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S K Y 1.9.15 - Forerunner
Aug 28, 2026 0
Pure Volumetric Clouds! - S K Y 1.9.12
One of Pure's biggest update just arrived! Volumetric clouds bring endless possibilities. No longer we are limited by 2d skydomes. You know what they say.. no race is the same. The Mini Worlds While 2d skydomes are beautiful and great for photography, they only get so far; for some, they don't feel
Jul 24, 2026 0 121
S K Y 1.9.10 - Ultra Sensitivity & Night
Sorry for the delay! I had to spend an extra week to fight through some bugs. Things took a little longer than anticipated, but better late than never! Introducing Ultra sensitivity (DRIVECLUB) Ultra sensitivity is the newest Visual Style, taking the current hyper sensitive exposure to the next leve
Jul 7, 2026 0 261
S K Y 1.9.9 - QOL & SHIFT Update
This and 1 more upcoming update this month! 1.9.9 delivers some fixes and quality of life customization such as depth of field adjustments and reflections tweaks. The color page also gets an update! Added Screen Filters A feature that I planned for a while for a very specific reason; while S K Y alr
Jun 23, 2026 0 71
0:15
S K Y 1.9.7 - Unleashing SHIFT
Summer is finally here! It's about to be an absolute content streak for us, starting with update 1.9.7 and 2 more updates this month! Introducing DRIVECLUB x SHIFT Neck FX S K Y is 3 ppfilters in 1 DRIVECLUB x SHIFT is not 2 but 3 NECK FX in 1. All for free. You can now experience SHIFT and SHIFT 2:
Jun 7, 2026 0 531
S K Y 1.9.6 - Perfected Color Harmony
New color slider This is long overdue, better late than never. Colors needed to be addressed; I’ve added Vividness slider designed to alleviate color dullness without compromising the visual intent of DC and GT. This ensures reds stay red, blues stay blue, and greens stay green. The choice is all yo
Mar 21, 2026 0 7
S K Y 1.9.5 - The GT Glare & New Styles
S K Y remains the only PPFilter with a correctly implemented GT glare. Reintroducing the GT Glare! Maintaining consistency across the changes of CSP and Pure is a constant challenge, often demanding a trade-off between implementing new features and my original visual intent. Unfortunately, the GT gl
Mar 2, 2026 0 10
S K Y 1.9.3 - Small changes yet so significant
The first major update of 2026! Only the eagle eyed will spot the differences. The changes that have been made are barely noticeable, yet significant enough on achieving realism. The overall feel and colors are more cohesive and natural: DC receives a touch of warmth GT receives a slight tonemapping
Jan 16, 2026 0 3
S K Y 1.9.2 - More controls | GT SPEC II, DC & D R E A M
This update brings a decent amount of changes to fine tune your settings; Added more important sliders To some, sun light can be too low during twilight time, I do agree as well! So I added sliders to make sure to conserve the overall consistency of the visuals. Important change for VR users! You no
Dec 22, 2025 0 2
0:37
S K Y 1.9.1 - Freedom
Notice that this is not update 1.91, but 1.9.1. This marks the beginning of a new update series leading up to 2.0. It has been a quiet year for both Pure and S K Y, especially in the second half of 2025, with little to no major additions to Pure. I am left with nothing new to experiment with, since
Dec 3, 2025 0 11
S K Y 1.9 - Official Release! 3 ppfilters in 1
Gran Turismo is back! Based on feedback that I have received, to my surprise many preferred G T concept 1, the very first iteration of S K Y G T for LCS. Colors were more subdued, actually proving a theory of mine. When creating G T, I had a different approach which was to focus on color accuracy of
Apr 8, 2025 0 15
0:38
S K Y 1.9 - Biggest Update
1.9 update part 2 of 3! S K Y now combines all 3 art styles into one: DRIVECLUB and D R E A M now near perfectly completed; Gran Turismo is next! It took you long enough... Okay, why the long wait? If you've been a patron for a while, you know I don't release buggy messes. Merging TWO... wait not tw
Mar 4, 2025 0 131
S K Y 1.9 - D C | Already Reached the Limits
Cranking everything up to 11. If you are a DRIVECLUB fan, you will feel at home. Were you blinded by its majesty? If you want to be blinded by glares for no reason, this is it, this is perfect mod for you. Linear color space enable us to do things that were not possible before. Recreating DRIVECLUB'
Dec 12, 2024 0 11
S K Y - M A S T E R
Dec 12, 2024 0
S K Y - M A N E
Dec 12, 2024 0
S K Y G T SPEC II Concept III - Honing the GT Vibe
Concept II was all about fixing colors, Concept III is all about addressing over-tuned colors, fixing warmness, contrast, brightness and a few bugs. Concept II Concept IIIOne very important fix in particular was the taillights coloration: At high exposure, the lights became pink instead of the inten
Oct 16, 2024 0 5
S K Y G T SPEC II Concept II - Photorealistic Grass...
I spent the whole month of September to fix one thing in particular, the grass. This may be my best build so far and for the first time, I can say with confidence that S K Y G T SPEC II is the closest ppfilter that looks like Gran Turismo 7 on Assetto Corsa, probably: There are a few differences her
Oct 2, 2024 0 17
Pure 2.0 LCS is Game Changing - S K Y G T SPEC II Concept
ATTENTION! This build is extremely experimental. We are getting a little too much ahead of ourselves with this one. A lot of what has been done in the Concept build will most likely be changed in the future. Despite Pure already impressively closing the gap between Gamma and Linear color space (GSC
Sep 4, 2024 0 17
Introducing S K Y - N A T U R A (hotfix)
Jun 2, 2024 0
S K Y 1.7
Full release Let us know what you think in the comments! Thank you! S L X C K
Apr 30, 2024 0 1
S K Y G T SPEC II ALPHA II - Release!
Download Link for Patrons How to link Discord on Patreon Improved Custom Fog If you didn't know, G T SPEC II ALPHA I is the very first pp-filter to integrate custom fog. In the first alpha, it was very subtle but the sense of atmosphere was much better. Now, Alpha II has a slider to adjust the fog t
Mar 26, 2024 0 13
S K Y D C 0.56 - Release!
Gameplay Video Moving forward, all releases will be out on our Discord server for M A R V S and M A S T E R S. If you haven't already, please link your Discord on Patreon settings, so you can get access to the channels. IF the bot does not give your M A R V / M A S T E R role, try the following: Res
Feb 27, 2024 0 25
S K Y D C 0.5 - The Differences
This post is about showcasing the differences D C 0.5 makes Patrons can download S K Y D C 0.5 here Improved Fog & Atmosphere Pure has an accurate yet basic implementation of the fog. Its simplicity makes it so the atmosphere feels lifeless, as if there's no air to breath. It is a problem since Pure
Feb 15, 2024 0 23
S K Y D C 0.5 - Release!
Feb 2, 2024 0
S K Y G T SPEC II ALPHA - Fixed Glaring Issue
Jan 7, 2024 0
S K Y G T SPEC II - ALPHA
Dec 24, 2023 0
S K Y D C 0.4 - A Striking Difference
Nov 13, 2023 0
S K Y D C 0.4preview - A taste of things to come
Sep 30, 2023 0
S K Y D R E A M & S K Y G T 1.6 Testing
Sep 10, 2023 0
S K Y 1 Year Anniversary
Sep 2, 2023 0
S K Y D C 0.3 - The most important update moving forward
Jul 30, 2023 0
S K Y G T 1.5 Pre-Release - Now Testing
Hop in the Discord server to test the ppfilter! It will be released sometime at the end of the month on RaceDepartment. We already found some bugs, will be fixed at the full release. Post any feedback you may have here or in the server in #ppfilter-testing.
Jun 20, 2023 0 1
EARLY ACCESS | S K Y D C 0.2
May 31, 2023 0

