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May 14, 2024

Info devblog

Hello everyone!

I had hoped that the previous devblog would be the last one before the release, but unfortunately, that's not the case.

Launcher Issues

The release was planned for the end of April, but due to some issues, mainly related to the launcher, it didn't happen. One of the first problems was the download and unpacking speed. Fortunately, we managed to speed up this process several times. I'm very happy about this since it's a key function of the launcher. We've also added automatic updates, so you won't have to download the launcher anew every time it needs updating.

Scene Changes

We had to rework some scenes because, frankly, they didn't look very good. This is especially noticeable when you realize you can do better. We've made some adjustments to the prologue: changed the dialogues for better comprehension and added a flashback with Mira. Now you'll understand why the main character calls her Dildo.

Lighting Experiments

In Episode 1 - Part 1, I experimented a lot with lighting, trying different light sources and their placements. In the end, I settled on what I used in the prologue.

Music Issues

Another problem that arose is with the music. The person who used to create music for the game, unfortunately, can't continue due to a tight schedule. I hope to find a solution, but there will be slightly less music in the game.

Release Date

Now, the most important thing - the release date. My plans for this month are for the end or the middle. There's just the flashback scene left to finish, the corrected scenes to render, translation to complete, and to send everything to the testers for review. After that, I can confidently release the game. Honestly, I'm very disappointed that I couldn't release the game last month, and the development dragged on for a whole five months. In the future, I will try to speed up the development process.


Thank you all for continuing to follow and support me. See you soon.

Comments (2)

S
Sir Witchblade · May 14, 2024

Sounds like you guys had a lot on your plate for this release, speaking for myself. You guys kept us up to date when you had something to report, so Im not concerned things took a bit longer. Of course everything is within reason, but the one thing Ive learned in the two years that Im supporting avn's; is that as a customer you got be more patient compared to other products. Due to the small dev teams, and it often learning on the go projects . As long as the communication is clear I dont have issues with delays. Enjoy your day and looking forward what you guys have cooked up.

O
Owl's - Time Heals · May 15, 2024

Thank you for your understanding and support! I'm still learning everything and doing almost everything on my own, so things are progressing quite slowly. I believe it will improve in the future.