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NOVEMBER SPECIAL RENDER - VOTE
Nov 1, 2026 0
PROGRESS REPORT #156
Hello everyone, welcome to the 156th progress report! Event renders are 99% done as I'm writing this progress report. The 3 loops I was still working on during the last dev cycle were finalized, rendered and implemented, and I had started work on the last event to be added in parallel. In my infinit
Nov 1, 2026 0
PROGRESS REPORT #155
Hello everyone, welcome to the 155th progress report! I made good progress on the second to last event to be added for that update. In the end, since that event included some nice fixed shots, I decided to make some of them move. Things went very well for the first one (which was meant to be the onl
Oct 20, 2026 0
I COULDN'T RESIST...
Oct 16, 2026 0
OCTOBER SPECIAL RENDER - RELEASE
Oct 15, 2026 0
OCTOBER SPECIAL RENDER - RESULTS
Oct 10, 2026 0
PROGRESS REPORT #154
Hello everyone, welcome to the 154th progress report! Things have been progressing greately lately, and I resumed doing art yesterday evening. Almost all events have been implemented, bugs have been found and corrected, and a bunch of polish has been brought to the game and code. Not everything is d
Oct 10, 2026 0
OCTOBER SPECIAL RENDER - VOTE
Oct 1, 2026 0
PROGRESS REPORT #153
Hello everyone, welcome to the 153rd progress report! Very busy dev cycle the last one was, yet I wasn't able to finish all of my tasks on time. This was from an underestimation of the number of things I still had to do on my part, to be perfectly frank. In my mind all I had to do was to finish the
Oct 1, 2026 0
EXTRAMILYCULAR ACTIVITIES
Sep 30, 2026 0
SEPTEMBER SPECIAL RENDER - RELEASE
Sep 25, 2026 0
PROGRESS REPORT #152
Hello everyone, welcome to the 152nd progress report! As usual, I'll go straight to what's been done on the last progress cycle. The programming has advanced tremendously, but not just that. I made some very minor changes to current questlines to make them fit better into the writing changes and add
Sep 20, 2026 0 1
Spot the difference?
Sep 14, 2026 0
SEPTEMBER SPECIAL RENDER - VOTE
Sep 10, 2026 0
PROGRESS REPORT #151
Hello everyone, welcome to the 151st progress report! Progress has been made, and work is going as per usual. The event I began making last progress report has been finished, and implemented. Once I was done with that, I decided to take a small art break to finish all the code once and for all. So n
Sep 10, 2026 0 1
PROGRESS REPORT #150
Hello everyone, welcome to the 150th progress report! I don't really have anything special to report in the way of progress. I reached my goal of beginning work on side-scenes, I guess that's something, but last dev cycle can really be summarized in a simple statement: it's all been smooth sailing s
Sep 1, 2026 0
SCHEDULED SPOILER POST
Sep 1, 2026 0
MASTER POST
Hello! Since there are multiple patron-exclusive posts on this page but only one pinnable post, I'm making this "master post" from which you can access other subscriber-only content. Here are the links for each tier! €5 - Employee content: Progress meters €10 - Manager content: Wallpaper repository
Sep 1, 2026 0
SPOILERS LAID BARE
Aug 20, 2026 0
PROGRESS REPORT #149
Hello everyone, welcome to the 149th progress report! Here's a picture of Alice reading something. What can it be? Today's newspaper? Amelia Earhart's flight logs? One can only guess. One thing you don't have to guess if how productive I've been. Because I'll tell you right now: very. No roadblock t
Aug 20, 2026 0 3
SPOILVESTIGATION/INVESTIGALERS
Aug 10, 2026 0
PROGRESS REPORT #148
Hello everyone, welcome to the 148th progress report! I'm happy to report that I had a very productive dev cycle. Multiple great renders produced every day of the last 10 days. As of this morning, I'm almost done with that 4-parter scene I was working on. The only small work I've done appart from re
Aug 10, 2026 0 1
SPLOODGELERS
Aug 1, 2026 0
PROGRESS REPORT #147
Hello everyone, welcome to the 147th progress report! Small announcement First off, since I'll be mentionning it later in the progress section, here's a small but still kinda cool announcement. My itch.io page was reinstated! This happened after a couple of months of back-and-forth over e-mail... Th
Aug 1, 2026 0
SPOILERS
Jul 20, 2026 0
PROGRESS REPORT #146
Hello everyone, welcome to the 146th progress report! As it was foretold, I spent the beginning of the previous dev cycle doing general programming tasks. Like the time before, it was still nice advancing on the quests and implementing events, especially the audio part. Audio is actually something t
Jul 20, 2026 0 1
SPOILERS
Jul 10, 2026 0
PROGRESS REPORT #145
Hello everyone, welcome to the 145th progress report! Like Angelina, I often wonder when the rain is going to come. The beginning of the previous dev cycle was spent making a new raffle wallpaper, as you probably noticed if you're part of the Discord. I can't distribute it here freely because of Pat
Jul 10, 2026 0 1
SPOILERS
Jul 1, 2026 0
PROGRESS REPORT #144
Hello everyone, welcome to the 144th progress report! Before I talk about the previous cycle's progress, let's go over last week's poll results. The poll First off, I didn't need to do any calculating between here and Subscribestar, the ranking ended up being similar between platforms. For ease of r
Jul 1, 2026 0
WHO'S THE GOODEST GIRL?
A popularity contest. The goal is simple. I want to know who, among the main cast, is you guys' favorite girl. Now, I don't know if you remember but about a year ago I made a similar poll which had a fatal flaw: I made it on strawpoll. As a result, several very suspicious bumps in popularity made so
Jun 25, 2026 0
TODAY'S SPOILERS
Jun 20, 2026 0
PROGRESS REPORT #143
Hello everyone, welcome to the 143rd progress report! Last progress cycle was a busy one. After providing the finishing touches to that system I talked about last report, which is now simply awaiting testing, I immediately switched back to that event I was working on, the third event from Emily's fi
Jun 20, 2026 0 1
SPOILERS, FOR AERODYNAMISM
Jun 10, 2026 0
PROGRESS REPORT #142
Hello everyone, welcome to the 142nd progress report! Progress report delivery... I made good progress on the 3rd event of the first quest. I'd say about half of the renders are done, and I implemented the quest in code. Then, I got sidetracked. A while ago, I explained that I wanted to complete all
Jun 10, 2026 0 8
SPOILERS
Jun 1, 2026 0
PROGRESS REPORT #141
Hello everyone, welcome to the 141th progress report! I guess the most noteable progress I've made during the past dev cycle was a new animation, which I've been able to finish in about half the time of the previous one while featuring my first try at jiggle physics. Other than that, I've rendered a
Jun 1, 2026 0 1
A MOVING RENDER, A FEW STATIC ANIMATIONS
May 20, 2026 0
PROGRESS REPORT #140
Hello everyone, welcome to the 140th progress report! I suppose I should start this progress report by talking about what took up a good half of the past dev cycle: making the game's first animation. I would have at least shared a still of the animation, just so you guys have an idea of what I'm tal
May 20, 2026 0
MOM, THERE ARE SPOILERS ON MY TV
May 10, 2026 0
PROGRESS REPORT #139
Hello everyone, welcome to the 139th progress report! A whole lot was accomplished during the last progress cycle. First, the previously mentionned event which required movie renders was fully rendered and implemented, code, renders, portraits and all. What I did in previous versions was work on the
May 10, 2026 0 1
Wallpapers folder
May 2, 2026 0
Extras folder
May 2, 2026 0
SPOILER POST
May 1, 2026 0
PROGRESS REPORT #138
Hello everyone, welcome to the 138th progress report! Hi bros and gentleladies :) Much has been done during the previous progress cycle. One obvious achievement was the wallpaper that's been shared publicly on the Discord server (and on Twitter), and it's been widely enjoyed, which I'm very happy ab
May 1, 2026 0 3
SPOILERS, 2026, COLORIZED
Apr 20, 2026 0
PROGRESS REPORT #137
Hello everyone, welcome to the 137th progress report! "Check this out, Misarmor's progress report is out!" First off, so I don't forget mentionning it, I just edited the progress bars post! It now has much more detailed information on it, including a breakdown of each event's advancement level. I'll
Apr 20, 2026 0 3
SPOILERS
Apr 10, 2026 0
PROGRESS REPORT #136
Hello everyone, welcome to the 136th progress report! I'll start with describing the work that's been accomplished this past dev cycle, then I'll talk about the update itself, since I realize I haven't talked about it in detail in a long while. :) Work was very straightforward, as usual. It was all
Apr 10, 2026 0 1
3 SPOILERS AND A TRUTH
Apr 1, 2026 0
Showing 1 - 50 of 58

