Class: Yoki Master
Conceptual Reality Tier: Null (Levels 5 to 15) | I (Level 16 to 20)
Other Name(s): Metaphysicals, Claymores
Pre-requisites: Ki Master (At least Level 10)
Can evolve into:
Abyssal Magicks (Full Mastery)
Eternal (Full Mastery)
Kotodama Master (At least Level 15)
Magic Series: Advanced Ki Arts
<Lore Description>
A Yoki Master is one of the few specialisation classes to a Ki Master, possessing the rare ability to cultivate and utilise Yoki, Ki in its most demonic and demented form. This Ki is wielded by all Demons and Youkai, and consuming the flesh of one will in turn allow a human to develop the ability to use Yoki as well.
Being renowned for its red and gold tint, Yoki is far more saturated into the body compared to regular Ki or Haki, allowing the wielder to manipulate their physical body just as fluidly as their energy itself. With Yoki, one can increase their muscle mass, extend their limbs and direct them akin to a whip, and regenerate at high speeds. In conjunction with a sword, Yoki Masters prove to be extremely deadly fighters.
However, there is a price for this power. Drawing out too much Yoki risks the user slipping deeper and deeper into their insanity and madness, and eventually, they will be unable to change out of their distorted forms either. By the end, such beings have truly become demons, with corrupted forms and only a desire to consume and destroy all under their feet. As such, only a small handful would ever think of following this path, and there are hardly any schools for this path outside of some niche cults.
Some have theorised that if one can still maintain their sanity and form even after drawing out the fullest extents of their Yoki and then some, they can ascend to become something more than a demon, to become a divine Eternal.
<Class Description>
Fighting Style: Damage, Fighter
Combat Difficulty: 1/4
Armour Proficiencies: Light Armour
Weapon Proficiencies: Simple Weapons, Martial Weapons that have the Medium property
Tools: Horn
Saving Throws (Masteries): Constitution, Strength
Skills: Athletics
<Class Features>
As a Yoki Master, one gains the following class features, upon reaching the specified levels of proficiency in this class:
Level 1: Yoki 10% Release
The first level of Yoki Release. Grants heightened strength, speed and durability when activated. At this level, the user's eyes to glow a golden colour.
Level 2: Yoki Distortion and Yoki Suppression
Yoki Distortion: Sometimes simply known as Sensory Control, the user focuses their Yoki throughout their body in a way that scrambles people's ability to perceive them, causing those who stare the user to lose depth perception, and sometimes even hallucinate. The polar opposite of Yoki Distortion.
Yoki Suppression: The Yoki counterpart to Zetsu, the user conceals their own Yoki, making it extremely difficult for people to perceive them. The polar opposite of Yoki Distortion.
Level 3: Yoki Membrane
The Yoki counterpart to In. The user surrounds their body with a very faint field of Yoki, allowing them unsurpassed precision in movement, even when reacting to blows beyond the field of vision.
Level 4: Yoki Synchronisation
The user synchronises the wavelength of their Yoki with that of the Ki of their target, causing their auras to intertwine. This allows the user to partially manipulate their target's aura, and by extension their bodies as they desire. With this ability, they can decrease their target's ki flow, or redirect their attacks.
Level 5: Yoki 30% Release
The second level of Yoki Release. Grants a further boost in strength, speed and durability when activated. At this level, the user's facial features become distorted, becoming more fierce-looking, and their teeth more resembling a beast's fangs.
Level 6: Regeneration
The user can regenerate deep wounds and severed limbs.
Level 7: Extremity Extension and Muscle Mass Growth
Extremity Extension: The user can stretch their arms to great lengths, helping them reach targets normally out of range with regular limbs.
Muscle Mass Growth: The user uses Yoki to directly augment their muscles, temporarily giving them a monstrous strength and a bulky appearance.
Level 8: Blades of Blood and Winged Technique
Blades of Blood: The user infuses their spilled blood with their Yoki, hardening it and turning them into powerful blades and projectiles.
Winged Technique: The user infuses some of their hair with Yoki and strings them across the battlefield, allowing them to walk from heights (by stringing their hair across surfaces), and generate lassos to restrain foes.
Level 9: Yoki 50% Release
The third level of Yoki Release. Grants a further boost in strength, speed and durability when activated. At this level, the user's entire body twists and distorts, becoming more and more difficult for them to revert to normal when activated. This state is sometimes also known as Semi-Awakening.
Level 10: Gentle Sword and Shadow Hunter
Gentle Sword: An extension technique to Yoki Membrane. In the state of Yoki Membrane, the user deflects and redirects attacks to any direction they choose. This technique is most noteworthy for expending very little stamina, as the user does not directly oppose the force of the redirected blow, but instead uses the opponent's force against them. A defensive counterpart to Shadow Hunter.
Shadow Hunter: An extension technique to Yoki Membrane. In the state of Yoki Membrane, the user's body and blade automatically follows the target's own Ki signatures, moving and slashing continuously until the target is extinguished. However, this technique does leave the user open to attacks, so an ample and competent defense force is advised when using this technique. An offensive counterpart to Gentle Sword.
Level 11: Yoki Manipulation
An extension technique to Regeneration and Yoki Synchronisation. By extending their palms near a target, the user can implant their Yoki into them, which can be used to either heal their injuries, or alter their memories.
Level 12: Drill Sword and Rippling Sword
Drill Sword: An extension technique to Extremity Extension. The user twists and winds up their sword arm before releasing it, creating a drill effect which results in an immensely powerful piercing strike.
Rippling Sword: An extension technique to Extremity Extension. The user utilises the flexible quality of their limbs to vibrate and undulate their sword, making it resemble a rippling snake. This illusion causes the user's sword strikes to be very difficult to anticipate or block, as they weave around their opponent's defenses.
Level 13: Yoki 80% Release
The fourth level of Yoki Release. Grants a further boost in strength, speed and durability. At this level, the user's body distorts even further, and by then the changes to their body will be irreversible.
Level 14: Phantom Mirage and Quicksword
Phantom Mirage: A maneuvering technique, using the principles of Ko. The user briefly channels a split-second burst of Yoki, enhancing their speed to the point that their movements leave behind afterimages. It is primarily used to dodge attacks, but can also be used to parry strikes.
Quicksword: An offensive technique, using the principles of Ko. The user channels all of their Yoki into their arm, letting them release a barrage of sword swings with such great velocity that it is extremely difficult to dodge or defend against them.
Level 15: Demonic Pressure
The user builds their Yoki for a moment, before releasing it in a blast around them, creating a shockwave that knocks unprepared opponents off their feet, and sometimes even maiming weaker ones.
Level 16: Sword Force and Yoki Barrier
Sword Force: A focused version of Demonic Pressure, and the offensive counterpart to Yoki Barrier. The user can "detach" their Yoki from their swords, allowing them to generate "slashes" made of Yoki that strike their foes even without the sword making physical contact.
Yoki Barrier: A focused version of Demonic Pressure, and the defensive counterpart to Sword Force. The user generates an external barrier made of their Yoki, that can block out lesser attacks.
Level 17: Yoki 100% Release
The fifth and final level of Yoki Release. Grants a further boost in strength, speed and durability. In this state, the user's mind fully succumbs to their now demonic nature, giving them a strong craving to eat humans, and even those with greater self-control are now detached from human morality and affairs. However, in exchange, the user can now fully control their Yoki Release, letting them change back into a human form. This state is also known as Awakening, and those who reach this state are likewise referred to as Awakened Beings. Sometimes, particularly strong Awakening Beings are also called Abyssal Ones.
Level 18: Scar of the Wind
An extension technique to Sword Force. The user first finds the "rift" between the clashing Ki between their opponent and themselves, and then releases their Sword Force into said rift, releasing a powerful wave of Yoki that deals much more damage than their regular strikes.
Level 19: Explosive Stream Blast
A further extension to Scar of the Wind. Instead of simply using the Scar of the Wind to overpower an enemy's aura, the user releases it in a twisting motion, engulfing and redirecting the enemy's aura back at them as well.
Level 20: Blue Dragon Blast
The ultimate Yoki technique. The user releases a powerful burst of Yoki that takes the form of an ethereal dragon. This ethereal dragon follows the user's commands, devouring those that stands in their way.
Sources: Claymore, Inuyasha, Silver Eyed Angel
Character Base: Ranime98's OC
