026 0 1
Weekly report 314
Hi everybody! I hope you're all doing well, had a great week, and are looking forward to a relaxing weekend. We're doing okay. Chestnut is feeling better and is back to work, and this time I was the only one in the house who didn't get sick (I may be cursing myself by saying that). Anyway, here's th
May 15, 2026 0 1
Weekly report 313
Hi everybody! Happy Friday, and I hope you had a great week. Here's a summary of our work since the last report: Chestnut had a rough week because of a bad flu, and although she worked on two new cutscenes, she says she's not too happy with them, and they need to be edited. She's going to take a few
May 8, 2026 0 1
Happy WaLday! (Weekly report 312)
Hi everybody! Happy WaLday! Today is the sixth anniversary of us releasing the 0.1 version of What a Legend! after having sat on it for three weeks (I created a Discord account on the day I finished the coding, 7th of April) because the second (and final) person who tested the build for bugs told us
May 1, 2026 0
Weekly report 311
Hi everybody. Happy Friday! I hope you had a great week. Here's a summary of what we did since the last report: Chestnut drew new cutscenes for Holly's final event and also made a new bag item, which we will need after the changes (I haven't reached fixing that part yet). Posing-wise, I'm missing ju
Apr 25, 2026 0 1
Weekly report 310
Hi everybody. Happy Friday! I hope you're all feeling well and had a great week. Here's a summary of our work since the last report: Chestnut: She continued her work on the new additions, the focus of which was a mixture of sprite faces and cutscenes. She's going to create art for a bunch of new int
Apr 18, 2026 0 1
Weekly report 309
Hi everybody. Happy Friday! I hope you had a great week and are ready for the weekend. Here's a summary of what we did since the last report: Chestnut worked on sprites. She had to do a lot of retouching to one of the new bases for Holly. In 0.8, our shepherdess gets a nude base sprite and a fancy d
Apr 10, 2026 0 1
Weekly report 308
Hi everybody. Happy Friday! I hope you had a great week and are ready for an enjoyable weekend. Here's a summary of our work since the last report: Beyond fixing the base art of the sex scene that I had had problems with by redoing the art and changing the angle entirely, Chestnut worked mostly on c
Apr 4, 2026 0 1
Weekly report 307
Hi everybody. Happy Friday! I hope you had a great week and are getting ready for a lovely weekend. Here's a summary of our work last week: Chestnut continued polishing existing art from the earlier parts of the update, focusing on variations in cutscenes. She also spent two days fixing the frame-by
Mar 27, 2026 0 1
Weekly report 306
Hi everybody. Happy Friday! I hope you're all feeling well and had a great week. First, thank you to all of you who commented on last week's report (here and on Discord), sharing your thoughts and giving us feedback. Before posting it and asking you all for your take, Chestnut and I had decided that
Mar 20, 2026 0 1
Weekly report 305
Hi everybody. Happy Friday! I hope you had a great week. Here's a summary of our work since the last report: Chestnut: She worked on polishing cutscenes and adding variations to them. In this update, we almost always rely on using the sprite facial features in cutscenes, meaning that the need for va
Mar 13, 2026 0 1
Weekly report 304
Hi everybody. I hope you're all feeling well and had a great week. Here's a summary of our work since the last report: Chestnut finished all of her pre-planned art tasks, completing cutscenes, hidden photos, and sprite additions. These don't include cutscene variations (different hands and facial ex
Mar 6, 2026 0 1
Weekly report 303
Hi everybody. Happy Friday! I hope you had a great week and are looking forward to a relaxing and enjoyable weekend. Here's a summary of our work from the last week of Feb: Chestnut completed multiple work-in-progress cutscenes and sprite additions, which I will later code into the game, and is also
Feb 28, 2026 0 1
Weekly report 302
Hi everybody. I hope you're all feeling well and had a great week. Here's a summary of our work since the last report: Chestnut worked on sprites, finishing up more hands and facial features of 0.8's new characters, started work on the new placeholders from the final event of Holly's content, and ma
Feb 21, 2026 0 1
Weekly report 301
Hi everybody. Happy Friday! I hope you're all feeling well and had a great week. Last week, Chestnut and I went through the content of 0.8 and evaluated the story, characters, the pacing, the humor, etc., to see whether it works as a piece of adult entertainment or not. The short answer is 'yes, but
Feb 14, 2026 0 1
Weekly report 300
Hi everybody. Happy Friday! I hope you had a great week and are looking forward to an enjoyable weekend. Pistachio: I spent most of the last week editing the writing and the posing, replacing the placeholder art with the final assets, and preparing the test build for Chestnut. Once I was done with t
Feb 7, 2026 0 1
Weekly report 299
Hi everybody. I hope you're all feeling well and had a wonderful week! Here's a summary of our work since the last report: Pistachio: Today I'll start with my job, because it very much impacted Chestnut's activities. I had originally planned to finish adding the new art and create a test build for C
Jan 31, 2026 0 1
Weekly report 298
Hi everybody. Happy Friday! I hope you had a wonderful week and are getting ready for a warm, dry, and not-at-all wintry weekend (one can dream). Last week, Chestnut worked on finishing up work-in-progress sprites and smaller cutscenes. Similar to previous weeks, she uploaded a bunch of new artworks
Jan 24, 2026 0 1
Weekly report 297
Hi everybody. Happy Friday! I hope you had a great week and are getting ready for a chill and enjoyable weekend. Here's a summary of our work since the last report: Chestnut: Chestnut divided her work between advancing the art of the hidden photos, finishing up the layered artwork for sex scenes, an
Jan 17, 2026 0 1
Weekly report 296
Hi everybody. Happy Friday, and I hope you had a great week and are looking forward to a relaxing weekend. Here's a summary of our work: Chestnut focused on new sprite additions and hidden photos. In the case of the latter, as many of you know (we published a post about it last year), the 0.8 will s
Jan 10, 2026 0 1
Weekly report 295
Hi, everybody! Happy 2026! I hope you're feeling well after the holidays and had a great time feasting and partying. We had an enjoyable Christmas and New Year's celebration (we needed the break more than I thought), and we're feeling good about the start of this year. We did work during holidays (t
Jan 3, 2026 0 1
Weekly report 294
Hi everybody. In this final report of 2025, we want to thank you all for staying with us and supporting us, which has enabled us to provide for our small family and continue working on our version of a wholesome adult game. We had, I think, a good year, workwise (and family-wise), in that although w
Dec 27, 2025 0 1
Weekly report 293
Hi everybody. Happy Friday! I hope you had a great week and are looking forward to enjoying your holidays. Here's a summary of our work: Chestnut had a productive week, working on two cutscenes, continuing her work on a sex scene, and drawing extra hands for a sprite. She also helped redesign events
Dec 20, 2025 0 1
Weekly report 292
Hi everybody. Happy Friday, and I hope you had a great week! Before summarising last week's work, I want to confirm that we'll be off on December 25, December 31, and January 1 for the Christmas and New Year holidays. Now the report: Last week, Chestnut had a difficult start due to a severe migraine
Dec 13, 2025 0 1
Weekly report 291
Hi everybody. Happy Friday! I hope you all had a great week and are ready to enjoy a chill weekend. Last week, Chestnut spent a day advancing her work on 0.8's sex scenes and for the remainder of the week focused on drawing cutscenes from the second half of the update, especially the bits I've alrea
Dec 6, 2025 0 1
Weekly report 290
Hi everybody. Happy Friday to all and a Happy Thanksgiving to our friends from the US! I hope you had a great week and have something fun planned for the weekend. Here's our report: Chestnut: The focus of Chestnut's work last week was fixing a few things with the sex scenes she's been working on sin
Nov 29, 2025 0 1
Showing 1 - 50 of 351