Weekly report 328
Hi everybody.
Happy Friday! I hope you had a great week and are ready to enjoy a relaxing weekend.
Last week, Chestnut continued her work on the sex scene that needed redoing. She wasn't happy with its progress, so she put that on pause and went back to doing more polish work on earlier cutscenes and sprite additions, before returning to it today. She has prepared several new polish art files for me to code into the game, which I will get to once I'm done with my current tasks. There are still earlier art that she thinks should improve, in addition to the new visuals identified as necessary during my polish phase and testing. She's going through them all steadily.
Earlier last week, I did more bug fixes and then, after a quick sound-related round of testing, spent the past few days trying to improve the audio of the new content. Sound effects have never been my strongest suit, but people said that 0.7's effects were better than earlier releases, so I'm aiming to get 0.8's audio in as good a shape as I can. There are also several sound-related bugs that need to be fixed. It's incredibly easy to get those issues, especially since I almost always work and playtest in complete silence, so that's an aspect of the game that has gotten the least testing.
Next week, Chestnut will continue doing polish work on existing artwork, and will return to the scene she wants to redo.
I want to spend a few more days with the sound, testing and seeing if I can find better effects or better uses of existing files.
Hope you have a wonderful weekend!
Cheers!
