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March 13, 2020

Manga!

(español abajo)

Hi all!

Thank you for being there one more week. I have prepared a new set of games. This time the common theme is manga games!

Important

-Old MRA files are not compatible at all. Delete them

-RBF files for MiST(er) and SiDi are in the same shared folder. The timestamp is 20200313. Refresh the page if you don't see them!

New games added

- UN Squadron / Area 88
- Strider / Strider Hiryu
- Nemo
- Dynasty Wars / Tenchi wo kurau

Core Improvements

-Object priority in Quiz & Dragons is fixed, the dice is now on top of the cards!

-Some performance improvements. This means there is less chance of gfx glitches. This fixed Strider background problems

-The DIP switches for demo sound & continue are now enabled

-Palette page copying is implemented, this fixes the text colour of Ghouls'n Ghosts bootup test

-Top horizontal line is now correct

-DMA (halting the M68000 CPU) is now implemented for palette and object transfers. This is how I think CPS works based on my previous CPS0 experience, schematic wiring and the way the CPU writes to CPS registers. But, I still haven't verified it on the PCB and the DMA duration is likely to be different from actual hardware right now. This implies that games may show slowdowns at times that you wouldn't see in emulators

-MRA file format changed. Sorry, you need to delete old ones again. With these change games with M68000 code larger than 1MB can be loaded (Some SF2 versions, Captain Commando...). I hope the same format will work for CPS 1.5 and CPS2.

-4x faster ROM loading in MiST & SiDi. You will need to use the latest firmware. Thanks to Gyurco for providing the necessary MiST framework files.

Features dropped in the last minute

-I worked on the background star fields, visible in Strider's first level but the results were not nice and it broke the tile priority circuit so after one day of work I've decided to postpone that feature

-Fixing the horizontal glitches in objetcs. I know how to do it but I didn't have time to finish it

If you have to stay at home this weekend, I hope this makes it more enjoyable! Have fun

ESPAÑOL

¡Hola!

Gracias por estar una semana más aquí. He preparado otro paquete de títulos. Esta vez el tema común es el manga.

Importante

-Los ficheros MRA viejos no son compatibles para nada. Borradlos bien.
-Los RBF para MiST(er) y SiDi están en la carpeta de siempre. La fecha es 20200313. Si no los véis refrescad la página.

Nuevos juegos

- UN Squadron / Area 88
- Strider / Strider Hiryu
- Nemo
- Dynasty Wars / Tenchi wo kurau

Mejores del core

-Prioridad de los objetos en Quiz & Dragons. Ahora el dado ya cae encima de las cartas

-Mejor rendimiento. Esto hace que sea menos probable que aparezcan fallos gráficos. Con esto se arreglaron los problemas en Strider

-Los interruptores DIP para sonido en demo y continuar están habilitados ahora

-Implementada la copia de paleta por páginas. Esto arregla el color del texto del arranque de Ghouls'n Ghosts

-La línea superior horizontal es correcta ahora

-La copia de paletas y objetos se hace ahora por DMA (parando la CPU). Así es como creo que la placa CPS funciona según mi experiencia previa con CPS0, el conexionado en los diagramas y la forma en que la CPU escribe a los registros de la CPS. Pero aun no lo he verificado en la placa. Así que la duración del DMA seguramente es distinta de la original. Esto implica que algunos juegos pueden tener ralentizaciones que no se ven en emuladores

-Formato de los MRA nuevo. Lo siento, hay que borrar los viejos. Con estos cambios los juegos con más de 1MB de código para el M68000 podrán cargarse (algunas versiones de SF2, Capitan Comando...) Espero poder mantener este formato para CPS 1.5 y CPS2.

-La carga en MiST y SiDi es ahora 4x más rápida. Hace falta usar el último firmware de MiST. Gracias a Gyurco por aportar los cambios en el código para esto.

Renuncias de último momento

-He trabajado un par de días en los fondos de estrellas de Strider pero no me gustaban los resultados y me rompía el circuito de prioridades de las capas. Así que de momento no he incorporado esa parte

-Eliminación de los fallos de líneas horizontales en los objetos. Sé cómo arreglarlo pero no me ha dado tiempo a hacerlo

Si os tenéis que quedar en casa este fin de semana, espero que con esto lo paséis algo mejor. ¡A gozar!

Comments (44)

A
Averus · March 19, 2020

I’m still getting a black screen although if I wait long enough on strider I see some flashing sprites for 2 seconds and they go away. Could it be because I’m using HDMI?

J
JOTEGO · March 19, 2020

HDMI is fine. I think the ROM is not getting loaded correctly. Please check the following: -MAME zip files are in _Arcade/mame and nowhere else (unique folder) -MRA files are in _CPS -RBF file is in _CPS/cores -Double check the dates of the files. New MRA files only work with the latest core There are some ready to play SD images and tools across Facebook and telegram groups. I'm not related to any of those but they're very helpful as you can get a bunch of systems already setup.

A
Arkade_UK · March 18, 2020

Am I right in thinking that continues for Dynasty Wars aren’t working yet?

J
JOTEGO · March 18, 2020

Yes, It doesn't work in all games

A
Averus · March 18, 2020

I’m getting a black screen from the new releases older ones work fine, pretty sure I have the newest .rbf. Any ideas ?

J
JOTEGO · March 18, 2020

You need to use the new MRA files as I had to change the format of them.

G
GrendelWulf · March 17, 2020

No worries, I can just roll back

G
GrendelWulf · March 17, 2020

Is there a way to reenable continues on Daimakaimura?

J
JOTEGO · March 17, 2020

Not yet. Per game settings are still not available. Sorry.

s
sylvain guego · March 15, 2020

AWESOME ! STUNNING work of Art !

G
Grant Byers · March 15, 2020

Very awesome. Thank you sir! Is sound still a WIP for Strider? I don't have any and wondering whether it's not yet implemented or whether I had a bad mame rom (all checksums matched)

J
JOTEGO · March 15, 2020

Hi Grant, sound in Strider is fully functional so I'm guessing it's something with your setup. Sometimes the audio jack may be in the wrong place or small things like that.

A
Alan Shurvinton · March 14, 2020

Thank you sir, running fantastic. Get some rest and stay safe.

R
Renan Eler · March 14, 2020

Muchas gracias JT!

M
Manuel Fernández · March 14, 2020

Tested in SiDi, all roms work only that sometimes you have to reset the osd to start it. It works with a very smooth scroll, great work, the only bug I have seen is in the second phase of the FF that the background changes palette, but the rest is perfect.

J
JOTEGO · March 14, 2020

Thank you for the information!

K
Kyle Lenhardt · March 14, 2020

Works great. Thanks.

J
John Casey · March 13, 2020

I'm not seeing where we can adjust the dips. Where do we set them?

J
JOTEGO · March 14, 2020

They are still fixed values. I spent several hours at it but different values per game is still not possible. Continues are enabled for most games now, though.

D
David Hiles · March 13, 2020

Found this forum on some of the regional differences of CPS1 games for anyone interested: https://forum.arcadeotaku.com/viewtopic.php?t=23230

D
David Hiles · March 13, 2020

Another superb update thanks Jose! All main MRAs working fine after a quick test. I had some trouble with some of the Alternatives though, Strider Japan for example has incorrect graphics for me - not sure if I have something setup wrong. Also is Final Fight Anversary no longer available? - not in new list. Keep up the great work. Thanks!

J
JOTEGO · March 13, 2020

I don't have time to test the alternative files. I hope we can make together a list of the ones that fail and I'll look into them. We'll have FF AE available soon.

C
Chris23235 · March 13, 2020

Nemo is one of my favorite games on CPS1, many many thanks. I always liked Strider, but never played it very long. Now is my chance. Your CPS1 simulation is fantastic, I love my Mame, but knowing that the FPGA is simulating the machine in hardware is again feels so unreal.

C
Chris23235 · March 13, 2020

Argh typo, it should read "but knowing that the FPGA is simulating the machine in hardware always feels so unreal."

R
Roger · March 13, 2020

Looking near perfect on the MiST. Thanks for fixing the flashing on Willow - it looks/sounds perfect. ROMS load real fast too now! Strider has some graphical glitches.

J
JOTEGO · March 13, 2020

The loading speed was awful before. I'm very happy Gyurco provided us with this fix

L
Lee Grocott · March 13, 2020

Thank you José!!

X
Xzarian · March 13, 2020

Thank you JT!

R
RetroLarry/RealLarry · March 13, 2020

Not tested yet, but as always many many thanks for your work. We really appreciate that!

J
JOTEGO · March 13, 2020

Thank Oliver. It always makes me glad to see your Larry avatar. I have a personal story with that series.

J
James · March 13, 2020

UN Squadron wasn't booting up.

J
JOTEGO · March 13, 2020

Is it working now? Try a cold boot just in case.

M
Mist Sonata · March 13, 2020

You're doing the Lord's work, my friend.

A
Andyways · March 13, 2020

Awesome, UN Squadron was one of my favorite games as a kid , thanks Jotego!

J
Juan Diego · March 13, 2020

Gracias, gracias, gracias.... mil gracias Jose! 👍🏻👍🏻👍🏻

R
Raph_friend · March 13, 2020

Thank you! You are the man!

p
patamar4 · March 13, 2020

OMG! Awesome Jotego, thank you my friend 👏👏👏👏

E
ElloMrChris · March 13, 2020

Thank you so much for all your hard work!

A
Angel · March 13, 2020

Mare meua!!!. Muchas gracias Jose!!!!

A
Arkade_UK · March 13, 2020

Awesome!

D
David Ashby · March 13, 2020

Thank you Jose! Please stay safe, things are looking worse in Spain.

H
Heinz Thöle · March 13, 2020

Thanks for Making my Weekend! Keep up the good work!

O
Owlnonymous · March 13, 2020

I super stoked to play these over the weekend. Thanks!

J
James · March 13, 2020

Thanks for all your work!