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Super Divinator.png 2.9 MB
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Super Evoker.png 3.0 MB
Super Necromancer.png 7.3 MB
December 26, 2025

Magic Series: Ten Super Fundamentals

Magic Tier: IV+ (Base) | IV++ (Full Power)

Magic Type: Universal

Can evolve into: God Super Fundamentals

<Description>

The Ten Super Fundamentals are a set of ten Magicks. As their titles suggest, they are an upgrade to the Ten Lesser Fundamentals. Unlike the Greater Fundamentals, however, they are meant to be direct evolutions to the Lesser Fundamentals, instead of being entirely new Magicks altogether.

The Ten Super Fundamentals are the result of mainly two factors: Firstly, is intense physical training with the original Ten Lesser Fundamentals, where the user trains and expends their abilities to their absolute limits, and the second is a strong surge of emotions, which allows the user to break those limits to achieve a new realm of power. Upon breaking their initial limitations, the user's power and abilities are fiftyfold more potent than before, letting them easily triumph against those they normally would struggle against. In addition, their aura and battlesuits now shine in a vibrant shade of golden yellow.

Even with this breakthrough, however, it is not the fullest extent of the user's newfound strength, and in fact, their fullest potential now has an unfathomable depth. With continual training, the user can reach even higher and higher echelons of power, reaching dizzying levels of infinity, and perhaps going past even that as well. Provided, though, that they have the time.

<List of Super Fundamentals>

  • Super Divination: The mastered form of Divination. This enables the user to summon allies, equipment and other resources, albeit what they obtain is not by what they desire, but by chance. Higher levels let the user summon more of these allies and items in one sitting.

  • Super Manipulation: The mastered form of Manipulation. This enables the user to have advanced telekinetic control over objects. Higher levels grants the user access to more and more substances and concepts to manipulate. It is implied to be the predecessor to Complete Arsenal.

  • Super Emission: The mastered form of Emission. This allows the user to generate and manipulate extremely powerful beams of energy. Higher levels let the user generate more powerful, more focused or more accurate energy beams.

  • Super Enhancement: The mastered form of Enhancement. This enables the user to "transform" into a higher gear of power, exponentially amplifying the user's strength, speed, durability and Ki output. Higher levels let the user further transform, up to potentially an infinite number of times. It is the most commonly known Super Fundamental. This ability is also sometimes known as Superstate.

  • Super Transmutation: The mastered form of Transmutation. This allows the user to infect anything and everything, transmuting them into a more potent form. Higher levels expand the range and scope of this infection. This ability is sometimes also known as Bug.

  • Super Abjuration: The mastered form of Abjuration. This enables the user to generate defenses against anything and everything, provided they have the clear understanding of what they seek to defend themselves from. Higher levels expand the range and scope of the user's abilities. This ability is sometimes also known as Dispel Bound.

  • Super Illusion: The mastered form of Illusion. This enables the user to manipulate higher-dimensional shapes, each with a variety of effects. Higher levels expand the dimensional scope that the user is able to access.

  • Super Conjuration: The mastered form of Conjuration. This enables the user to freely utilise any summoning method they desire, including Fusionism and Spiral Power. Higher levels expand the range and scope of the user's abilities.

  • Super Evocation: The mastered form of Evocation. This enables the user to summon and fuse together divine, demonic and eldritch entities, transforming them into weapons and attacks. Higher levels expand the range and scope of the user's abilities. This ability is sometimes also known as God Dominance.

  • Super Necromancy: The mastered form of Necromancy. This enables the user to raise undead armies, summon rotted monstrosities, and engulf worlds in necrotic power. Essentially, all Dark Magicks are the user's to command. Higher levels expand the range and scope of the user's abilities.

<Full Power Super Fundamentals>

When a wielder of a Super Fundamental is bestowed power by four other wielders of the same Super Fundamental, their Super Fundamental is able to evolve into a Full Power Super Fundamental. In this state, the user's abilities are further boosted to astonishing levels, and their senses are also greatly enhanced, allowing them to react to practically any threat. The user also gains the ability to absorb energy attacks, nullifying their damage and using the energy for themselves.

Magic References: Dragon Ball, League of Angels, Camp Jupiter RP, Hunter X Hunter, FC/OC, Bastard!!, Extreme Shapes, Super Necromancer System, OC

Character Bases: My OC (Super Illusion), Ranime98's OCs (The other nine)