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Captain Commando & Mega Man - MiST(er) and SiDi
(español abajo) After much struggle, I have moved the memory controller to a 96MHz clock. This had large implications in the system. For those developers out there, not the whole core is operated at that speed, part of it runs at 48MHz in order to ease synthesis. Much of the time this week has been
Mar 27, 2020 0 2
Manga!
(español abajo) Hi all! Thank you for being there one more week. I have prepared a new set of games. This time the common theme is manga games! Important -Old MRA files are not compatible at all. Delete them -RBF files for MiST(er) and SiDi are in the same shared folder. The timestamp is 20200313. R
Mar 13, 2020 0 4
Fantasy!
After much work I'm very glad to bring you four new titles for CPS! These titles belong to the fantasy genre. They have dungeons, they have dragons, and your character gains experience. Yet, they are not official D&D games. Installation -OLD MRA files are not compatible. Delete them! -You need to re
Mar 6, 2020 0 4
Capcom System Update
CPS development has been progressing much faster than anticipated. I have now most games working and I think I do not longer need to restrain to a single title for the beta. Some of the pending tasks before the beta are: * Measure bus timing in PCB and compare with core * Implement layer priority in
Feb 16, 2020 0 15

