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Junior_Djjr

@djjr
0 bookmarksindexed Sep 14, 2026updatedlast updated Nov 1, 2026importedlast imported Nov 3, 2026
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Proper Shaders 11-26 (alpha access)
If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly recommend to use with newer Proper Fixes version, that improv
Nov 1, 2026 0 1
Proper Shaders 10-26 (beta access)
If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly recommend to use with newer Proper Fixes version, that improv
Oct 1, 2026 0 26
Proper Shaders 09-26 (public access)
If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly recommend to use with newer Proper Fixes version, that improv
Sep 1, 2026 0 13
Proper Shaders 08-26 (public access)
(old version from August, much has been improved since then) If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly
Aug 1, 2026 0 7
Proper Shaders 07-26 (public access)
(old version from July, much has been improved since then) If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly re
Jul 1, 2026 0 14
Soundize 06-26 (public access)
​Thanks to all the supporters! Added support for planes, helicopters and boats. Added option (enabled by default) to cut the gas pedal during the change gear time. It makes the gameplay feels much more realistic, adding a "weight" feeling for cars. Fixed engine not playing when more than one car is
Jun 1, 2026 0 1
Proper Shaders 06-26 (public access)
(old version from June, much has been improved since then) If you don't know what Proper Shaders is, check other posts or official MixMods post: https://www.mixmods.com.br/2026/05/sa-proper-shaders/ (other updates/hotfixes for this month are logged on comments, updated on this same post) I highly re
Jun 1, 2026 0 6
Released: Proper Shaders for GTA Vice City
Jéssica Natália just released the port of Proper Shaders from SA, now for VC! Download: https://www.patreon.com/posts/proper-shaders-159161377 The GTA Vice City version, ported by her, will only be available on her Patreon. She has always been very helpful with contributions and the initial idea for
May 25, 2026 0 1
Proper Shaders 05-26 (public access)
(old version from May, much has been improved since then) I highly recommend to use with newer Proper Fixes version, that improved mesh normals for better lighting: https://www.mixmods.com.br/2026/06/sa-proper-fixes/ Note: due to license, Cloudworks (from June version) is already added to this updat
May 1, 2026 0 8
Proper Shaders 04-26 (public access)
(old version from April, much has been improved since then) Note: due to license, Cloudworks (from June version) is already added to this update too! Update: April version, with all fixes, visual and stability improvements I did for the whole month, and, mainly, HBAO, soft blurred shadows and global
Apr 1, 2026 0 16
Soundize 04-26 (public access)
​Thanks to all the supporters! Added triggers for rain sounds on metal (roofs etc) in 140 specific locations and object models (this makes over 400 on the San Andreas map, filling it entirely; several work by model, so it's adapted for map mods and SAMP). Fixed the miscalculation of the "Box" config
Apr 1, 2026 0 1
Soundize 03-26 (public access)
​Thanks to all the supporters! Video: https://youtu.be/ywMmVQ7pgTk Added turbo and BOV sounds, similar to the original Assetto Corsa standards, with a realistic algorithm that simulates pressure. Supports adaptation via VehFuncs (same as backfire). Added sound variation for the car's interior. Detec
Mar 2, 2026 0 1
Proper Shaders 03-26 (public access)
(old version from March, much has been improved since then) The first version of a mod that revolutionizes the graphics of GTA San Andreas. New short video: https://youtu.be/ywMmVQ7pgTk Video from last month (the shadows have been improved drastically): https://www.youtube.com/watch?v=7uCiIDZdUNE Wi
Mar 2, 2026 0 14
Proper Shaders (teaser)
Bad news and GREAT news: The bad news: There will be no Soundize update today. The GREAT news: I'm creating another mod that will revolutionize the game, Proper Shaders! Video: https://youtu.be/7uCiIDZdUNE This is no news to those who follow us on Discord (whether supporters or MixMods). The reality
Feb 2, 2026 0 1
Soundize 01-26 (public access)
​Thanks to all the supporters, and happy new year! Video: https://youtu.be/PyLkD_EBPx8 Added bird sounds throughout San Andreas: 32 birds; 326 sounds; 21050 triggers (not counting procedural ones). The sounds are individual, and all are 3D directional, pre-defined in the game's vegetation, varying b
Jan 1, 2026 0 2
Urbanize 12-25 (public access)
Thanks to all the supporters! Video: https://youtu.be/eJklms1TYpY Added objects and people to the beaches of Santa Maria, Verona, and San Fierro: Semi-procedurally generated with daily seeding; the quantity varies depending on the time of day. Additional objects have physics and do NOT replace any g
Dec 2, 2025 0
Soundize 12-25 (public access)
​Thanks to all the supporters! Video: https://youtu.be/eJklms1TYpY Added seagull sounds (near and far) to the beaches of Santa Marina, Verona, Seville, around the entire San Fierro pier and airport, San Fierro beach, Bayside, and south of Las Venturas. Added a new sound system: "PeriodicArea," used
Dec 2, 2025 0 2
Soundize 11-25 (public access)
​Thanks to all the supporters! Video: https://youtu.be/J1pxnk1vmCo New rain sound system. A blend of 10 sounds that vary according to the intensity of the rain. 24 thunder sounds, also varying with the intensity of the rain. Now rain and thunder sounds can be heard from inside buildings, with muffle
Nov 1, 2025 0 2
Urbanize 11-25 (public access)
Thanks to all the supporters! Video: https://youtu.be/J1pxnk1vmCo Added pedestrians using umbrellas (in combination with the new Soundize update). Next month will be the last version of Urbanize for an indefinite period, as I want more free time to work on other things and Urbanize is already relati
Nov 1, 2025 0 2
Soundize 10-25 (public access)
​Thanks to all the supporters! Video: https://youtu.be/NNjciUdWNFo New wind sound system. Removes the game's ambient wind sound and adds a new one that blends with intensity. All trees in the game now have a variety of individual wind sounds. The sound effect dynamically blends and filters with wind
Oct 1, 2025 0 2
Urbanize 10-25 (public access)
Thanks to all the supporters! Video: https://youtu.be/NNjciUdWNFo Vendors, people, and a beggar at the two shops on Santa Maria beach. People outside the "Hobos" wagon restaurant in LS. People at Pier 69 in SF. People on the small island at Pier 69 in SF at night, copied from the Pier 69 mission. To
Oct 1, 2025 0 2
​Urbanize 09-25 (public access)
Thanks to all the supporters! Video: https://youtu.be/fn4CtG9og2E Added 11 cleaners sweeping the floors in the interiors: Burger Shot, Cluckin' Bell, The Well Stacked Pizza, 24/7, Victim. Added a kitchen worker in Burger Shot, Cluckin' Bell, and The Well Stacked Pizza. Added an event of a man pissin
Sep 1, 2025 0 2
Soundize 09-25 (public access)
​Thanks to all the supporters! Video: https://youtu.be/fn4CtG9og2E Added exterior sound to all dance clubs, strip clubs, stadiums, and Ammunations. Tweaked some volumes and fixed the sound not starting at a random time (it no longer always starts at the beginning). Reverb/echo now works independentl
Sep 1, 2025 0 2
Soundize 08-25 (public access)
​Thanks to all the supporters! See all the information in the MixMods post. Video: https://youtu.be/-m5jhzGksvY Added a system to define sounds for any type of game object. Added sounds for all air conditioner models (4 sounds, varying by model). Added sounds for tank objects (such as those in the d
Aug 1, 2025 0 2
​Urbanize 08-25 (public access)
Thanks to all the supporters! Video: https://youtu.be/-m5jhzGksvY Added workers all over the oil field near Fort Carson (matching Soundize sounds). Added a resident with a routine in a house in Flint Water. Added a resident with a routine in a house in Tierra Robada. The mod now supports optional br
Aug 1, 2025 0 2
Soundize 07-25 (public access)
​Thanks to all the supporters! See all the information in the MixMods post. Video: https://youtu.be/PLDFe-85-Rw Added volumetric sound system that follows the shape of an object or area based on spheres or boxes (with rotation support). Thus the sound of the LS port has been updated to this system i
Jul 1, 2025 0 1
​Urbanize 07-25 (public access)
​Thanks to all the supporters! Video: https://youtu.be/PLDFe-85-Rw ​Thanks to all the supporters! Video: https://youtu.be/PLDFe-85-Rw Added 8 locations filling the entire Los Santos Port (Ocean Docks) area. To match Soundize. Added 400 bollard lights all over Las Venturas. All versions: Fixed a rare
Jul 1, 2025 0 2
Soundize 06-25 (public access)
​Thanks to all the supporters! See all the information in the MixMods post. Video: ​Thanks to all the supporters! See all the information in the MixMods post. Video: https://youtu.be/KxWOFwdxhXY Functional vehicle sound system. Supporter SimBoRRis has already created a sound pack for almost all vehi
Jun 1, 2025 0 1
​Urbanize 06-25 (public access)
​Thanks to all the supporters! I started with MTB so I felt inspired to do this theme, and I'm also releasing my newest big mod: Soundize! I ​Thanks to all the supporters! I started with MTB so I felt inspired to do this theme, and I'm also releasing my newest big mod: Soundize! Included, at no addi
Jun 1, 2025 0 2
​Urbanize 05-25 (public access)
​Thanks to all the supporters! About the future Soundize: I managed to make it stable without using game resources (CPU, RAM), thus not affecting performance. Soon the first release, including not only the vehicle sound system, but also the start of ambient sounds. https://youtu.be/OdReqZihOBE Added
May 1, 2025 0
​Urbanize 04-25 (public access)
​Thanks to all the supporters! About the future Soundize: I managed to make it not use the game's RAM, so soon you will have a mod with hundreds of sounds using FMOD without consuming any of the game's RAM and CPU, as it will run in separate processes and threads. https://youtu.be/32NzuUild74 Added
Apr 1, 2025 0
​Urbanize 03-25 (public access)
​Thanks to all the supporters! I also worked more on Soundize (new sound system), now more stable, with full ModLoader support for loading sounds via FMOD (useful for vehicle mods, maps, and in the future weapons and scripts), and starting work on a volumetric ambient sound system. These are still e
Mar 1, 2025 0
​Urbanize 02-25 (public access)
​Thanks to all the supporters! I also started working on Soundize (download available on Discord, but at the moment I only worked on adapting car sounds from Assetto Corsa and implementing an ambient sound, still just experimental tests). https://youtu.be/KabXxICcVKc Added 80 people on balconies of
Feb 1, 2025 0
​Urbanize 01-25 (public access)
​Thanks to all the supporters and happy 2025! This year, in addition to Urbanize, I will also be starting a project for a new ambient sound system, to further improve the ambient immersion of GTA San Andreas, an idea chosen by the supporters themselves through a pool. I will be starting testing late
Jan 1, 2025 0
​Urbanize 12-24 (public access)
Thanks to all supporters! https://www.youtube.com/watch?v=6tjugsN5ejM People on the Flint Range farm. People in the field in Flint County. People on the Blueberry Acres farm. People on the farm near Palomino Creek. People on the Red County offroad racing farm. People in the field near Hiltop farm. M
Dec 1, 2024 0
Next Big Project
Patreon support has been going well recently, thanks! For next year I'm thinking about starting another big project, so that supporters can also support other projects besides just Urbanize. Urbanize should continue to be created but with less focus. What do you prefer me to do, as something new? Th
Nov 17, 2024 0
​Urbanize 11-24 (public access)
Thanks to all supporters! https://youtu.be/AwTa3MmkTxM Added 5 helicopters, one in each region of the map: 3 Mavericks in the cities, 1 Sparrow in the desert, 1 rescue helicopter in the forest (rare). Remember that the models are configurable via .dat file. Added more distant vegetation distance. Th
Nov 1, 2024 0
Urbanize 10-24 (public access)
Thanks to all supporters! https://youtu.be/5folSphxUzs Added more airplane routes: Dodo, Beagle and Shamal (Nevada was not added because it did not work well with physics). The airplanes vary in model each day, there is always a limit of 3 at the same time. Airplane models and pilots are fully confi
Oct 1, 2024 0
Urbanize 09-24 (public access)
Thanks to all supporters! https://youtu.be/XZoMLOqUzpE Added a commercial airplane flying, landing, and taking off all over San Andreas. It uses the game's AI and physics (can be interacted with) and is moved from afar without colliders, for optimization. LS, SF, and LV airports have a crew that wai
Sep 1, 2024 0
Urbanize 08-24 (public access)
Thanks to all supporters! https://youtu.be/4bNN3P1brrw?si=N9bZD6P3kHt2KXuv Beach party. Recompiled from the game's source code, re-adding removed features, such as quadbikes and the party taking place on both Santa Maria and Seville beaches. Rockstar had made them appear on these two beaches so you
Aug 1, 2024 0
Urbanize 07-24 (public access)
Thanks to all supporters! https://youtu.be/cqNDudWSWSA People breakdancing with the hi-fi playing music (13 locations, models vary depending on the city and possibility of local gang). Prostitutes standing in strategic locations, getting into cars (38 triggers all over San Andreas). People inside Sa
Jul 1, 2024 0
Urbanize 06-24 (public access)
Thanks to all supporters! https://youtu.be/graNLLbTUxo People stopped waiting, getting in or out of taxis (200 triggers all over San Andreas, following logic). People at the bar "69" on the highway to Los Santos. People at the stop on the highway to Los Santos. People at the Fleisch Berg factory. Pe
Jun 1, 2024 0
Urbanize 05-24 (public access)
Thanks to all supporters! Lots of different things in this update, and a good solution to avoid NPCs failing to spawn on the streets due to game limits. https://www.youtube.com/watch?v=Hk8bML9aA-E People inside the Alhambra club. People in LS Pershing square. People in a residential area of Fort Car
May 1, 2024 0
Urbanize 04-24 (public access)
Thanks to all supporters! I continue to improve the mod system, now more optimized and fast, more props on the map and some more interesting urbanizations. https://www.youtube.com/watch?v=JIcTbaPLB84 People inside Ganton's bar. People in the houses of Palomino. People looking at the sea in Bayside.
Apr 1, 2024 0
Urbanize 03-24 (public access)
Thanks to all supporters! I continue to improve the mod system, more animations from GTA IV, more props on the map and some more interesting urbanizations. https://www.youtube.com/watch?v=qUqGq5ytu0E People fixing their cars in 90 locations across San Andreas. There are many triggers, but they are s
Mar 1, 2024 0
Urbanize 02-24 (public access)
Thanks to all supporters! Unfortunately this update was a little delayed because I had to finish the presentation of my game IMPUNES (but as promised, even if someone canceled after the date I would send it by email, but it wasn't necessary). If you haven't seen it yet, take a look in IMPUNES crowdf
Feb 11, 2024 0
Delay for the new alpha version
As said here: https://www.facebook.com/2nibble/posts/pfbid02DskMpmHrZh8cvNZRdDiUVan1Tjp7v4tmiKc7rM1HyKctQHhF3ifCtJxAyBb1Nut5l I didn't have time to finish the crowdfunding presentation for my game IMPUNES, so I needed this week to finalize things, as I need to post the crowdfunding on the 4th. There
Jan 30, 2024 0
Urbanize 01-24 (public access)
Thanks to all supporters and happy 2024! As previously warned, this update is different from all the others, as it was more focused on the mod's base system and animations. https://youtu.be/7v4MrVh2zBY Optimized the mod system. Now all scripts are cached to be reused, thus reducing disk usage (which
Jan 1, 2024 0
Changes for next version
In the next version of the mod, new urbanizations will not be added, instead, a reform of the mod will be carried out to improve it (probably a overhaul of the animations, addition of more objects in people's hands, etc). As for the future, the direction of the mod is not very certain, as I'm increa
Dec 1, 2023 0
Urbanize 12-23 (public access)
Thanks to all supporters! Here the new version of the mod including 8 urbanizations and 600 new props. The urbanizations in this version were simpler due to the many problems I had with electricity this week (4 days without power during the week I work on the mod, the UPS broke down, more storms, et
Dec 1, 2023 0
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