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Daily Adventures of a Male's Hunter

@daily_adventure_hunter
5 bookmarksindexed Sep 9, 2026updatedlast updated Oct 26, 2026importedlast imported Nov 5, 2026
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Release 16 | Status Update
I’m already well into creating the images for this new story. I have to admit it took a lot of work because the alleys in downtown will play a major role in Hector’s story. So I spent many days just creating those scenes. Many new supporting characters will be introduced, which will make the story e
Oct 26, 2026 0 4
Release 16 | Status Update
Following our last pool — where the runner-up was neck and neck with first place — our next target will be Hector. Hector is a young man who ended up mixing with the wrong crowd. He lives a life of petty crime that could easily get him into trouble with the police, rival gangs, or even his own partn
Oct 19, 2026 0 3
Scrapbook | How It Works
Starting with this Release 15, players have an extra feature on the game’s home screen: the Scrapbook. Basically, it’s just what the name says… it’s where texts and images about the relevant events that take place during the game will be saved. At first, the Scrapbook will open like this: just the c
Oct 6, 2026 0 7
Release 15 | Now available to everyone
Now that the testing period is over, and since—at least so far—there have been no reports of issues with the new release, I've decided to make it available to everyone. The PC | Linux | Mac versions are now available for download on the game's official page on Itch.io I strongly suggest you start a
Oct 6, 2026 0 3
Release 15 | Update
Did you guys think I’d disappeared? Hahaha No way, guys! I’m right here. But I really did stop posting about the game update. I’m sorry I was totally focused on finishing this release as soon as possible. Whenever I put off updating social media, I was already so tired from working all day that—I’ll
Oct 5, 2026 0 1
Release 15 | Status update
Sorry for the delay in updating you. The last week has been absolutely crazy here. I made this development progress chart a little differently. Since there are so many different modules, I only tracked the progress of each module. The Scrapbook feature is taking me a lot—and I mean a lot—more work t
Sep 15, 2026 0 1
Release 15 | Status Update
A very productive week! ✅ I finished the entire module for Dale’s story and his new interactions in the alleys of Downtown. ✅Troy has been properly added to the gallery as a new secondary target. ✅The story at the Frathouse has moved forward; I’m finishing up the navigation screens so I can then com
Sep 4, 2026 0 5
Release 15 | Status Update - Journal
I read all the posts, and I pay attention to all the suggestions and comments asking for improvements. So when I read a comment mentioning how cool it would be to have a sort of diary or journal documenting our Hunter’s daily life and achievements, I realized that this would truly enhance the gaming
Aug 29, 2026 0 1
Release 15 | Quick Update
After reading a suggestion in the last post, I liked the idea and thought: Why not give it a try? After spending the weekend brainstorming with the AI... I managed to make it happen. The wallpaper system on the phone has now been updated. Players will have 3 options to choose from. Manually choose o
Aug 24, 2026 0 2
Release 15 | Status Update
In addition to the extra content, in this release I’m including some features and tweaks to the game interface itself. I’m adding a new category of targets. Actually, the category already existed, but I’m organizing it better. I’ll be calling it “Side Target” When a character like that appears, the
Aug 22, 2026 0 4
Release 15 | Status Update - Frat House
Continuing with the series of posts detailing the new scenes that will be included in the new release, this time I’m going to talk about College. More specifically, the Frat house. Now that the stories of the three frat boys are complete, it’s time to interact with them and create “deeper bonds,” if
Aug 14, 2026 0 5
Bernard post
Oops. The post about Bernard ended up getting censored by Patreon because one of the images showed Luke, well... naked. 🙈 I should have noticed that, but it slipped by. Well... I've already edited the post; now I just have to wait and see if they approve it.
Aug 13, 2026 0
Release 15 | Status Update - Bernard
Continuing with the details about the new scenes and features that will be included in the next release, today I’m going to talk about Bernard. Bernard, also known as Bear_d on social media, is a controversial character. I’ve received lots of messages asking for more scenes with him, saying they lov
Aug 10, 2026 0 3
Release 15 | Status update
With all the suggestions submitted, plus the support each one received, I’ve been able to outline a general roadmap for what we’ll include in the next release. I’ll try to include as many suggestions as possible, but it all depends on how long it will take to implement them all. If I realize it’s ta
Aug 3, 2026 0 5
Release 15 | Status Update
I didn’t post anything and avoided commenting or interacting over the last few days on the post about suggestions, to keep the exchange of ideas as free from outside influence as possible. And creativity really was running wild. So many ideas! 😎 After a few days, I think we already have a few that
Jul 27, 2026 0
What’s next?
Before starting another story, I’m taking this time to include some extra scenes that were put on hold, or that I thought it best not to include at the time (or didn’t have time for). There are also some features I want to implement now, with future updates in mind. So the next update will basically
Jul 21, 2026 0 1
Imagining... Dale
This time, our character reimagined as a real person is Dale, the police officer. The tough, hot-headed cop had no idea what was in store for him. P.S. The following images contain minor spoilers about Dale’s story.
Jul 18, 2026 0 9
Ethan | Walkthrough
This post will first be available to subscribers and, starting July 14, available to all members In this story, I decided not to have a bad ending... somehow, the player will end up with Ethan... but of course, as always, not without first having to earn it. There are two intuitive mini-games. The f
Jul 11, 2026 0 4
Release 14 | Available now
Who wants to have a little fun with a firefighter this weekend? I’ve spent the last few days making adjustments to the release—there are so many details that need to be checked, and it’s taking longer than I’d hoped. I really liked Ethan’s story. Boy, what a sexy, virile man! 😎 And the mini-games a
Jul 11, 2026 0 1
Imagining... Isaiah
This time, the character we're imagining as a real-life person is Isaiah. Our basketball player who loves to bet and, because of that, ends up getting into trouble
Jul 5, 2026 0 13
Imagining... Eric
Every Saturday, I’ll post a series of images depicting some of the characters in a realistic style. This time, the chosen character is Eric! our edgy bad-boy biker, who has a peculiar secret. The image used as the game’s desktop background will be available to everyone… the others, showing other sce
Jun 27, 2026 0 17
Release 14 | Update progress
Significant progress in the story. I’m now wrapping up the final scenes of the main story, and next I’ll be working on the scenes in the dungeon, the photo studio, and the gentlemen’s club. I’m sure you’re going to really like our Ethan. He’s quite the stud. I’m not going to give a definite date bec
Jun 22, 2026 0 3
Imagining... James
Continuing our series of posts where we imagine what the game’s characters would be like in real life, this time we get a glimpse of James, our soldier. Of course, in this case, “real” would involve a dose of imagination... but what remains the same is that he didn’t stand a chance against our gay a
Jun 13, 2026 0 7
Release 14 | Status update
I've finished the second of the two mini-games that will be part of Ethan's story. This will be a story with no “bad” ending, but of course, it won't be that easy either. To advance in the story, players will have to pass a few tests to see if they’re brave enough to earn the reward. 😎 From here on
Jun 8, 2026 0 2
Imagining... Connor
In this series of posts, I’ll be sharing some images from a character’s story, imagining what they would look like if they were real people. This collection is part of the bonus material I’ve prepared for my patrons. Some of you like these realistic AI-generated images, while others prefer to stick
Jun 7, 2026 0 6
Release 14 | Status update
First, I want to thank you all for the comments on the Android post. I read them all, and there’s really a lot to think about. I haven’t decided exactly what to do or how to do it yet, but as soon as I have a plan, I’ll post it here. But of course, regardless of that, the game has to keep going, so
May 29, 2026 0 2
Android Version | The challenge
As you know, I’ve been struggling with Android for a while now... the version for that system just crashes, and I don’t have enough technical knowledge in this area to help. It was actually to be expected that this would happen, since the game relies heavily on images and keeps getting bigger in siz
May 23, 2026 0 1
Release 14 | What's next
With a lead of over 100 votes over the runner-up (Hector), the majority has chosen Ethan to star in the next story! Our firefighter! Ethan is married, the father of a son... he loves his job, knows he’s good at what he does, enjoys the attention he gets, and has a penchant for heroism. An exemplary
May 14, 2026 0 2
Release 13.1 | Fix Patch
Based on the comments, suggestions, and bug reports I’ve received over the past few days, I’ve created a patch to fix these issues. What’s been done: ✅ 1) Issue with images not loading in the gallery Gallery images, as well as backgrounds and wallpapers, are unlocked as the player progresses through
May 5, 2026 0
Release 13 | Minor Fix
As usual, even after running several tests beforehand, there’s always some kind of error. 🤷‍♂️ Anyway, I’ve already fixed the issue with the missing variable. It’s now available for download. It just took a little while because itch.io was slow to respond when I was uploading it.
May 2, 2026 0
Kyle | Walkthrough
This post will be available to all members on May 5 The key to Kyle's story is figuring out his routine and timing your move just right. Taking the time to observe his daily routine makes all the difference and ensures that this rebellious athlete ends up falling into your hands. But if you're in a
May 2, 2026 0 5
Release 13 | Kyle's story
OK... it took a while, but it's finally out! And here's why it took so long: I exaggerated 🙈 As I developed the story, I got more and more excited... but when I sat down to write the code and the dialogue, I realized it was too much. This Kyle story, in terms of images, is the biggest one yet... th
May 2, 2026 0 1
Who do you want to see next?
I’ll start this post by apologizing… 😟I swear I tried to finish everything before this week, but fate had other plans. I caught a cold, a virus, or I don’t know exactly what, but it knocked me out for days… I even tried to do something, but it’s really hard to write or think of anything exciting or
Apr 24, 2026 0 5
Release 13.0 | Update
I'm going to need an extra week to finish this release. 😕🙈 The number of scenes and dialogues is already one of the largest among all the stories—it's already surpassed 2,000 images—and I've also decided to include extra scenes in the video gallery. Until now, there were plenty of videos on the co
Apr 10, 2026 0 3
Release 13 | Status update
Sorry, everyone, if I haven’t been around much on the page these past few days… but when we reach this final stage of development for the release, I kind of go into hyper-focus and dedicate myself to the game as much as possible to finish it soon… because I can assure you that no one wants to see a
Mar 25, 2026 0 1
Release 13.0 | Status Update
Updating the progress of release 13.0... much of the work will not be reflected in this progress report because they are updates to old stories... mainly Josh's story. Josh will play an essential role in the development of Kyle's story... and because of that, if any player had not been able to advan
Mar 10, 2026 0 5
Release 13 | Status update
Kyle's story is progressing. It will basically be the culmination of everything that has been built up in the College destination, where all the loose ends will finally be tied up. And it will also be from the end of it that we will have the stage set for a final story for that destination, which wi
Feb 27, 2026 0 3
What's next | Release 13
Now that the issue of changing the game code has been resolved, I can return to the normal pace of development. Complementing the three main characters from the College destination, we now have Kyle's story. One of the frat boys and a player on the local team... Kyle is well known for always bullyin
Feb 16, 2026 0 3
Release 12.1.1 | Fix patch
Correction patch. Version 12.1.1 is now available. This version fixes some issues found (and reported) in the latest version 12.1. ✅ Fixed an issue where players who had not yet completed Claus's story would receive an error message. ✅ Fixed an issue where Claus and Paul's images overlapped in the b
Feb 11, 2026 0
Release 12.1 | Extra scenes
As it was something that was highly requested in the poll, I updated the last release with the final extra scenes from Claus' story (I don't think there are many more spoilers after so much time). So this release basically contains the scenes in the three scenarios currently available at the end of
Feb 9, 2026 0 1
Poll results | Xmas extra scenes
Looking at the results of the last poll, in which basically more than 90% of voters wanted at least one of the three extra scenarios available to be added... it's better to give people what they want. 😀 So... I decided not to waste any time and add the three options to Claus's story. There will be
Feb 3, 2026 0 3
Release 12.0 | Android version available
As there haven't been many reports of problems requiring more time-consuming fixes, I can now release version 12.0 for Android for download. Of course, keeping to the usual schedule... In the first week, the link will be available to sponsoring members, Then access will be granted to all members, An
Jan 30, 2026 0 1
Xmas story | Poll
As many have already seen in the new “John” story, I left out three elements that are common in other stories: the dungeon, the studio, and the gentlemen's club. This was partly due to the plot of the story (those who have played it know what I'm talking about) and partly because it would delay the
Jan 24, 2026 0
Xmas Story Walkthrough
The step-by-step process of this story is quite simple, but some details make all the differ The choices available to the player are very limited, and what will really determine the ending of the story is who wins the mini-game that takes place near the end. The most important thing here is to have
Jan 22, 2026 0 3
Release 12 | John story
John's story begins through the Calendar app on your phone. Remember that the stories accessed through this app are themed stories! In other words, they are: Slightly shorter than traditional stories, with far fewer paths to choose from, Are usually resolved in a single sequence (once started, the p
Jan 22, 2026 0 1
Release 12 | Game updates
🚨 Important: The game update is performed when the player accesses the phone and computer for the first time. It is absolutely essential that when loading an old game, the player does so as quickly as possible. Preferably, load a save where Hunter is in the house screen, to access the phone before
Jan 22, 2026 0 9
Release 12.0 | Available to download
Important to read to the end before downloading! I know... this time it took longer than expected. But it was the time I needed to evaluate what had been done so far and prepare the groundwork for what I plan to do throughout this year. And in the process, I realized that I needed to resolve several
Jan 22, 2026 0 1
Release 12 | Status update 3
While making adjustments for the upcoming release, an idea popped into my head... But then I thought... This will delay it a few more days beyond what it's already delayed! But then I also thought... Well... most players are probably wanting to beat me up anyway for taking so long to deliver, so sin
Jan 19, 2026 0 3
Release 12 | Test update
Just to keep you updated I have already received feedback from our test players... some errors found... some comments on necessary adjustments and some images and extra features that were not correctly converted in the old saves. I am finishing the corrections and will release the final version soon
Jan 14, 2026 0
Release 12 | Beta test
Release 12 took a few days longer than expected to finalize, but I finally managed to finish it. As you know, it's not just a new story, but a complete overhaul of the code for various game features, from the photo gallery to the videos saved on the computer. But changing the code of a game in the m
Jan 9, 2026 0 1
Showing 1 - 50 of 247