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Dekarous

@dekarous
2 bookmarksindexed Sep 3, 2026updatedlast updated Oct 29, 2026importedlast imported Nov 3, 2026
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The Reimagined Garden of Mazes
It dawned on me that I never revealed the new Garden of Mazes before (outside of some Discord teases). Serenity Point is the center of the realm; Lady Madeline's chateau. It comes equipped with the Residential Side (Madeline's Bedroom, Handmaiden Quarters, Guestroom), the Hearth Side (Pantry, Bowyer
Oct 28, 2026 0 4
Thirsty?
Lady Madeline employs a variety of Handmaidens to her service, all tasked to keeping the realm running smoothly and making sure the Lady's esteemed guests are well taken care for. Head Handmaiden and Madeline's second in command is Mue; once a mortal woman, she has proven her complete alignment to M
Oct 25, 2026 0 1
Madeline is a fan of old-school Japanese femdom!
Yapoo's Market and the like. Believe it or not, a scene very similar to the above was one of the first femdom scenes I ever watched online (and it scarred me for life, but not negatively😏). This is a scene voted for by the community a while back (SadHornet's open commission, Seyhan's suggestion) an
Oct 20, 2026 0 2
Domina 0.1.6 Android Port Hotfix!
The button mash minigame during combat now registers touch support (anywhere on the screen). If you want to keep your previous saves, do not uninstall the previous version from your phone. Download this new apk and install it while the previous app is still installed on your phone. This will simply
Oct 19, 2026 0 1
Domina 0.1.6 [REMAKE] Android Port Released!
This is an experimental build, so please let me know of any issues! Changes specific to the port: Increased font size further to improve legibility on smaller screens. Added large on-screen buttons for easier controls (can disable with the small button at the top left of the screen). Resolved most c
Oct 17, 2026 0 1
Domina 0.1.6 [REMAKE] Released!
Hello there:) Sorry for not posting here for the past 2 months or so (I'm active on Discord almost daily though!). Unfortunately I suffered a fairly hardcore burnout in August and the only way I could actually continue working is by focusing on Madeline (instead of the promised v0.1.6). I'm dropping
Oct 3, 2026 0 1
Wiki Relaunched!
Hello there :) I want to start by thanking everyone for enjoying the public release so far. I didn't expect so many of you to show up and it's humbling😅. I'm aware of the existing bugs and am working hard to sorting them out before the upcoming 0.1.6 release, which will focus on getting Android sup
Aug 8, 2026 0 1
Domina 0.1.5 [REMAKE] Released!
This version is the first public release for the remake. This update requires a brand new game to start. Hopefully this is the last time this is needed. I want to preface by saying I am extremely tired and overworked, so please excuse me if my text contains typos. This update was the biggest challen
Aug 2, 2026 0 1
Character Builds (Part 1) - Backgrounds
Hello there! While I'm still heavy at work on 0.1.5 (needs about a week of development still), I wanted to showcase some of the character customization I have added to the game. I am starting with Backgrounds in this post and will also give a general perk tree breakdown in a second post down the lin
Jul 21, 2026 0 7
Game Resolution + Madeline Teaser
Hello there:) I am currently deep in work at the performance update. I have located and scrapped all the problematic plugins that were causing the game's framerate to lag on weaker systems, all in all 10 of them. All of them were Visustella plugins, which are considered to be premium, reliable and e
Jul 9, 2026 0 1
Pausing Commissions
Hello there:) There's currently a very big queue for fan commissions, so I am pausing them for a few weeks while the artists finish everything up. Also, I am considering moving the whole commissioning thing to a different platform (maybe Ko-fi?) that can properly handle commissioning as a per-order
Jul 4, 2026 0
Early Access 0.1.4 is up!
Hello there :) Should had probably split this update in two cause it contains a lot of new stuff. Regardless, this update solidifies all the core systems I wanted to add (minus the perk trees), plus most of Katrina's content; I wanted to add it all, but I ended up cutting some stuff for further test
Jun 29, 2026 0
Vote for a Free Commission!
SadHornet is a gigachad and has paid for a full 120$ commission (2 full characters visible), but wants the community to decide what the scene is going to be. We have already gathered several suggestions from Discord, but I am reposting the poll here to gather more attention. Note that I am copying t
Jun 13, 2026 0
Fixing Performance
On the previous post I am mentioning how much progress I've been making on the performance side of the game, and it's true, but honestly it's still not there. The frustrating part is how unstable it is. It can run great one day and completely trash the next day without changing any settings or code.
Jun 3, 2026 0 1
Game Performance
So, most of my dev time for the past week and a half has been devoted to fixing the low FPS lower-end systems get in big maps such as the Catacombs. This has been a hair pulling experience, but I have made very good progress. So much so in fact, that I am starting to also playtest the game on my shi
May 27, 2026 0
Last Katrina Update and Toilet Slavery Teaser
I am planning to drop the last Katrina update (Early Access 0.1.4) in about a week. The update plans to polish everything up as much as possible and finish the implementation of most systems. I doubt all images will be ready by then, some are still in the works like some of the enemy graphics, but t
May 17, 2026 0 3
Scene Commissions Open!
After popular request, I'm opening up scene commissions. I know people have very specific desires that they would like to see fulfiled ingame, and I am willing to oblige, but I can only afford so many commissions per month before burning through half the Patreon paycheck lol. If you would like to en
May 14, 2026 0 1
Commission Guidelines
What are scene commissions? You pay me to create a custom ingame lewd scene for you, in my classic style. The commission price includes a custom CG (100% human-made from one of the two artists I am working with), text narration/dialogue written by me (minimum 1000 words = a standard long-form ingame
May 14, 2026 0
Early Access 0.1.3 is up!
Hello there:) With this update, the entirety of Katrina's plotline is finished. There's still side content to be added, and some CGs are still WIP. I will take one more update after this one to add the remaining stuff, and polish the experience as much as possible. After this, we're entering Madelin
May 11, 2026 0
Early Access 0.1.2 is up!
A new Ealy Access version is up in the Puppy chatroom. I kinda tried to fit too much too fast into this update, which brought up problems I didn't have the time to fix since I already went over my 7-10 day deadline, so I ended up cutting some content out to polish it further. Still getting used to t
Apr 26, 2026 0 1
New Early Access and a Thank You!
Hello there:) The Early Access has been out for over a week now, and while the content is limited, the reception has been delightful which feels great to see. I can't understate how happy it makes me that people like my work, after so many months of being stuck alone obsessing over this thing 😅. Th
Apr 10, 2026 0
Imminent Early Access and Future Plans
Hello there:) So, I'm currently wrapping up for the initial release. I did promise I would release something inside March, but I will take the maximum amount of time I can to polish everything up; I am planning to launch on March 31. I am mostly releasing to prevent myself from staying in feature cr
Mar 17, 2026 0 1
Crafting: Alchemy
Hello there:) This week I am going to expand a bit on the new alchemy mechanic, which is one part of the overall crafting system (the other being blacksmithing). My alchemy has been vaguely inspired by Skyrim, but without the experimentation failure part; while I personally enjoy it a lot, it's prob
Mar 6, 2026 0 1
Combat Breakdown: Part 1
Hello there:) Development is moving along, still a bunch of images to be completed, I wanted to release something inside February but I think March at the very least will have to do. I want to start breaking down the new combat systems today. I've been postponing showing them as I'm still actively t
Feb 27, 2026 0 1
Moar Perk Trees! (Madeline, Mary, Rosita)
Hello there! So I decided to start showcasing multiple perk trees at once to get them out of the way faster, because there are a bunch of them. I'll also try to get the deep dives into each a bit shorter than I originally wanted, otherwise these posts will look like books lol. Coincidentally, all 3
Feb 20, 2026 0 12
Kink Selection and the "Extreme Patch"
Hello there:) So, my plan with Domina was always to cover as many femdom-related fetishes as I can, which included extreme ones like scat and gore. This comes from a desire to please a wide and diverse audience, but also from personal interests in these kinks. For example, some kinks that could tech
Feb 13, 2026 0 7
The New Yonder of Disease (Part 2: Maps)
Hello there! Back with Part 2 of Narcissa's content today and it's a hefty one! Narcissa's realm is one of the most radically changed in the remake. Disease and blight don't really thrive in desolate wastelands; thus I wanted to move away from that. Where disease and blight do thrive is moist and ph
Feb 7, 2026 0 5
The New Yonder of Disease (Part 1: Perks)
(+Affinities!) Hello there~ I've decided to skip Madeline for now because I'm still waiting on some assets for her. So let's jump straight into the Princess of Blight and we can return to our Lady later on. Starting with Narcissa's perks, the Blight playstyle revolves around heavy enemy debuffs thro
Jan 31, 2026 0 10
Main Character's Backstory?
This is a poll. So, thus far, the MC has been purposefully kept vague, generic and without a proper backstory. You have been able to specialize his personality traits a bit at the beginning of the game, which will affect some dialogue choices and the rate at which some Dominas like/dislike you, but
Jan 22, 2026 0
Dialogue Animations!
I know I promised to showcase the injury system, but I really need the new sprites to be completed for that and I'm still waiting for them. Thus, here's a completely different thing I've been working on! Old timers might remember that I tried out this style of dialogue animations back in the origina
Jan 18, 2026 0 1
The Remade Character Stats
(+Yonder of Disease sneak peek) Hello there :). Today I'd like to break down the new stat system I made for the game and how it connects to combat and other gameplay mechanics. The original stats were basically just the standard RPG Maker stats all such games usually come with, like Attack / Magic A
Jan 10, 2026 0 2
The New Realm of Dusk (Part 2: The Maps)
Hello there, today I am back with a showcase of some of Katrina's new map designs. I gave you a look at Katrina's throne room a few posts back, so today I'm going to focus on a few other places, both recreations of old rooms and completely new locations. As I have mentioned before, I am doing a mino
Dec 30, 2025 0 7
Happy Holidays! (+Cerulean Fields Sneak Peek)
Happy holidays everyone! Hope you have fun doing things you like with the people you love. Nothing in this world is permanent, so always remember to appreciate the good times when they are around. For this post, I wanted to note a few things about the new graphics. When I started this hobby-turned-j
Dec 23, 2025 0 1
The New Realm of Dusk (Part 1: Perks)
Hello there:) Honestly I didn't expect so many people to embrace my return to active development so warmly. It's very humbling to see and I want to make up all the lost years to you. I love you all :'). Jump into the Discord if you want to participate in the community, I'll be active there daily goi
Dec 19, 2025 0 14
This is a Remake
Hello there:) So I've been keeping this a secret for the past few months, mainly because I first wanted to be sure I could actually do it. I have learnt a lot of stuff ever since I started making Domina, especially during my time helping out with Rose Grove's new Maple Hills College, and returning t
Dec 14, 2025 0 1
Enslavement Rework
Haven't mentioned this until now (I haven't mentioned a lot of stuff when it comes to the next update actually), but I'm reworking the enslavement system to feel like it's a core part of the game that ties organically to other mechanics and dialogue. You will no longer need to keep 10 different save
Nov 28, 2025 0 2
Quick Development Update
The skill system remake has been more of a struggle than I originally anticipated, but I'm finally almost finished with it and currently testing it. I'll have some previews posted in the coming days for feedback, but I'm sure fans will love the new flavor. I'm currently also figuring out how releasi
Nov 26, 2025 0
Domina is going HD
A couple of things today: The native game resolution of the next update will be increased to 1920x1080. Going fullscreen will no longer ruin and pixelate image quality. Currently going through all 726 images of the game and replacing them with larger versions, then retouching all image-showing event
Sep 23, 2025 0 1
The Skill Rework
Aight, so per the latest poll, the skill redesign and Android port has won. However, the results were very close and I understand people care about the build variety more than I originally thought. Thus, I have scrapped the old system completely (saved the perks for reference), but I'm rebuilding an
Sep 10, 2025 0
Skill System Redesign?
So, going through the game makes it obvious the balance is in a pretty rough place after multiple updates (some skills are even completely unable to deal any damage to higher level Dominas due to their high defense stats). The perk and skill systems were added several years ago, and while they were
Sep 2, 2025 0
The Steam Revamp
Hey guys! Haven't posted something in a bit, but that was because I was buried in work for the past month, trying to get the Freya & Co. update finished. Unfortunately, Cat won't be able to help out as much as she used to anymore due to life business, so I'm back to mostly being a solo dev here. Sti
Aug 31, 2025 0 1
Daemonum Imperatrix 1: Domina 11.0 (Teaser 3)
Lady Freya, Goddess of War and Sex, is famous for Her endless all-female armies of valkyries and warmaidens. However, even more prominent are Her handmaidens, the demigod women most trusted by Her, serving as Her right hands, advisors, guardians and friends. The girls are notoriously bratty and mean
Jul 16, 2025 0 3
Daemonum Imperatrix 1: Domina 11.0 (Teaser 2)
Sorry for the silence lately. The next update is still in the works, and I wanted to give you all a quick explanation for the delay. As some of you may have guessed, the conclusion of Ruby's questline marks the end of the previous version of the game. From this point forward, the narrative splits ba
Jul 1, 2025 0 2
Daemonum Imperatrix 1: Domina 11.0 (Teaser 1)
Some people didn't seem to realise what the ending of Ruby's storyline meant; the choice to betray Llavanya was NOT the usual enslavement route that effectively ends the game and locks you in the Domina's realm forever. Betraying or staying with Llavanya at the end of Ruby's questline branches the s
Apr 22, 2025 0 2
Daemonum Imperatrix 1: Domina 10.5 released!
Hey friends! I know I said the full release would come soon after EA, but we wanted to take the time to redo some of Ruby's artwork again, hence the delay. Everything should be where it should be now though :). Let us know your opinions on the new content, Ruby's realm in general focused more on the
Mar 15, 2025 0 1
Early Access for 10.5 is up!
Just posted the link in the messages of all Puppies. Anyone that pledges to Puppy from this point forward should also get automatic access to the chat. If not, message me and I'll send you the link personally! With this out of the way, I would like to apologize for the long time this update took to
Feb 8, 2025 0 1
Got the Cough
Yo guys. I was planning on launching the Early Access around this time, but unfortunately I got struck with a pretty bad case of Covid the past week and I haven't been able to do much as far as work goes. I'm going to need a bit more time with this as I still haven't recovered yet - weird how hard t
Nov 8, 2024 0 1
Early Access in Early November! (10.5)
Hey folks! Took a while but we're finally ready to launch the EA in a few weeks. Apologies for the delayed development, but we're still finding our feet designing some of these art pieces and they tend to take a loooong time to get right, considering we're trying to limit our AI usage to an absolute
Oct 21, 2024 0 2
Announcement of Odyssey
I'm very happy to announce that development of Daemonum Imperatrix 2 has entered full speed! The game has been in pre-production for a while, coming up with the storyline, characters, feel and gameplay loop. We have now come far enough to properly start full production of the game, creating artwork
Sep 30, 2024 0 1
Daemonum Imperatrix 1: Domina 10.5 (Teaser 3)
Hey folks! Bad news out of the way, we're taking some more time with Ruby, as we really want to make this next update a banger. We're testing some new material and doing some experimenting with the next update's new scenes. Promptly, we've been asked various times throughout the years if we would ev
Aug 29, 2024 0 1
Showing 1 - 50 of 261