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Stara Krov

@StaraKrov
0 bookmarksindexed Sep 12, 2026updatedlast updated Sep 26, 2026importedlast imported Nov 3, 2026
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Build Mode Catalogue
The build mode has reached a hundred objects ๐Ÿฅณ
Sep 19, 2026 0 1
New Hairstyles
Here's how the new stylized hair shader looks on new hairstyles. Unfortunately, the old hair card based models don't really work with a stylized shader, so I had to start the hairstyle collection from scratch.
Sep 18, 2026 0 7
0:50
New Hair Texture
I've been unhappy with the hair texture in the game for a long time now because I thought it looked out of place in the very stylized environment, I tried making more stylized hair models and textures several times but was never happy with them either. And now I think I finally have a style that loo
Sep 17, 2026 0 1
0:12
Polishing the visual effects
I decided to make the transformations look cooler with a mesh dissolving effect
Sep 16, 2026 0 1
Current State of Development
I am very excited to let you know that now pretty much every core gameplay system is done now and working as intended, so now we'll be working on creating the first quests for the demo version of the game and adding more objects, clothes and NPCs. I don't want to promise anything but I'm hoping to s
Sep 15, 2026 0 1
0:43 16:9
Weather Update
We have thunderstorms now!
Sep 13, 2026 0 1
1:27 16:9
Game Optimization
The open world game map has gotten pretty large now, so it's time to start optimizing! Added object hiding based on their distance from the player, the distance can be modified based on the graphics settings and based on the player's actions. In this clip I showcased the object hiding by flying high
Sep 11, 2026 0 1
Designing icons
One part of game dev that you don't usually think about is creating icons for hundreds of keys...
Sep 4, 2026 0 1
Wheel chairs but better
Hey y'all! Sorry for not posting here in a while. Some time ago I made a post about including an wheel chair user NPC. My husband stumbled upon a post talking about disabilities in a fantasy setting and it had a very cool wheel chair alternative concept. So, our Molfarka will use a magical goat chai
Sep 4, 2026 0 1
Reputation System
I'm working on the reputation system. Here are the different factions I'm including so far. It's not final, I might add and/or remove some in the future.
Aug 17, 2026 0 1
Taking a break
We are taking a short vacation for a few weeks soon to spend time with the family and be in nature, so I won't be able to post updates here. Hopefully, I will come back well rested and ready to make a lot of progress for the game. See you in a few weeks๐Ÿ’–๐Ÿฆ‡๐Ÿˆโ€โฌ›
Jul 27, 2026 0
Rat
The rat desire must be satisfied
Jul 24, 2026 0 1
Angry angry werewolf
The central park of Yaremsko is a vovkulaka (werewolf) territory. You'll be able to befriend them or remain mortal enemies. I'm considering making them wear shorts all the time like the Twilight werewolves.
Jul 23, 2026 0 1
A Lore Book
Not many people outside of Ukraine know much about Ukrainian folklore and mythology. That's why I decided to create an illustrated Lore Book that will explain the origins and inspiration for all the mythological creature and characters in the game. I knew that I would not have enough time to add the
Jul 22, 2026 0 1
New Furniture and Decor
I've been working on adding furniture and decor for the last few days, and on the build mode UI. Here are the finished items but I have more untextured meshes that I still need to finish. Hopefully, I'll be able to show them soon ๐Ÿ’–
Jul 19, 2026 0 1
Traditional Necklaces
I started making a different kind of necklaces for the game. Turns out I love making necklaces both irl and in Blender. This model includes two necklace types: Korali (the red/terracotta beads) and Dukaty (beads + coins).
Jul 15, 2026 0 1
More disability representation!
Added a prosthetic leg. Unfortunately, due to the constant attacks, many Ukrainians have lost their limbs, so I want them to be represented in the game.
Jul 6, 2026 0 1
0:31 9:16
Working on the decorating mode
Throughout the game, you will be able to live in several different houses and apartments and decorate them. One of the main goals will be rebuilding your castle. Not showing the full UI yet because it's not finished and mostly made out of placeholders for now, lol
Jul 6, 2026 0 1
Disabled Characters in the game
I always planned to include characters with visible disabilities in the game. The first disabled character will be a Mol'farka (a Hutsul healer/witch) who will be a wheelchair user. Instead of a normal boring wheelchair she deserves a cool goth one. I'll share more details about her and her role in
Jul 5, 2026 0 1
A tool for screenshot enthusiasts
Added a Photo Mode you can enter by pressing P that let's you get the perfect shot and apply different camera effects. I'll make a video showing the full functionality later. For now, the game and your character just get paused, however, I'm planning to add poses you can switch between later!
Jul 3, 2026 0 1
New skill added
Added a new unlockable skill that lets you detect enemies and friends even if they're behind walls. The colour of the outline depends on your relationship. Red - enemy, green - friend, etc.
Jun 29, 2026 0 1
0:19 16:9
BAT!
We can now transform into a bat-like creature and quickly travel around the open world map!
Jun 28, 2026 0 1
1:00
Crazy 4 months
In March, I started developing the game with zero game dev experience with the help of hundreds of YouTube tutorials. In this post, I'll share a little timeline showing the progress I've made during these few months ๐Ÿ’– March 13, 2026 The first private post I've posted about the game. At that point,
Jun 27, 2026 0 2010
The First Announcement!
Today is the start of our public development journey for Stara Krov! Stara Krov is a Ukrainian indie vampire RPG inspired by Ukrainian and Crimean Tatar folklore. You are an ancient vampire who has been in torpor in the dungeon of your castle for centuries. It's modern days now, and your castle is i
Jun 25, 2026 0