sej_BUGF_BG_CASNudePartOverride_ROG_260216_FTRUpdate.zip 90.3 KB
sej_BUGF_SP15_CASNudePartOverride_ROG_260216_FTRUpdate.zip 96.3 KB
February 17, 2026

🎁 [BG] BUGFIX: (ROG) NudePart Override -- ⿻ You probably want this variant. -- [2/16] 🌠 Updated but post incomplete.

βš”οΈ TS4: BASE GAME β‹†πŸš€ 5/18/25 β‹†πŸŒ  2/16/26 β‹†β˜„️ 2/16/26
πŸ”„ Always compatible [🌐] unless EAxis modifies the referenced resources [🌐].

βš™οΈ These are ZIP archives. See "BASIC INSTALL INSTRUCTIONS" for more info.

πŸ†˜ You can request assistance or inform me of issues in a new comment on this post, in a new post in the Troubleshooting Community Chat, or via DM (Discord). I don't bite, unless biting is the necessary response.

πŸŽ™οΈ If you see me acting strangely, don't be surprised...

β˜†// ⋆ TOTES "SIMPLE" BUGFIX DESCRIPTION:

This is the "RESTRICT OPPOSITE GENDER" (ROG) variant of this BUGFIX.

You probably want this variant, because this is what we're accustomed to for our "NudeParts".

This variant matches the Top and Bottom nude body parts to the Sim's "Gender", ignoring their "Physical Frame". Female Sims will generate with Feminine Frame nude Top and Bottom, and Male Sims will generate with Masculine Frame nude Top and Bottom.

This variant has a unique filename, meaning you can install it alongside the "RESTRICT OPPOSITE FRAME" (ROF) variant, however, if both are installed, then the "RESTRICT OPPOSITE FRAME" (ROF) variant will be active in the game.

This variant is included in some other related projects, e.g. "Batty Batβ„’ CASMenu Override" and its Patch variants, and "Fixing CAS" and its Patch variants.

This is a MERGED PACKAGE containing (38) CAS overrides:

  • NUDE BODY PARTS -- Fixed "Restrict Opposite" PARTFLAGS on Nude Bottoms and Nude (bare) Feet. I've also included overrides for every other Nude item in case EAxis ever tries to "fix" the Bottoms and Feet but instead manages to "break" everything else.

  • CLOTHING TOPS -- (2) Removed improper "Nude" TAGS.

  • TOENAILS -- (14) Fixed "Restrict Opposite" PARTFLAGS and reordered swatches.

  • FINGERNAILS -- (4) Fixed "Restrict Opposite" PARTFLAGS.

  • HEAD DECO -- (2) Removed conflicting Randomization TAGS.

P.S. This BUGFIX, together with my "XTKO: Reset Deez Nuts" (or Lynire/LMS' "Reset Bathing Outfit" mod), will fix your broken "Nude/Bathing Outfit".

⋆ ── ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ⋆ \\β›”// ⋆ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ── ⋆

β˜†// ⋆ DELETE THESE FILES IFFIN' YOU GOTHAM:

  1. sej_CASOvrdMERC_BG_NudePart.package

⋆ ── ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ⋆ \\🎁// ⋆ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ── ⋆

β˜†// ⋆ NOTICE MY POST ATTACHMENTS, SENPAI:

  • 🎁 GDrive Folder -- PENDINGβ„’

  • 🎁 SFS Folder -- PENDINGβ„’

β˜†// ⋆ HERE'S THE OTHER VARIANT:

β˜†// ⋆ FEATURED BOOTY:

β˜†// ⋆ EVEN MOAR BOOTY:

⋆ ── ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ⋆ \\☒️// ⋆ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ── ⋆

β˜†// ⋆ OUR "NUDEPARTS" BEEN BROKEN FOR FOREVER:

This section is duplicated in both variant posts.

I don't understand how this isn't fixed yet. It's been broken for ages.

  • BOTTOMS -- Both nude Bottoms are missing their "Restrict Opposite" PARTFLAGS. As a result, both "cisframe" and "transframe" Sims can randomize/generate with the wrong Bottoms, which will then misalign with our "Restrict Opposite Gender" Tops.

  • BARE FEET -- Both are missing their "Restrict Opposite" PARTFLAGS. As a result, it appears that most Sims, both "cisframe" and "transframe", are randomizing/generating with the Feminine Frame bare feet. This creates a problem for "Resource Override" mesh replacements for bare feet because Masculine Frame Sims will end up with deformed Feminine Frame feet. Ain't life grand?

  • TOENAILS -- Some time ago, EAxis gave us some new Toenails. These new Toenails have the proper "Restrict Opposite Frame" PARTFLAG. How they didn't notice that the original Toenails have the wrong PARTFLAG is beyond my understanding.

  • FINGERNAILS -- Some time go, EAxis gave us some new Fingernails. How they managed to use the correct PARTFLAG on all but (4) of them is beyond my understanding.

For Teen and older, "NudeParts" are not like other CAS items, they need specific PARTFLAGS:

  • TOPS AND BOTTOMS -- These can be either be "Restrict Opposite Frame" or "Restrict Opposite Gender" depending on personal preference, but one or the other must be used, and they must match each other. The difference between these two PARTFLAGS mainly affects "transframe" Sims. "Cisframe" Sims will always get the "correct" nude body parts because their "Physical Frame" matches their "Gender".

  • BARE FEET -- These should always be "Restrict Opposite Frame" no matter what. Failure to do so will cause "transframe" bodies to deform.

  • TOENAILS -- These should always be "Restrict Opposite Frame" no matter what (unless it's a unisex mesh). Failure to do so will cause "transframe" bodies to deform.

  • FINGERNAILS -- These should always be "Restrict Opposite Frame" no matter what (unless it's a unisex mesh). Failure to do so will cause fingers and hands to deform.

For Children (and younger), "Restrict Opposite" PARTFLAGS on "NudeParts" are not necessary because Children (and younger) share one unisex "Physical Frame" and EAxis' body parts for these ages are unisex, despite there being (2) Tops for Children.

β˜†// ⋆ OF MICE AND MANY MEN:

πŸŽ™οΈπŸ”ž Many, many, many, many men, wish death on me!

Third-party custom body part overrides/replacements should not suffer from these "Restrict Opposite" PARTFLAG shenanigans, however, it really depends on how old the content is.

If the content hasn't been updated in ages (like 3+ years, so around 2020~2022), it's possible that they might have improper PARTFLAGS. This is because once upon a time, creators just copied whatever EAxis was doing, without realizing that EAxis don't know their arse from their elbow...

I'm sorry. 😹

Is been (10) years.

It irritates me that we're still here.

⋆ ── ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ⋆ \\βš™οΈ// ⋆ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ── ⋆

β˜†// ⋆ BASIC INSTALL INSTRUCTIONS:

The following options must be enabled for this mod to work properly:

  • βœ…οΈ GAME OPTIONS Β» OTHER Β» "Enable Custom Content and Mods"

β€”

These are ZIP archives. They can be opened or extracted with:

I personally use 7-Zip for all of my zipping needs. It's free and it's open-source:

β€”

This ZIP archive contains a "#Sej" folder and sub-folder for better mod organization.

  • 1️⃣ EXIT the game.

  • 2️⃣ DOWNLOAD the ZIP archive.

  • 3️⃣ OPEN or EXTRACT the ZIP archive.

  • 4️⃣ DRAG 'N DROP or MOVE the "#Sej" folder into the following folder:

    • Documents Β» Electronic Arts Β» The Sims 4 Β» "Mods"

  • 5️⃣ Choose "Replace the file in the destination" if prompted to "Replace or Skip Files":

  • 6️⃣ LAUNCH the game.

β˜†// ⋆ PROJECT MIRRORS:

  • NIL

β˜†// ⋆ ZIP CONTAINS (0) TS4SCRIPT + (1) PACKAGE:

This is a simple CAS override.

This should NEVER contain TS4SCRIPT files, BATCH files, EXE files, or anything other than PACKAGE files, my "#Sej" folder, and a sub-folder.

This section exists as a reminder that we are in someone's crosshairs.

Rogue TS4SCRIPT files, BATCH files, EXE files, etc., encountered where they don't belong could contain malicious PYTHON script or other !@#$ that will attempt to infect your device and steal your personal information when executed by you or the game. Malware can ruin lives. Don't !@#$ around.

πŸ—œοΈ sej_BUGF_BG_CASNudePartOverride_ROG_[YYMMDD]_[RELINFO].zip

  • πŸ“ #Sej Β» BUGFIX

    • πŸ“„ sej_BUGF_BG_CASNudePartOverride_ROG.package

πŸ—œοΈ sej_BUGF_SP15_CASNudePartOverride_ROG_[YYMMDD]_[RELINFO].zip

  • πŸ“ #Sej Β» BUGFIX

    • πŸ“„ sej_BUGF_BG_CASNudePartOverride_ROG.package

    • πŸ“„ sej_BUGF_SP15_CASNudePartOverride.package

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https://www.patreon.com/posts/116735361

Comments (4)

z
zero Β· February 17, 2026

Hey! I noticed in recent updates we now have a BG and SP15 set of files. In my experience with mods over the years, usually that is sort of a "if you have SP15, use that download, if not, use BG" kind of flavor, but with how intensive you are with your system (and not having seen another similar scenario in your files yet!) I don't want to assume (could be it's correcting something in BG for one and something in SP15 for the other, you know?!). Should I be using both of them, or is it like I mentioned earlier and just SP15 would be fine for me (I have a complete gameset). When I first discovered you I was so overwhelmed but in love with your flavor text and with each update round I get closer and closer to understanding your system (naming conventions, tangents and rambles, purposes of files that I wouldn't otherwise have understood in previous years). It's kinda fascinating feeling my grey matter tingle, haha. But yeah, I just wanted to confirm that detail, cos I read over the ROF and ROG variants and didn't see a specific mention of this. Cheers :) **EDIT** Came back to mention the reason I started wondering about this is I use the Batty Bat files, and noticed that the included copy of this within it only has the BG and not the SP15, so it got me looking into the SP15 file.

S
Sejian Β· February 17, 2026

"Came back to mention the reason I started wondering about this is I use the Batty Bat files, and noticed that the included copy of this within it only has the BG and not the SP15, so it got me looking into the SP15 file." I should explain this in the post. I only haven't because of time constraints. -- "In my experience with mods over the years, usually that is sort of a "if you have SP15, use that download, if not, use BG" kind of flavor [...]" You are correct! If you have SP15, you should download the SP15 archive, and if you don't have SP15, you should download the BG archive. This is because with CAS and Object overrides (or standalone items with Pack requirements), if you don't have the Pack, the game will give you an error and/or the item will not function in-game. How I've done this is that the BG package only contains the BG overrides and the SP15 package only contains the SP15 overrides. When you open the SP15 archive, you'll see both the BG and SP15 packages. I've done it like this specifically because I also include the BG package in "Batty Batβ„’" and its patch variants and "Fixing CAS" and its patch variants. I might remove the BG package from the SP15 archive in the future, if I have to do another one of these for another Pack. What I need to do on the "Batty Batβ„’" and "Fixing CAS" posts is to add a note stating that if you have SP15, you should come here and download the SP15 archive and choose "Yes" if/when prompted to overwrite the BG package. -- The SP15 package exists because the rainbow colored leotard categorized as a Top that came in SP15, improperly has the "Nude" Outfit TAG (and EAxis can't be bothered to fix it), and when EAxis broke our Nude/Bathing Outfit in Update 10/22/2024, this Top was randomizing onto Sims in place of their NudePart Top. Also, the BG package is identical in all projects its included in (as long as those projects have been updated). Whenever I update the BG package, I push updates for every project it is included in, to ensure they're all using the same thing. -- Did all of that make sense? Let me know if you need clarity on any part of it or have additional questions. My mind is kinda all over the place right now and I feel like I could've written this reply better with proper focus. 😹

h
heresanameforyou Β· September 8, 2025

Can you summarize why I would need this is it if i don't want the males feet to look ugly or if i don't want the toenails to look weird lol I don't usually look at that stuff too closely but I'm curious if I should reconsider it.

S
Sejian Β· September 8, 2025

This does two things: 1. Fixes the PARTFLAGS on all of our NudeParts. 2. Modifies the TAGS on our NudeParts in order to BAND-AID our Nude/Bathing Outfit. Even if our Nude/Bathing Outfit wasn't broken, this would still exist in some form because the PARTFLAGS are still wrong. ─ It's really more a case of... download it if you need it, rather than, you need to download this.