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Owl's - Time Heals

@Owls_TimeHeals
0 bookmarksindexed Sep 9, 2026updatedlast updated Sep 20, 2026importedlast imported Nov 3, 2026
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Showing 1 - 50 of 67
DevBlog 3.0
Hey everyone! So, the bar scene rework is finally done. Yeah, it took a bit longer than I'd hoped, but the result was worth it — everything looks much better now. And I wasn't just tunnel-visioning on that; I kept pushing the main story forward at the same time. As for the story — overall it's going
Jul 3, 2026 0 4
Special - Kira
Which character would you like to see next?
May 12, 2026 0 3
Preview - Bar Rework
A dev blog with a new chapter and a preview of the bar sex scenes will be posted later
May 7, 2026 0 1
UI Redesign - Old or New?
Hey guys, as you know, I put a lot of focus on the in-game UI. I've decided to tweak the color palette a bit, rework some interface elements, and make everything more pleasant to the eye as well as more user-friendly. That's why I'd like to hear your opinion — which version do you prefer? The old on
Apr 21, 2026 0 12
Devblog 2.9 + ARTS Kira
Hey everyone! It's been quite a while since the last devlog, and I've been mostly absent. Something unpleasant happened in my personal life that forced me to take a short break — but that's all behind me now. I'm back in my working rhythm and ready to move forward at a solid pace. Bar Scene Rework L
Apr 2, 2026 0 2
Merry Christmas and Happy Holidays!
Dec 24, 2025 0
DevBlog 2.8 | Part 3
Dec 15, 2025 0
Kira - Preview of Part 3
Dec 3, 2025 0 1
Chapter 1 - Part 2 | Available on Patreon
Nov 29, 2025 0
Steam release
Time Heals — Chapter 1 (Part 2) is now available on Steam. https://store.steampowered.com/app/3505640/Time_Heals/
Nov 25, 2025 0 1
Redesigned interface
Hey guys! After gathering some feedback on the interface, I made a few adjustments and added several new screens. I’ll attach the screenshots below. Scene replay works as follows: if you fail to get onto someone’s route or you miss a certain scene, you can always unlock it using points that you earn
Nov 20, 2025 0 8
Tester recruitment
Hey everyone! We’re currently building a testing team, and the more people we have, the more effectively we can find bugs. A good command of English is preferred. If any of you are native Russian speakers, that would also be a big plus!
Nov 4, 2025 0
Mira - Special ART
Sep 23, 2025 0
Devblog 2.7
Hey, guys! A lot has happened since the last dev report. Last time, I mentioned that I plan to bring translators on board to make the game available to as many people as possible. Turns out, it’s not that simple. The system I wanted to use for adding new languages works well for me, but it still nee
Jun 3, 2025 0 3
Devblog 2.6
Hey, guys! I apologize for the long break between devblogs. This isn’t the rhythm I would like to maintain, especially in the final stage of preparation for release. Moving forward, I’ll do my best to publish short but regular updates at least once every 10 days — so you’re always informed about the
May 11, 2025 0 7
Time Heals - Steam
Hey, guys. I finally got around to publishing the game's Steam page. Really looking forward to your support. Please click “Add to your wishlist”. Time Heals on Steam (Steampowered)
Apr 18, 2025 0 1
Preview - Part 2
Apr 17, 2025 0 1
Special Nova - Pool
By Crystal
Mar 14, 2025 0 1
Information
Hey guys! Sorry for such a long break in releasing devblogs. Recently, some life circumstances have come up that require my attention and resolution. Because of this, I have significantly less time for development than before, but I’m still working on the project. I want to thank you in advance for
Mar 14, 2025 0
Devblog 2.5
Hey everyone Since the last dev blog, a lot of work has been done, and now I'll try to briefly go over everything. First of all, I want to apologize for the long wait for the new update. It’s frustrating for me as well that development has dragged on for a whole eight months. I definitely didn’t exp
Feb 2, 2025 0 2
Kira - Speical renders
Jan 18, 2025 0
Devblog 2.4
Hello, everyone! Before I begin, I want to wish each of you a happy New Year 2025! I hope this year brings you more joy and success than the last one. And of course, the most important thing – good health to you and your loved ones! May all illnesses steer clear of you this year. Now, a bit about de
Jan 7, 2025 0 1
Merry Christmas - Nova
Thank you all for your support
Dec 25, 2024 0 1
DevBlog 2.3
Hey everyone Let me tell you a bit about the development of a new location for the racing track. Recently, I came across some paid assets featuring a variety of objects and add-ons that can be used to create a fully-fledged track. I decided not to miss the opportunity, purchased them, and have alrea
Dec 10, 2024 0 2
DevBlog 2.2
The past few weeks have been pretty rough my health has taken a toll, which unfortunately affected my work pace. Thankfully, I’m feeling better now and plan to pick up the pace in development. I hope this improvement lasts. Recently, I completed rendering an animation consisting of two parts. Unfort
Nov 23, 2024 0 1
Devblog 2.1
Hi, everyone! It's been a while since my last development update, so I decided to share what I’m currently working on. I’ve finally finished working on the poolside scene. It was probably the hardest scene of the entire development phase. The scene involved three characters, and most of the time was
Oct 12, 2024 0 1
Devblog 2.0
Hey, guys! A little bit of news about the development. I've already prepared a few scenes: imported locations, arranged lights and characters. All that's left is to set up poses and start rendering. Also prepared a scene for animation in Blender where the protagonist and Mira are driving to the univ
Sep 12, 2024 0 2
Special Kira - Cooking
Sep 3, 2024 0
DevBlog 1.9
Hello, everyone! I'd like to share a bit about what I'm currently working on. Most of my time is spent preparing scenes and posing — nothing too exciting. Since the last devblog, I've made good progress and am trying to maintain a solid development pace. However, unfortunately, there isn't always mu
Aug 19, 2024 0 2
What is the best outfit to choose?
Aug 4, 2024 0 6
Devblog 1.8
Нey guys. It's been quite a while since the last dev blog, so I wanted to update you on what I've been working on. Firstly, I had to go back to the initial scene and redo it. The lighting was off, making it look like sunset instead of morning, so I made adjustments. I am really happy now after it tu
Jul 31, 2024 0 3
Preview - Ch. 1 ( Part 2 )
Jul 20, 2024 0
Color of My Sound – a story-driven Sci-Fi adult visual novel!
PATREON | DISCORD | STEAM Color of My Sound is a perfect blend of serious storytelling and meaningful eroticism. Characters are driven by their own agendas and personal background. Throughout the story, relationships will slowly blossom as the team must come together and take on ever escalating thre
Jul 4, 2024 0 17
Special ART - Mira
Jul 4, 2024 0
DevBlog 1.7
Hello everyone! There's not as much information as I'd like to share... For the past few days, I've been immersing myself in everything related to animation. From what I've gathered, creating animations in DAZ Studio has proven to be quite challenging for me. Currently, I'm doing my best to transfer
Jun 30, 2024 0 1
Special ART
Jun 28, 2024 0
Special ART - Mira
Jun 24, 2024 0
Preview - Chapters 1 - Part 2
Jun 21, 2024 0
Special ART - Nova
Jun 19, 2024 0
DevBlog 1.6
Jun 18, 2024 0
Do you know How to Fix the Future?
How to Fix the Future takes you on a new and unique journey filled with a lot of mystery and fun. This is a sci-fi, time-travel-themed game. Make your way through your circumstances, meet splendid women. Become a better version of yourself and make the best of choices given to you. As those choices
Jun 17, 2024 0 7
Chapter 1 ( Part - 1 ) Release!
Download links Google Disk https://drive.google.com/file/d/1qy9kr75zPtzfCBfHZjejnE-toOfcirLo Mega https://goo.su/OlWAZW
Jun 15, 2024 0 1
Info devblog
Hello everyone! I had hoped that the previous devblog would be the last one before the release, but unfortunately, that's not the case. Launcher Issues The release was planned for the end of April, but due to some issues, mainly related to the launcher, it didn't happen. One of the first problems wa
May 14, 2024 0 2
Last devblog before release
Hey everyone. This is the last devblog before the release. At the last moment, I decided to add animation, although I previously rejected this idea due to its complexity and the time it would take. This is my first experience creating animation on such a scale. Fortunately, I managed to handle the m
Apr 8, 2024 0 1
DevBlog 1.5
Hello everyone! So, how have my affairs progressed since the last dev blog: We've almost finished the work on the launcher: the functions for downloading, updating, and verifying files are already working. There's just a bit more to do, after which I plan to send it for testing to make sure everythi
Mar 30, 2024 0 1
DevBlog 1.4
Hello everyone! I'm getting closer to the release of the first part of the first episode. I want to share what has changed or been added: Corrected translation of the prologue. Completely redesigned game interface. Gallery of special renders: Now, the game features a gallery of special images that c
Mar 19, 2024 0 1
Number 3 wins
Mar 16, 2024 0 1
DevBlog 1.3
Hello everyone! I would like to share my idea with you. I've thought about it and realized that creating the first episode of the game will take a lot of time. Therefore, I decided to release the episodes in parts, like "Episode 1 - Part 1." This decision has many advantages. For example, those who
Mar 15, 2024 0 1
PNG
Help choose color car
Mar 14, 2024 0 21
DevBlog 1.2
Hello everyone! I'm still busy working on the auto repair shop scene. It's taking a ton of time because the complexity of the scene makes my computer slow down, and everything happens slower. To avoid getting stuck on the same thing, I'm trying to work on different parts of the project: I've created
Mar 5, 2024 0 2
Showing 1 - 50 of 67