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Tyler McVicker
@tylermcvicker
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15:10
I've Got Half-Life 3 News - HLX Files #20
This is an unfinished, audio only cut of my next video. All visuals, and likely some changes to the script and audio will occur between now and the public release, as is usual. Oh god oh no Valve is really working hard. We've got a selection of new information to talk about, including two details th
Oct 17, 2026 0 11
29:52
Over 40 Things Coming to Deadlock | Deadlock Datamine
This is a completed audio edit of the upcoming report. The visual assets will be completed for the fully released version. Thank you for your support! The City Never Sleeps update was the biggest Deadlock has ever had, and the game’s files are hiding significantly more than you'd expect, even compar
Oct 10, 2026 0 11
14:11
So About That Valve Steam 2 Leak - How The Hell Did That Happen?
The 12 terabyte Valve Steam 2 leak is one of the most significant things to happen to this community in years, and today we are going to talk about it. Eventually.
Sep 21, 2026 0 11
7:43
Valve Has Too Many Games and Not Enough People - Fortress Files #7
Active bug fixes on a 20-year-old codebase, manual bans in the MvM community, and new Source 2 evidence pointing directly at Codename TF all at the same time. Something is happening with Team Fortress 2 and we are going to figure out what it all actually means.
Sep 8, 2026 0 11
Valve Interviews From 1999 Were in a Thrift Store
I went to a thrift store owned by Amish people looking for nothing in particular and walked out with a 1999 book full of Gabe Newell, Mark Laidlaw, Kelly Bailey, and Ted Bachmann developer interviews that most people have never seen. There is a lot in here worth talking about. Valve Interviews From
Sep 3, 2026 0 2
9:45
The Steam Frame Situation is a Nightmare
I have a Steam Machine in my hands now and after spending time with it I have some thoughts, none of which Valve is going to love. We have a date we are all waiting on for the Steam Frame, and the price is not going to make anyone happy either.
Sep 2, 2026 0 11
18:22
The Real State of Half-Life 3 Development in 2026 - HLX Files #20
A Dota 2 update just dropped a significant amount of information that points to where HLX actually stands right now, and there is a lot more going on across every Valve project than most people are talking about. Let's figure out what all of it actually means. This one is actually combining two diff
Jul 4, 2026 0 11
13:24
Cancelled Half-Life Alyx Content Has Been Found
New information about the original cancelled version of Half-Life Alyx has surfaced, and it is exactly the kind of thing the Valve community has been waiting years to see. Let's figure out what we are actually looking at here. The gameplay used as the b-roll was from the megabuild of the Half-Life 2
Jun 25, 2026 0 11
9:21
The State of Codename TF - Fortress Files
Back in late January, Valve's Source1Import software, the tool used to batch port content created for Source 1 into source 2, added support for Team Fortress 2 style soundscapes to be brought over with maps in this automated process. the functionality, likely added to help with the complete porting
Jun 4, 2026 0 11
21:24
HLX From Valve's Own Mouth - Miro Board #7
THE FINAL EPISODE OF THE MIRO BOARD IS ALMOST FINISHED - HERE IS AN EARLY CUT FOR MY SUPPORTERS! This episode goes into the story of the next Half-Life game, as spoken through Valve's own words. Everything discussed in this video comes from publicly available information, sourced from dozens of webs
Apr 23, 2026 0 11
13:37
The Steam Hardware Nightmare Recap - Gabe Newell vs. the World
It seems like every few weeks a new world event renders Valve's plans nearly impossible. Back in November we heard that we'd have the hardware in early 2026, and now, at GDC, we hear that they hope to ship in 2026. What's a Gaben to do?
Mar 13, 2026 0 11
8:57
The Engine Powering Half-Life 3: Every Last Detail - Ep6
Source 2 has been in production for well over a decade, and actually is nearing two decades. This engine is powering HLX, but what can it do that it couldn't do before? I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this ser
Mar 4, 2026 0 11
8:38
The AI of NPCs in Half-Life 3: Every Last Detail - Ep5
How do enemies react to the player, their surroundings, and other enemies? Much has been improved from past games, and we have a deep look into these systems. I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this series script
Mar 4, 2026 0 11
8:17
The Enemies & Locations of Half-Life 3: Every Last Detail - Ep4
We have quite a lot of information about what kind of new enemies to expect from Half-Life 3 (HLX), however, if you feel that this is too much of a spoiler, then feel free to skip this. I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major c
Mar 3, 2026 0 11
9:37
The Gameplay Mechanics of Half-Life 3: Every Last Detail - Ep2
You like spawn volumes, vehicle combat, zero gravity combat & the return of some classics? I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this series script, and helping me understand the more technical aspects. Also, thank
Feb 27, 2026 0 11
14:13
The Half-Life Hangover - HLX Files #17
Valve is back from winter break and fresh updates across Counter-Strike 2 and Deadlock dropped new breadcrumbs for Half-Life 3 and the ongoing evolution of Source 2, plus a quick check-in on what the community turned into while everyone was waiting. No dates, no promises, just what changed, why it m
Feb 1, 2026 0 11
10:57
The Half-Life Hangover - HLX Files #17
A large amount of information was found in the latest updates to CS2 and Deadlock. Half-Life Alyx is getting a vinyl release, and the Half-Life community had a fit unlike anything I'd ever seen. In this, what will end up being VERY DIFFERENT, and early cut of the next episode of the HLX Files, we ta
Jan 29, 2026 0 11
22:01
Ultimate Half-Life 3 Deep Dive: Every Last Detail Ep1
This is the first in a series of six videos that detail every single bit of information found through datamines related to HLX/HL3. The information you will find within this series is the result of nearly six years of dedicated research and collaboration by many members of the community. This first
Jan 25, 2026 0 11
10:32
[FINAL CUT] The Final Episode? HOPE. - HLX Files #16
This is a final cut of the upcoming episode of the HLX Files. The previous description still stands; This MIGHT end up being the final episode of the HLX Files. We have had an absolutely wild few weeks, and by all accounts, the next few will be crazier. We've got all the stuff here, ready to parse t
Nov 16, 2025 0 11
10:38
The Final Episode? HOPE. - HLX Files #16
This MIGHT end up being the final episode of the HLX Files. We have had an absolutely wild few weeks, and by all accounts, the next few will be crazier. We've got all the stuff here, ready to parse through. This is an early, unfinished cut of my upcoming video, and it is missing all overlays and vis
Nov 15, 2025 0 11
9:40
Your Monthly HL3 Update - HLX Files #14
Here we go again, nothing monumental this time around, but enough to keep your appetite for half of your life to stay satisfied. It's still around, it's still kicking, and Valve is still, seemingly, almost there.
Sep 3, 2025 0 11
10:06
The Future of the Fortress is Covered in Decals - TF Files #1
It's time to start really paying close attention to the future of Team Fortress, as leaks are starting to appear in the same frequency as Half-Life X. This calls for a new series. Welcome to the TF Files.
Aug 31, 2025 0 11
11:27
The Great Valve Refactoring - HLX Files #12
THIS IS UNFINISHED, AND HAS SECTIONS OF BLANK-NESS FOR TIMING, OVERLAYS ARE NOT COMPLETED. The latest Counter-Strike 2 update quietly overhauled Source 2’s animation and AI systems — and in doing so, leaked a ton of HLX content. This is the clearest sign yet that Valve is getting ready to ship somet
Jul 31, 2025 0 11
10:41
I Was Wrong About Team Fortress
We've had some strange and exciting movements within the Team Fortress 2 space, and although they aren't directly connected to the 'Tf' codename, it is representative of a shift. I've been gathering information on Team Fortress, and I'm ready to start the discussion.
Jul 9, 2025 0 11
DOOM: The Dark Ages - Even More Info You Won't Find Anywhere Else
This video is not a frame-by-frame breakdown or a lore theory compilation. Instead, I'm here to share new information that builds directly on what was shown in the trailer—stuff you won’t hear anywhere else, and that didn’t come from guesswork or speculation. Let’s just say I had the right conversat
Apr 23, 2025 0 1
8:11
Valve Just Can't Help Themselves - HLX Files #10
Valve just can't keep themselves from talking about it. Whatever they are cooking must me CRAZY.
Apr 18, 2025 0 11
The History of Half-Life 3
From 1997 until 2024, the idea of a third mainline Half-Life title is almost as old as Valve itself, and the story behind it is complicated and varied. This is a full 70+ minute deep dive into the story of Episode 3 and Half-Life 3, and is the most complex video I've created to date. The History of
Apr 2, 2025 0
8:46
Half-Life 3 Derangement Syndrome - HLX Files #8
Half-Life 3 is happening, we've known this for ages. However, something that doesn't seem to be happening? An ARG from Valve Software. Today we look at all the false leads that the community has found, and where to look for the real information, when it comes time. (plus some fun news)
Jan 30, 2025 0 11
8:27
Oh Boy! HL3 Leaks Again! - The New Valve Ketchup #1
We've got something to discuss, and I think you're doing to like it.
Nov 29, 2024 0 11
8:08
A Little Honest-to-God TF2 News
I actually have some stuff to share about the future of Team Fortress 2. What year is it?
Nov 10, 2024 0 11
10:50
The Newest Half-Life 3 Leaks, Just For You
This is an early cut of my next video on the topic of HLX and Half-Life 3, including almost everything I've been able to dig up about this upcoming game in the code of Deadlock and CS2 updates. Enjoy!
Oct 16, 2024 0 11
5:37
What Even Happened to Project Borealis?
The community project that started almost immediately following Marc Laidlaw's publication of Epistle 3, Project Borealis has been around for over seven years. In that time, what have they been up to? What is this "prologue" they've announced? This is an early cut for supporters.
Sep 18, 2024 0 11
8:35
Half-Life 3, Valve & Risk of Rain 2 - The Future
Valve Software is working on so much friggin' stuff. Here's some crazy information I've got on it. This is an early, unfinished cut of this upcoming video.
Sep 12, 2024 0 11
8:24
A Preview of the Next Half-Life X/3 News Video
This is unfinished, with no visuals added, and a section likely being cut. Thanks for the patience, the Deadlock thing really screwed my schedule up.
Aug 24, 2024 0 11
12:32
What Even is Half-Life: Rasing The Bar Redux?
Welcome to my new favorite Half-Life 2 mod of all time. Raising the Bar Redux is an attempt to make a full game based around the leaked Half-Life 2 Beta & Alpha assets, and it does it better than anything else attempted to date. It's that good.
Apr 2, 2024 0 11
8:21
Some New Info on Neon Prime
an early version of my upcoming video on Neon Prime; showcasing my findings from datamining the latest CS2 major content update, along with some other little tidbits
Feb 19, 2024 0 11
7:05
(Unfinished) You Can Play Half-Life & Counter-Strike in DUSK
unfinished cut
Dec 13, 2023 0 11
6:42
TF2 - What Valve Will Actually Update
Team Fortress 2 had a great summer, alongside a highly acclaimed summer update was the knowledge that content of this type would likely continue. However, what exactly does Valve see as possible content types to reintroduce into the game?
Aug 24, 2023 0 11
8:54
Valve's Next Crazy Idea - Neon Prime's Selling Point
An early cut of the upcoming report on Neon Prime, and the selling point driving it's production. Did you like Tear Down? Well you might like this.
Jun 20, 2023 0 11
9:24
Cyberpunk: Phantom Liberty - What They Didn't Tell You
Thank You For Your Support!
Jun 16, 2023 0 11
Pros & Cons of Left 4 Dead 2 & Back 4 Blood
Back 4 Blood is not a Left 4 Dead game, even if Turtle Rock is advertising it as such. That said, even Left 4 Dead 2 has it's problems, so wanted to compare and contrast Back 4 Blood with Left 4 Dead 2, after a week of marathoning both games, TWICE. Pros & Cons of Left 4 Dead 2 & Back 4 Blood (YouTu
Nov 2, 2021 0
Reverse-Engineering Half-Life 3
In what is likely my most important report in years, dataminers have started reverse-engineering the mechanical backbone of the latest version of Half-Life 3 from 2016, and plan to make it playable to the public. This is everything known about the project, their findings, and all historical context
Sep 4, 2021 0 1
Cyberpunk's FAKE LEAKS & DLC Found & Explained
Let's talk about the lies and misinformation being spread in the Cyberpunk and CD Projekt Red communities. DLC Leaks, Developer Assumptions, & a significant amount of negativity swirling around Night City. Great Community Discord Servers for Cyberpunk Cyberpunk 2077 Modding: https://discord.gg/jJDKE
Aug 3, 2021 0
What is still BROKEN in Cyberpunk - SUPER EARLY CUT
This is a very early cut of my upcoming Cyberpunk report https://docs.google.com/document/d/136xD2FUnmC8RbzR7W0AecoecycGa9nWfJy2ws52G2-o/edit?usp=sharing What is still BROKEN in Cyberpunk (& how to fix it yourself) - SUPER EARLY CUT (YouTube)
Jul 20, 2021 0
Gabe, Lies & TF2
Gabe Newell seems like a good dude, as far as multi-billionaires can be considered. That said, the internet has become elated following Gabe saying that Team Fortress 2 has an update in the works. The problem? He likely wouldn't know that, and he likely doesn't have anything to do with Team Fortress
May 28, 2021 0
A F***ing Brick - TF2's Lost Content #5
Following the removal of the grenade system from Team Fortress 2 in early to mid-2007, the specifics of which we discussed in the last episode, the TF team made attempts to reuse the hundreds of hours of work that went into the initial implementation and expand specifics into their own unique weapon
May 11, 2021 0 1
Source 2 & S&Box is (almost) Here - Patreon Cut
Audio is WIP, Visuals are all Placeholder. Leave feedback in the comments, please. WIP Description; The first early access build to S&Box, running on Source 2, has been released to select developers, and I have secured access. I have spent the last week exploring the tools and digging through the fi
Apr 25, 2021 0 1
HL:X - The Follow-Up to Half-Life Alyx Leaked?
A year on from the release of Half-Life Alyx and Valve accidentally ships strings from two separate virtual reality projects in development. Some of these strings are from Citadel, which we have covered at length in the past, and others show an evolution of HLVR's original concepts, now codenamed HL
Mar 27, 2021 0 1
What Will Super Mario Odyssey 2 Look Like?
A follow-up to Super Mario Odyssey has been tossed around the community for a while, and although it is a popular topic of conversation, it seems like nothing of value is out there regarding the game. So let's do some digging, and get to the bottom of what Super Mario Odyssey 2 would look like. What
Mar 12, 2021 0
Bethesda's Uphill Battle w/DOOM 3: VR Edition - Patreon Cut
DOOM 3 VR Edition is the first official means to play the 2004 shooter with a virtual reality headset, even if the history of this port dates back nearly a decade, and not without its fair amount of controversy. That said, this is likely one of the best examples of VR game design, even if the majori
Mar 7, 2021 0
Showing 1 - 50 of 134

