💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
June 27, 2026

Crazy 4 months

In March, I started developing the game with zero game dev experience with the help of hundreds of YouTube tutorials. In this post, I'll share a little timeline showing the progress I've made during these few months 💖

March 13, 2026

The first private post I've posted about the game. At that point, I've worked on it for a few days already, set up the character movement and started working on the sneaky biting mechanics.

March 14, 2026

Added the first UI elements and the player stats system (Thirst, Stamina, XP and Level)

March 15, 2026

Added a combo attack system with animations

March 17, 2026

Added the first equipable item and the first version of the equipment system

March 26, 2026

Goodbye default starter scene! Added the open world map with stylized environment, a navigation and map system, experimented with the UI again

March 28, 2026

Added the slumberrrr interaction and a day/night cycle. Added a stone henge to the map (more information on why there's a stone henge in Ukraine later lol)

April 1, 2026

Added the flight system, more UI changes.

April 12, 2026

Started adding roads and buildings to the map.

April 14-17, 2026

Finalized the logo design and the name of the game, started adding the Vampire Creator mode.

April 20, 2026

Made changes to the Vampire Creator UI

April 23, 2026

More progress with the city

April 23, 2026

Made clothing assets

May 1, 2026

Added more stuff to the map

May 14, 2026

Added the dialogue and quest systems (and Salem!)

May 15, 2026

Added NPC cars driving around the city

May 18-20, 2026

Started working with Dvi Soroky on adding the traditional necklaces to the game. Acquired a bandura and started learning to play it for the soundtrack. Doubled the open world map size.

May 25, 2026

Figured out a better way of making the traditional necklaces (btw, different necklaces will have different special properties, more on that later)

May 28, 2026

Added the skill tree.

May 29-31, 2026

Added more stuff to the map

June 1, 2026

Added the main menu and the settings menu.

June 9, 2026

Started adding Hutsulka Ksenia's dresses to the game. Also added the foundations of the enemy and companion NPC AI and the reputation systems (there's nothing to show at the moment because the UI isn't ready yet)

June 11-21, 2026

Worked on the music for the trailer (with the flute part played by TaniaSopilka)

These few months have been truly intense. I hope that we will be able to keep making lots of progress and give you lots of updates regularly. Thank you for the support!💖

Comments (2)

C
Christina Nicholas · June 29, 2026

If you need any non-public beta testing help, I'm always down! I'm also studied up and almost fully certified ux designer technically, so I know a lot about the testing experience for making things user friendly and accessible.

S
Stara Krov · June 29, 2026

That's definitely something I'd like to do once I have a working demo for testing!💖