September 11, 2026 16:9 · Landscape
Game Optimization
The open world game map has gotten pretty large now, so it's time to start optimizing! Added object hiding based on their distance from the player, the distance can be modified based on the graphics settings and based on the player's actions. In this clip I showcased the object hiding by flying high over the buildings but in the final version, the distance will automatically increase when you fly up, so that you can see the whole city without breaking the immersion.
