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Tatsuki Battlesuit (Grade 1).png 4.2 MB
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December 30, 2025

Class: Dragon Monk

Conceptual Reality Tier: Null (Levels 5 to 15) | I (Levels 16 to 20)

Pre-requisite: Ki Master (At least Level 10)

Can evolve into:

Magic Series: Advanced Ki Arts

<Lore Description>

A Dragon Monk is one of the specialisation classes to a Ki Master, who bear, and are able to manipulate the Spiritual Energy of the Dragons, or Tatsuki (also known as Dragon / Draconic Ki).

As with most other Chimeric Ki variants, Tatsuki is more potent than regular Ki. They can temper the body much further than regular Ki can, giving the user unimaginable strength and toughness unseen by regular mortals. In addition, similar to Emission Ki, Tatsuki can maintain its shape over a distance, letting the user channel their energies at a distance with far greater fluidity than regular Ki and Haki, transferring them at a distance without any energy loss.

As Tatsuki is, by nature, the energy of the Dragons, it is impossible for regular humans to awaken said Ki on their lonesome. To wield Tatsuki, one must either have Draconic Blood within them, or absorb the energy of an object or spiritual font that is rich in Tatsuki, such as a Dragon Egg.

Dragon Monks often fight unarmed, as with the Dragons they are based on. However, they can use Broadswords or Kanabo if needed sometimes.

<Class Description>

Fighting Style: Ranged, Mobility

Combat Difficulty: 1/4

Armour Proficiencies: Light Armour

Weapon Proficiencies: Simple Weapons, Martial Weapons that have the Heavy property

Tools: Calligrapher's Supplies

Saving Throws (Masteries): Strength, Dexterity

Skills: Acrobatics, Sleight of Hand

<Class Features>

As a Dragon Monk, one gains the following class features, upon reaching the specified levels of proficiency in this class:

  • Level 1: Purity of the Dragon

    • The first passive awakened from wielding Tatsuki. The user gains an accelerated recovery rate against debuffs and status ailments, causing debuffs and status ailments to wear off much more quickly than normal.

  • Level 2: Strength of the Dragon

    • The second passive awakened from wielding Tatsuki. The user's strength and defense are magnified, mimicking the might of the dragons they would soon become.

  • Level 3: Dragon Fist

    • The standard melee attack for Tatsuki wielders. The user projects their Tatsuki into their punches, causing the projected Tatsuki to take the shape of a golden dragon upon impact. This punch is powerful enough to tear through most fighters they would have trouble with otherwise.

  • Level 4: Forged Iron Needle

    • The standard ranged attack for Tatsuki wielders. The user amasses their Tatsuki can compresses it into a needle-like form, before firing it in a punch-like motion, sending the "needle" barreling to their targets. Like the Dragon Fist, the Forged Iron Needle possesses great piercing power.

  • Level 5: Big Dipper Black Dragon Heaven Swallowing Art

    • A power-up form for the Tatsuki Arts. The user flares their Tatsuki, temporarily boosting their strength, speed and durability in exchange for a greater Tatsuki consumption.

  • Level 6: Dragon's Breath

    • The third passive awakened from wielding Tatsuki. The user's Tatsuki gains a corrosive nature, causing the area afflicted by the user's strikes to slowly wither away.

  • Level 7: Blindsight

    • The fourth passive awakened from wielding Tatsuki. The user can see anything that isn't in total cover or camouflage, even if they are blinded or in darkness.

  • Level 8: Flying Flame Dragon Fist

    • An enhanced version of the Dragon Fist. It operates similarly to the Dragon Fist, but the user also first launches themselves with their Tatsuki before initiating the punch, giving them more striking power.

  • Level 9: Blazing Double Dragon Palm

    • An enhanced version of the Forged Iron Needle, which uses a double palm strike instead of a punch to deliver the Tatsuki. It has twice the power as the Forged Iron Needle, but consumes twice as much Tatsuki in exchange.

  • Level 10: Dragon Shifting

    • The user can shapeshift into a draconic form. The awakening of this ability is an indicator that the user has gone beyond merely "using" a Dragon's energy, and that they have become Dragons in their own right. As Dragons, they have flight, sharp claws and fangs, and can directly expel a condensed form of Dragon's Breath.

  • Level 11: Lingering Flame

    • An enhancement to the Dragon's Breath passive. The Dragon's Breath from the user's physical strikes and breath attack are now more difficult to put out, lingering on the target for a longer period of time.

  • Level 12: Terrain Alteration

    • A high-level technique only usable when the user is in draconic form. The user is able to direct their Tatsuki upon the earth, manipulating the terrain as they please, in a similar vein to Telekinesis and Earth Magic.

  • Level 13: Andromeda Heavenly Current

    • A high-level technique only usable when the user is in draconic form. The user condenses their Tatsuki in a single point, before firing it in a form of chaotic beam of energy. This technique is capable of leveling an entire continent with ease. In addition, against weaker energy attacks, it not only overpowers, but devours it, making itself more powerful.

  • Level 14: Aspect of the Wyrm

    • A high-level technique only usable when the user is in draconic form. The user projects their Tatsuki outwards in the form of an energy barrier. This barrier dispels away most debuffs and status ailments, along with elemental damage, and can redirect a portion of physical damage back to the attacker.

  • Level 15: Draconic Hybrid Mode

    • The user can shapeshift into a hybrid between their human and draconic forms, granting them a balance of strength and mobility.

  • Level 16: Wisdom Eyes

    • An enhancement to the Blindsight passive. By infusing Tatsuki to their five senses, the user gains a higher view of the world that they reside in, understanding the ambient quintessential information about it. When activated, the wielder's eyes turn gold, similar to Yoki users.

  • Level 17: Dragon Doppelganger

    • A high-level technique only usable when the user is in draconic form. Kneading a great amount of Tatsuki, they can create doppelgangers of themselves.

  • Level 18: Dragon Weaving Through the Clouds

    • A high-level technique only usable when the user is in draconic form. The user expels, then releases multiple dragon-like apparitions out of their Tatsuki.

  • Level 19: Universal Rift

    • A high-level technique only usable when the user is in draconic form. Kneading a great amount of Tatsuki, the user generates a portal to the nearest dimension adjacent to the one they are currently in.

  • Level 20: Surge

    • A high-level technique only usable when the user is in draconic form. Condensing their Tatsuki into a single point, the user generates a powerful blast powerful enough to pulverise the space-time of a universe.

Attribute Sources: Multiple Xianxia, SAO Integral Factor, Dragon Ball (and extended Fanon), Tenjou Tenge, Xesteria, SNK, American Dragon

Character Base: Ranime98's OC