This is a Remake
Hello there:)
So I've been keeping this a secret for the past few months, mainly because I first wanted to be sure I could actually do it. I have learnt a lot of stuff ever since I started making Domina, especially during my time helping out with Rose Grove's new Maple Hills College, and returning to Domina was always a bit of a pain. Code was a bit messy, most graphics were using base RPG Maker assets, and the game was built on RPGM MV, which isn't all that different from the newer MZ, but the small quality of life features of MZ are hard to go back from. So I decided to try my hand at rebuilding Domina from scratch in RPG Maker MZ.
The story arc is still mostly the same.
Most dialogue and scenes are reused. Some dialogue is rewritten. Some new dialogue options and paths here and there. The world's lore has been refined, cleared of some of the random bloat I've been doing, and implemented in a natural way into the game world.
Graphics have been overhauled from scratch.
Base assets aren't bad, but definitely reduce the professionality of the game, especially if you get to play other RPGM games and realize they're all using the same free assets. All base assets have been replaced with professionally made, purchased or commissioned art from real artists. All maps have been remade. There is now proper lighting in every scene (this alone elevates everything more than anything in my opinion).
All AI content is gone.
I jumped into the AI craze 2 years ago mostly because the game would die otherwise; our artist was gone, the new artist wasn't sufficient, and I couldn't find a suitable replacement in a timely manner. Throughout the past 2 years I have picked up a Huion tablet and attempted to become my own artist, and I have made great progress, but some AI was still used to fix my shortcomings. Being responsible for both the art and the writing and the game itself has been way too much though, slowing down progress by a dramatic amount. Thus, I have decided to get an artist again, and do it properly this time. After months of research, I have a top 5 list of my best picks that suit the game (and perhaps improve on it) and am already working with my top choice for some time. If they prove insufficient (or vanish), there are 4 other backup artists, so we should be safe in that regard.
I'm not going to sit and preach to anyone about AI, especially since I've been using it, and you are free to enjoy whatever you find enjoyable. But I have found myself ticking the 'Ignore AI' option in most NSFW sites I go to, and it really hammered in the point that art is innately a human experience, and removing the human part ultimately reduces its value. I now believe this is even more prevalent to NSFW art, since it is designed to stimulate your desire for human touch and interaction; personally my dick just gets harder if I know a goober on the other side of the world was so horny they sat and spent days to make the art I'm seeing right now. Again, you are free to enjoy whatever you wish, I am just notifying you of the direction I am going to follow for all my future (and past) content. All my half-AI art is gradually getting replaced with new, human art. Other misc AI content, like the lore book graphics, or the JOI vids in Ruby's Circle of Lust have also been replaced/removed. If you still want the vids, let me know and I might upload them in some site.
There are brand new additions.
I mentioned all maps are recreated. They generally follow the same patterns, but new locations, encounters, interactions, enemies and mini-bosses are added. I will break down the new additions in future breakdown posts.
Gameplay systems are redesigned.
You already know I've been remaking the skill system. Ultimately, the skill system ties into most other aspects of gameplay, so a lot of it has been rebuilt from the ground up. Health management is now a thing as stats no longer completely restore automatically after combat. Stress has been rebranded as Sanity, and the lower it gets the more submissive you become, affecting your dialogue choices and the outcomes of your combat skills. 'Foreign Soul Shards' are no longer a thing. The crafting system has been refined and made actually useful. The Memory Crystal, which was previously your way of replaying old scenes but you can now do that naturally by just returning to the Domina, is now a 'Mind Palace' type of thing that acts as a mini-museum of your achievements and the choices you made along the questline.
I am going to delve deeper into all of the changes gradually in upcoming posts.
"But Deka, all this sounds nice, but it will take ages to do!".
Most of this stuff is already finished:). I'm waiting for all the new art to be done so I can push the remake out. I will likely split this in two, first update goes up to Rosita, second update up to Ruby.
Anyhow, all this to say I've been off my antidepressants for a few months now😆. Cheers.
Comments (26)
Haven’t been following this project too closely since the use of AI popped up in the development process. I understand the rationale behind the decision, but AI generated (or assisted content) just isn’t my jam. Needless to say I’m stoked that the remake will be getting rid of this content altogether. Very excited to see what the future holds for the game!
Also this might be a long shot, but any chance we’ll see options for a female playable character in the remake? Would love to see some representation for the sub girls here in the crowd! I know it’s a long shot and might be not feasible/fit into lore, but it’s worth an ask! :p
i’m sooo excited!!!
Congrats on the journey
I'm so excited for this! I've been a fan of your works for a long time and I love how far you've come. Your game is unique and has got to be my favorite game in this genre. You and your work are inspiring me on my game development journey. I really look forward to what you have planned for the future. Much love <3.
Eu amo esse jogo, fico muito feliz em saber que está tendo esse remake e estou muito ansioso, adoraria que o jogo tivesse uma tradução para Português Brasileiro, parabéns pelo incrível trabalho, vai ficar demais!
I'm a big fan, been a fan for years after seeing some videos online and I'm hooked, you have a very unique style I really like.
Looks really nice, although, I quite liked the gritty style of the original.
Wow, reworking the whole game is a bold move, but I really like how it sounds! Deka, a few posts ago you mentioned that you reworked the enslavement system. I’d love to know if this rework will be present with Queen Mary, and how the enslavement system will work with her especially since, in the current plot, becoming her slave requires not only betraying Llavanya, but also giving up on progressing with her quest.
Yup, the new system includes Mary. Her quest has been rewritten to an extend to accomodate this:)
I needed some good news... and this is definitely VERY good news!
YOUR A LEGEND!!!!!!!🙌🙌🙌🙌
Wow! Super exited to try out this remake! I'm super surprised with this! Being someone who has been following this game since the very beginning, seeing how far you've come is incredible. Amazing work!
Can’t wait to play this remaster, even though I’m still just working on my first playthrough of the old version 😅 I wanted to ask though: would you ever consider putting together a scene guide for the game, just listing each domina scenes and how to get them?
Yes! As part of the remaster, I am finally writing a proper wiki for the game after all these years 😆
Btw Katrina looking enormous is by design. Dominas are supposed to be larger than human in lore (yes, this is a retcon).
Good work Deka I’m proud of you you have come a long way and I can’t wait for the new remake
Oh my god this reads, sounds and looks amazing! I am a fan amd follower basically since the start and i am extremely happy with and grateful for your effort and work. Eager to try out the remake once everything is set. I wish you happy holidays already and hopefully a great new year waiting!
Heck ya man I'm excited, and thank you that i don't have to wait until the 2nd update for Rosita...I feel like you did that just for me lol
Yeah I knew if I didnt include her there would be riots lol.
Hello, Congratulations for quitting antidepressants, they do long-term harm. About art I think just like you a person makes it more exciting. Regarding the videos, you should upload the videos on Rule34.
Wow!! I'm super excited!
That’s great news! :) The only thing I didn't like about the game was the AI; I was actually pretty disappointed that the group scenes were entirely AI-generated 😅. I know extra scenes can be a hassle, but that shapeshifting enemy (Samara?) has so much potential—I really hope we can see more scenes with her. (I actually wrote some example scenes in previous posts just to give you an idea). I have two questions. First, is this upcoming update focused solely on the remake, or will we see a new character? You mentioned releasing it in two parts—will there be a long wait in between? Also, these two parts will be combined into a single game, right? (It would be a bummer to have to re-download the game for every floor like in Tower of Trample :( ). Second question: I normally play on Android via Joiplay. Will the remake still be compatible with Joiplay?
Anyway, I’ve talked too much 😅. You’re doing a great job, keep it up! 🙂↕️
Honestly, massive respect for deciding to do a major remaster like this. I think many of us would have been fine without but I suspect this is going to be met with almost entirely positive feedback. Looking forward to it!
"All AI gone" is not something i expected to hear. As it is being more normalized in the industry and many artists using it to have any chance to compete in the space, that is a very bold move, but Im very pleased to hear that. And i agree about the human part of art. Anyone who created art before will probably agree that the creation of art is what makes it fun and art in the first place. If you outsource and that you lose all of that (plus never building any skill). On top of that, in my opinion in extension using ai is simply stealing or at least supporting stealing from others. So you removing the (edit: ai) art is a welcome change
