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January 7, 2025

Devblog 2.4

Hello, everyone!

Before I begin, I want to wish each of you a happy New Year 2025! I hope this year brings you more joy and success than the last one. And of course, the most important thing – good health to you and your loved ones! May all illnesses steer clear of you this year.

Now, a bit about development. Recently, I revisited an animation I created in Blender and compared the overall look of a scene I made in DAZ. I realized there was a huge difference in atmosphere and visual style between them, so I decided to rework it – and managed to do it quite quickly.

As for my plans for 2025, I aim to publish a game on Steam. However, I still need to gather all the necessary documents, prepare the game, and remove anything unnecessary to ensure it meets all the requirements.

Overall, there’s nothing too exciting going on – I’m making small tweaks to the interface. Occasionally, I set aside time to study courses and work on creating environments in Blender and 3ds Max.

This turned out to be a rather short dev blog. Wishing everyone a great week – see you soon!

Comments (9)

a
asdwer · January 15, 2025

а настільки обмеження Steam змінять гру?

O
Owl's - Time Heals · January 15, 2025

Я не думаю, що це якось торкнеться сюжету. В основному будуть перероблені деякі моделі автомобілів та іншого...

S
Sir Witchblade · January 8, 2025

The reworked render really is a significant upgrade when it comes to the facial details, I'd say it's a job well done.

O
Owl's - Time Heals · January 8, 2025

Thanks :)

R
Rozhok · January 7, 2025

Is it me or does the left one look better?

O
Owl's - Time Heals · January 8, 2025

Probably better, but it doesn't fit the atmosphere of the scene

К
Кайсар Набиев · January 7, 2025

Doubtful, no okay.

V
Vinny Hong · January 7, 2025

We will be waiting for the release date this year.

A
Albert O · January 7, 2025

Nice :)