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Tyler McVicker

@tylermcvicker

0 bookmarksindexed Sep 14, 2026updatedlast updated Oct 18, 2026importedlast imported Oct 20, 2026
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15:10
I've Got Half-Life 3 News - HLX Files #20
This is an unfinished, audio only cut of my next video. All visuals, and likely some changes to the script and audio will occur between now and the public release, as is usual. Oh god oh no Valve is really working hard. We've got a selection of new information to talk about, including two details th
Oct 17, 2026 0 11
29:52
Over 40 Things Coming to Deadlock | Deadlock Datamine
This is a completed audio edit of the upcoming report. The visual assets will be completed for the fully released version. Thank you for your support! The City Never Sleeps update was the biggest Deadlock has ever had, and the game’s files are hiding significantly more than you'd expect, even compar
Oct 10, 2026 0 11
14:11
So About That Valve Steam 2 Leak - How The Hell Did That Happen?
The 12 terabyte Valve Steam 2 leak is one of the most significant things to happen to this community in years, and today we are going to talk about it. Eventually.
Sep 21, 2026 0 11
7:43
Valve Has Too Many Games and Not Enough People - Fortress Files #7
Active bug fixes on a 20-year-old codebase, manual bans in the MvM community, and new Source 2 evidence pointing directly at Codename TF all at the same time. Something is happening with Team Fortress 2 and we are going to figure out what it all actually means.
Sep 8, 2026 0 11
Valve Interviews From 1999 Were in a Thrift Store
I went to a thrift store owned by Amish people looking for nothing in particular and walked out with a 1999 book full of Gabe Newell, Mark Laidlaw, Kelly Bailey, and Ted Bachmann developer interviews that most people have never seen. There is a lot in here worth talking about. Valve Interviews From
Sep 3, 2026 0 2
9:45
The Steam Frame Situation is a Nightmare
I have a Steam Machine in my hands now and after spending time with it I have some thoughts, none of which Valve is going to love. We have a date we are all waiting on for the Steam Frame, and the price is not going to make anyone happy either.
Sep 2, 2026 0 11
18:22
The Real State of Half-Life 3 Development in 2026 - HLX Files #20
A Dota 2 update just dropped a significant amount of information that points to where HLX actually stands right now, and there is a lot more going on across every Valve project than most people are talking about. Let's figure out what all of it actually means. This one is actually combining two diff
Jul 4, 2026 0 11
13:24
Cancelled Half-Life Alyx Content Has Been Found
New information about the original cancelled version of Half-Life Alyx has surfaced, and it is exactly the kind of thing the Valve community has been waiting years to see. Let's figure out what we are actually looking at here. The gameplay used as the b-roll was from the megabuild of the Half-Life 2
Jun 25, 2026 0 11
9:28
Steam Hardware Is Weeks Away, Here's Everything.
Evidence has been piling up across the Steam beta, import records, and the ISDL for weeks now, and this week somebody with direct access to the hardware started talking. The Steam Frame and Steam Machine are happening in June. Let's figure out exactly what that looks like. Hi. Thanks for supporting!
Jun 15, 2026 0 11
9:21
The State of Codename TF - Fortress Files
Back in late January, Valve's Source1Import software, the tool used to batch port content created for Source 1 into source 2, added support for Team Fortress 2 style soundscapes to be brought over with maps in this automated process. the functionality, likely added to help with the complete porting
Jun 4, 2026 0 11
21:24
HLX From Valve's Own Mouth - Miro Board #7
THE FINAL EPISODE OF THE MIRO BOARD IS ALMOST FINISHED - HERE IS AN EARLY CUT FOR MY SUPPORTERS! This episode goes into the story of the next Half-Life game, as spoken through Valve's own words. Everything discussed in this video comes from publicly available information, sourced from dozens of webs
Apr 23, 2026 0 11
13:37
The Steam Hardware Nightmare Recap - Gabe Newell vs. the World
It seems like every few weeks a new world event renders Valve's plans nearly impossible. Back in November we heard that we'd have the hardware in early 2026, and now, at GDC, we hear that they hope to ship in 2026. What's a Gaben to do?
Mar 13, 2026 0 11
8:57
The Engine Powering Half-Life 3: Every Last Detail - Ep6
Source 2 has been in production for well over a decade, and actually is nearing two decades. This engine is powering HLX, but what can it do that it couldn't do before? I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this ser
Mar 4, 2026 0 11
8:38
The AI of NPCs in Half-Life 3: Every Last Detail - Ep5
How do enemies react to the player, their surroundings, and other enemies? Much has been improved from past games, and we have a deep look into these systems. I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this series script
Mar 4, 2026 0 11
8:17
The Enemies & Locations of Half-Life 3: Every Last Detail - Ep4
We have quite a lot of information about what kind of new enemies to expect from Half-Life 3 (HLX), however, if you feel that this is too much of a spoiler, then feel free to skip this. I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major c
Mar 3, 2026 0 11
9:37
The Gameplay Mechanics of Half-Life 3: Every Last Detail - Ep2
You like spawn volumes, vehicle combat, zero gravity combat & the return of some classics? I want to think all the community members who worked on the Miro Board, and especially Rowleto for writing major chunks of this series script, and helping me understand the more technical aspects. Also, thank
Feb 27, 2026 0 11
10:57
The Half-Life Hangover - HLX Files #17
A large amount of information was found in the latest updates to CS2 and Deadlock. Half-Life Alyx is getting a vinyl release, and the Half-Life community had a fit unlike anything I'd ever seen. In this, what will end up being VERY DIFFERENT, and early cut of the next episode of the HLX Files, we ta
Jan 29, 2026 0 11
22:01
Ultimate Half-Life 3 Deep Dive: Every Last Detail Ep1
This is the first in a series of six videos that detail every single bit of information found through datamines related to HLX/HL3. The information you will find within this series is the result of nearly six years of dedicated research and collaboration by many members of the community. This first
Jan 25, 2026 0 11
10:38
The Final Episode? HOPE. - HLX Files #16
This MIGHT end up being the final episode of the HLX Files. We have had an absolutely wild few weeks, and by all accounts, the next few will be crazier. We've got all the stuff here, ready to parse through. This is an early, unfinished cut of my upcoming video, and it is missing all overlays and vis
Nov 15, 2025 0 11
11:27
The Great Valve Refactoring - HLX Files #12
THIS IS UNFINISHED, AND HAS SECTIONS OF BLANK-NESS FOR TIMING, OVERLAYS ARE NOT COMPLETED. The latest Counter-Strike 2 update quietly overhauled Source 2’s animation and AI systems — and in doing so, leaked a ton of HLX content. This is the clearest sign yet that Valve is getting ready to ship somet
Jul 31, 2025 0 11
10:41
I Was Wrong About Team Fortress
We've had some strange and exciting movements within the Team Fortress 2 space, and although they aren't directly connected to the 'Tf' codename, it is representative of a shift. I've been gathering information on Team Fortress, and I'm ready to start the discussion.
Jul 9, 2025 0 11
8:11
Valve Just Can't Help Themselves - HLX Files #10
Valve just can't keep themselves from talking about it. Whatever they are cooking must me CRAZY.
Apr 18, 2025 0 11
8:27
Oh Boy! HL3 Leaks Again! - The New Valve Ketchup #1
We've got something to discuss, and I think you're doing to like it.
Nov 29, 2024 0 11
10:50
The Newest Half-Life 3 Leaks, Just For You
This is an early cut of my next video on the topic of HLX and Half-Life 3, including almost everything I've been able to dig up about this upcoming game in the code of Deadlock and CS2 updates. Enjoy!
Oct 16, 2024 0 11
6:42
TF2 - What Valve Will Actually Update
Team Fortress 2 had a great summer, alongside a highly acclaimed summer update was the knowledge that content of this type would likely continue. However, what exactly does Valve see as possible content types to reintroduce into the game?
Aug 24, 2023 0 11
8:54
Valve's Next Crazy Idea - Neon Prime's Selling Point
An early cut of the upcoming report on Neon Prime, and the selling point driving it's production. Did you like Tear Down? Well you might like this.
Jun 20, 2023 0 11
9:24
Cyberpunk: Phantom Liberty - What They Didn't Tell You
Thank You For Your Support!
Jun 16, 2023 0 11
Reverse-Engineering Half-Life 3
In what is likely my most important report in years, dataminers have started reverse-engineering the mechanical backbone of the latest version of Half-Life 3 from 2016, and plan to make it playable to the public. This is everything known about the project, their findings, and all historical context
Sep 4, 2021 0 1
What is still BROKEN in Cyberpunk - SUPER EARLY CUT
This is a very early cut of my upcoming Cyberpunk report https://docs.google.com/document/d/136xD2FUnmC8RbzR7W0AecoecycGa9nWfJy2ws52G2-o/edit?usp=sharing What is still BROKEN in Cyberpunk (& how to fix it yourself) - SUPER EARLY CUT (YouTube)
Jul 20, 2021 0
Gabe, Lies & TF2
Gabe Newell seems like a good dude, as far as multi-billionaires can be considered. That said, the internet has become elated following Gabe saying that Team Fortress 2 has an update in the works. The problem? He likely wouldn't know that, and he likely doesn't have anything to do with Team Fortress
May 28, 2021 0
The Finished, Yet Lost, Half-Life Game
Valve was about to finish-up a Half-Life game in late 2018, cancelled it, stripped out as much as they could from it, and made the final version of Half-Life Alyx in less than 18 months. This is the story of that completed, yet unreleased, and now lost, Half-Life game. HLA (YouTube)
May 11, 2021 0
Source 2 & S&Box is (almost) Here - Patreon Cut
Audio is WIP, Visuals are all Placeholder. Leave feedback in the comments, please. WIP Description; The first early access build to S&Box, running on Source 2, has been released to select developers, and I have secured access. I have spent the last week exploring the tools and digging through the fi
Apr 25, 2021 0 1
What Will Super Mario Odyssey 2 Look Like?
A follow-up to Super Mario Odyssey has been tossed around the community for a while, and although it is a popular topic of conversation, it seems like nothing of value is out there regarding the game. So let's do some digging, and get to the bottom of what Super Mario Odyssey 2 would look like. What
Mar 12, 2021 0
Bethesda's Uphill Battle w/DOOM 3: VR Edition - Patreon Cut
DOOM 3 VR Edition is the first official means to play the 2004 shooter with a virtual reality headset, even if the history of this port dates back nearly a decade, and not without its fair amount of controversy. That said, this is likely one of the best examples of VR game design, even if the majori
Mar 7, 2021 0
What is Valve Working On? - Early Cut
Artifact, Underlords, DOTA 2, Steam, In the Valley of Gods, SteamVR, SteamOS, Left 4 Dead 2, Team Fortress 2, Counter-Strike: Global Offensive, and much more, Valve is busy, but they haven't been working as efficiently for over a year now. What has the world changed for Valve, and exactly what are t
Feb 27, 2021 0
The Future of DOOM
Let's talk about the future of DOOM Eternal, the DOOM franchise, and id software as a whole. The Future of DOOM - Early Patron Cut (YouTube)
Feb 19, 2021 0
Something is Coming to TF2, Maybe.
Early audio cut with placeholder visuals. Please leave as much feedback as possible. Team Fortress 2 is my favorite multiplayer game, and one of Steam's top 5 most successful games of all time. Team Fortress 2 continues to break it's own player number records with an audience other companies would k
Feb 7, 2021 0
Nintendo's Next Console? This is the Super Switch.
Early Patron Cut - Submit Feedback to the Discord Server Please. ALL VISUALS ARE PLACEHOLDER. Nintendo has been rumored to release a mid-generation upgrade to the Switch, and I've been collecting information on the topic for over a year. Here is everything I could find on the next Nintendo Console,
Feb 2, 2021 0
Valve's Next Game: Citadel - Early Cut
What is likely my best report to date, we take a look at a recent, major leak that shines a significant light on exactly what Valve's next game will be, and how it will play, Citadel. This is also mixed with the added bonus of a smaller CS:GO Source 2 report mixed in. Enjoy! Valve's Next Game - Cita
Jan 22, 2021 0
I'm Done With VNN - Early Cut
Let me know what you think. I'm Done with VNN. (YouTube)
Jan 16, 2021 0
30 Cancelled Valve Games Explained - Early Cut
Since 1996, Valve has released 27 games. However, just I and my friend Jaycie were able to find examples of 30 canceled games in that same span of time, and we likely only know a small fraction of what exists. Let's go over just 30 of Valve's canceled games, and explain everything we know about them
Dec 21, 2020 0
Back 4 Blood-Everything Known-Early Cut
Turtle Rock, the creators of Left 4 Dead, have been working on it's spiritual successor, Back 4 Blood, for years now. As one of my most anticipated titles right now, I've been doing some digging on the title, and have put together all the information and rumors I could find. Here is Everything Known
Dec 7, 2020 0
Valve's Half-Life Retcon Guide - HLCC #2 - Early Cut
THIS IS MISSING ALL VISUAL OVERLAY EDITS AND MUSIC, THIS REPORT IS the ONLY %60 completed. Today on Valve News Network, we take a look at many unreleased and cut features from Half-Life Alyx found within the localization files of the game, most notably, a large amount of loading screen tips that wou
Nov 25, 2020 0
Garry's Mod 2 on Source 2 - S&box Everything Known
Garry Newman, the creator of Garry's Mod, was given the entirety of Source 2 directly from Valve to create the next generation of Garry's Mod. We discuss this, ask Garry some questions, and learn a lot about the future of Source 2. Garry's Mod 2 on Source 2 - S&box Everything Known (YouTube)
Oct 15, 2020 0
Interview w/DOOM Eternal DLC Composer Andrew Hulshult
It's been announced that the new DOOM Eternal DLC, The Ancient Gods Part 1, will be composed by friend of the show, Andrew Hulshult. Back in March, I did an interview with Andrew about his previous work, his opinions on DOOM Eternal, and much more. Check it out! Interview w/DOOM Eternal DLC Composer
Aug 29, 2020 0 1
Team Fortress 2's Cut Content - Spy Traps
Back in late 2013 and early 2014, and following major update events like Two Cities and Mecha, the TF team was busy at work on an updated concept surrounding the ongoing war between Engines and Spies. This concept, while being worked on for many months, was being leaked in small bug fix updates of t
Aug 3, 2020 0
Half-Life 2: Return to Ravenholm - Everything Known
THIS IS AN AUDIO ONLY EARLY CUT FOR PATRONS After the Orange Box in 2007, Valve quickly burned out on Half-Life, and promptly cancelled all indev Half-Life games in favor of what become Portal 2. One of those games was being produced by Arkane Studios, the people behind Dishonored, and put the playe
Jul 28, 2020 0
Half-Life: Alyx's Workshop Needs Work
An early audio draft for Patrons. Enjoy! It has been a few months since Valve introduced the Half-Life Alyx workshop into beta, and unfortunately, many of the major issues that users were facing on day 1 are still being faced today, with no communication or road-map announced with regards to improve
Jul 17, 2020 0
Valve's Citadel - The Possible Next Game
This is an early audio cut for Patrons. Enjoy! Now that Half-Life: Alyx, or HLVR as we knew it, has been released, the world has been wondering, what's next? Well, according to Geoff Keighley, it might be a VR game that's been around since early 2018, one that we've talked about previously on this c
Jul 14, 2020 0
Pros & Cons of Valve 2.0
Just because everything seems to be getting better for Valve on the surface doesn't mean that every problem the company has is gone. For every great move we've seen, there are two more that have not only stayed the same, but possibly gotten worse. Today, let's talk about some of the major pros and c
Mar 17, 2020 0 1
Showing 1 - 50 of 81