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Ker

@kergames
0 bookmarksindexed Sep 9, 2026updatedlast updated Nov 3, 2026importedlast imported Nov 3, 2026
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The game has a new name - Wet Velvet: Strip Case
I've decided to change the name of the game. There's a simple reason for it. A game with the same name I'd picked came out on Steam recently. When I was choosing the name, I did check that nothing on Steam was using it, but that game hadn't released yet at the time. My first reaction was disappointm
Nov 2, 2026 0
Chapter 1 is finished, and it goes out tomorrow
Chapter 1 of NOIR: Skin Deep is done. Tomorrow the build starts going out, beginning with the $25 tier, which gets early access first as it always has. The other tiers follow from there, and I'll post here as each one unlocks so you know the moment it's yours. Getting the chapter into your hands fas
Sep 15, 2026 0
Chapter 1: the writing is done
Quick update on where NOIR: Skin Deep stands, and it's a good place to be. The writing for Chapter 1 is finished. Every scene, every branch, every line of dialogue is on the page. When I started this game I mapped the whole story before writing a word, and that paid off exactly the way I hoped: the
Aug 7, 2026 0
Meet the cast: Kira Tanaka
Kira Tanaka doesn't look like she belongs in a police building, and she'd be the first to agree. She's the youngest in the forensics division by a decade, and she's the reason a hard drive that's been damaged past what anyone else can read still gives up what's on it. *Name* — Kira Tanaka *Age* — 23
Jul 5, 2026 0 4
Meet the cast: Thea Mercer
You learn the sound before you learn her: two quick snaps of a latex glove, and whatever case you're working is about to get its first straight answer. That's Dr. Thea Mercer — the department's forensic authority, and the person who tells you how someone actually died. *Name* — Dr. Thea Mercer *Age*
Jul 3, 2026 0 4
Meet the cast: Jenna Whitfield
Half the homicide division has quietly filed Jenna Whitfield under "furniture" — twenty-four, blonde, five-foot-three, the one who fetches the files. They're wrong about her, and a few of them are going to feel stupid about it down the line. You'll be one of the first to clock it. *Name* — Jenna Whi
Jun 28, 2026 0 6
Meet the cast: Candy
Candy has no second layer. She says exactly what's in her head about half a second after it gets there, likes who she likes out loud, and would honestly not understand why a person would do it any other way. She's the first woman who really talks to you in NOIR: Skin Deep, and the least complicated
Jun 26, 2026 0 6
Meet the cast: Samara Reyes
Samara works the register at a neighborhood store, carries a full engineering course load, runs her own budget to the dollar, and handles every piece of it herself — not because she's always done it this way, but because there's never been anyone else to do it. Name — Samara Reyes Age — 21 Height —
Jun 21, 2026 0 7
Meet the cast: Elena Voss
Most people you'll meet in NOIR: Skin Deep come to you through the case — across an interrogation table, at a scene, as a name in a file. Elena was in your life before any of that. By the time the story opens, the two of you are already seeing each other — nothing defined, nothing promised, a thing
Jun 19, 2026 0 7
Meet the cast: Victoria Ellison
When I announced NOIR: Skin Deep, I promised I'd introduce the women one at a time — properly, not a line each, but who they actually are. I'm starting with Victoria. She's the first one the case puts in front of you. Name — Victoria Ellison (née Marsh) Age — 38 Height — 5'10" Role — the victim's wi
Jun 14, 2026 0 7
NOIR: Skin Deep — my next game
With Eyes Closed is wrapped up, and I've been looking forward to talking about this one for a while. Here's what I'm building next. The case You're a homicide detective in Mirage Bay — a sprawling coastal city in Southern California, circa 2015. A Tuesday night call: two men dead at a strip club. Th
May 29, 2026 0
Devlog #1 – Chapter 11 Progress
Hi everyone, I’m currently hard at work on Chapter 11, and I can feel the weight of this update—it is, after all, the grand finale of this season. If Chapter 10 was about survival and shocking consequences, Chapter 11 is entirely focused on **answers** and **confrontations**. The puppet master pulli
Mar 20, 2026 0
Devlog: High Stakes and Hard Choices
Hi everyone, I’m deep into the development of Chapter 10, and I want to share a bit about the themes and flow you can expect in this coming update. If Chapter 9 was about immediate physical threats, Chapter 10 is heavily focused on **consequences** and **unraveling secrets**. You’ll find moments of
Dec 19, 2025 0
Chapter 9 Release Date Announcement
Work on the new update is almost finished—Chapter 9 will be released on October 31! I’ll share more details about the new scenes on release day, but for now, here are some quick stats: 277 renders 15,000 words 22 animations 2 new 18+ scenes (one with Luna, one with Kate) One girl will leave the stor
Oct 24, 2025 0
Devlog: Chapter 9 Progress Update
Hi everyone, Time for a progress update on Chapter 9! I'm happy to report that about half of the new chapter is now complete.🎉 This chapter will feature two NSFW scenes—one with Luna (and yes, it will be her first time!💕), and one with Kate. Kate will keep pushing for a rougher experience, so get
Sep 21, 2025 0 1
Ch.8 release date
Hi everyone, I can finally share the release date for Chapter 8—August 8th. I apologize for the delay, but this chapter is a big one with three 18+ scenes and, as you can imagine, a lot of animations. In fact, the last animation is still rendering as I write this! Here’s a glimpse of what’s waiting
Aug 1, 2025 0 4
Devlog
Hi everyone, It’s time for a quick development update! I’ve finished a bit more than half of the next update, and I’m aiming to stick to a new schedule—releasing new updates roughly every two months. If all goes according to plan, you can expect the next one in about three-four weeks. LINK TO IMAGES
Jun 27, 2025 0
Ch.7 release date
May 6, 2025 0
Update on Chapter 7 Progress
Hello everyone, I wanted to give you an update on my progress with Chapter 7: All static renders are finished. The full text is complete and edited. Animations for the first of three adult scenes (17 animations total) are done. Since this first scene is the longest by far, I'd say we're roughly half
Mar 29, 2025 0
**Chapter 7 Development Update**
Hey everyone, I'm excited to share some behind-the-scenes insights into the development of the 7th chapter of *With Eyes Closed*! This time around, I decided to start with the animations to keep my graphics cards busy rendering 24/7. It's been a fun and rewarding process, and I can definitely see a
Jan 16, 2025 0
**Tier Changes Announcement**
Hello everyone! As I mentioned earlier, I'm re-evaluating how I interact with fans and subscribers. My goal is to reduce the amount of paid content and increase engagement with those who love my games but can't regularly support me financially. Here's how the tiers will look moving forward: - *$5 Ti
Dec 18, 2024 0
**Development Status Update and Release Date for the New Chapter**
Hello everyone! I'm excited to share some updates on the development of the new chapter of my visual novel. The new chapter is nearly complete, and if everything goes according to plan, I aim to release it in early access by this Sunday! However, please keep in mind that the date might shift slightl
Dec 11, 2024 0 1
Development status
Hey everyone! I'm back with another development update, and I'm thrilled to say that I'm almost at the finish line! I've got less than 50 renders to complete, and then it's on to editing the text and writing final code. After that, I'll need a bit of time to prepare the save transfer process from th
Nov 2, 2024 0
Development status
Hey everyone! Sorry for the long pause in development updates, but we've been super busy preparing for the final release on Steam. First off, the release was a success! 😊 A huge thank you for your support and feedback; the game wouldn't be what it is today without you! Now, about the next season. I
Sep 20, 2024 0
Future Plans
Jul 12, 2024 0
Development status
Hey everyone! The fifth chapter is almost done, with just a couple of weeks left to wrap it up. It's significantly larger than the fourth chapter: - 483 renders (compared to 355 in the fourth) - 14,718 words (compared to 10,200 in the fourth) - 18 animations (compared to 16 in the fourth) Additional
Jun 7, 2024 0 74
Development status
Hey everyone! As per tradition, a month after the release, I'm here to give you an update on what's happening with the next update :) This one's going to bring an interesting twist in the story with Eva. Actually, two twists. And it'll all end on a cliffhanger, just the way you like it :) You'll fin
May 3, 2024 0
Development status
Hey everyone! Exciting news - work on the next chapter is nearly complete! All the renders are ready, the text is currently with the editor, and I've also made some progress with the coding. By Friday, the editor will return the text to me, and all that'll be left is to integrate it into the code. T
Mar 20, 2024 0
Development status
Hey there! Work on the next update is progressing as planned. I've significantly increased the pace of work and it will definitely be released by the end of this month. In it, you'll see who Luna has been with, and you'll even get to chat with her a bit if you decide to go inside. Then there will be
Mar 3, 2024 0
Development status
Jan 26, 2024 0
Development status
Hey there! For those who have already celebrated Christmas, I hope it was a blast, and for those who are yet to celebrate, my best wishes are with you! Here's also wishing everyone a fantastic upcoming New Year full of new victories! I've prepared enough content for the second part of chapter three.
Dec 28, 2023 0
Release date for the first part of the third chapter
The first part of the third chapter will be available in early access on November 14th. As I've mentioned before, it will be a small update, roughly one-third the length of a full chapter. It contains 4,000 words, 120 renderings, and four animations. All scenes will be with Eva and one of them will
Nov 12, 2023 0
Development status
Hi! The update is almost done. Like I said, I'm going to break the chapter into several parts this time to release updates more frequently, and the first of those updates is almost complete. I had planned to release it this week, but due to the editor's schedule I had to delay it a bit. She has the
Nov 4, 2023 0
Development status
Oct 27, 2023 0
Development status
I decided to make the next update shorter and try to release it in a month. It will consist of three scenes, one of which is 18+. When it's ready, I'll post what characters will be in it and you can decide if you want to download it or wait for the full chapter. It will be about 25-35% the size of t
Oct 8, 2023 0
Release dates for chapter 2
I've already done the first beta test. I'm adding music and sounds now and need to do as many more tests as possible with different plot choices. The release date is this: The Kingpin - Early Access on September 22. Mercenary - Early Access on September 25th. Seasoned fighter - Early Access on Septe
Sep 18, 2023 0
Development status
Hello! As planned, the development is in the final stage. On September 11th, the editor will finish working on the text, and all that will be left for me to do is write the code, add music and sounds, and test it. The code is partly ready, I have prepared the most labor-intensive work in advance, wh
Sep 9, 2023 0
Development status
Aug 16, 2023 0
Development status
Hi! I'm back from vacation, now I'm ready to continue development with renewed energy :) While on vacation I finished the text as promised. I finished the second chapter, it turned out to be about 15000 words. The renders aren't finished yet, but there's not much left, 4 scenes. I also realized that
Jul 28, 2023 0 4
Development status
Jun 28, 2023 0
Development status
Hi! How are you doing? I hope everything is great. Work on With Eyes Closed is going according to plan. I'm trying to mix up the renders and the text so that I can load the GPU as much as possible and it won't waste time, so the renders and dialogues are at about the same stage of progress. The next
May 28, 2023 0 17
About the changes in the Tiers.
With the release of the new game, changes have been made to the Tiers. I tried to keep the balance between rewards/support and distribute all benefits as evenly as possible. Of course, I am sure that those who support me on Patreon do so not for some benefit, but because they like what I do. And I r
Apr 14, 2023 0
Getting ready for tomorrow's release of the first chapter of With Eyes Closed.
The first chapter is complete. It will be available in early access tomorrow for the $25 Tier and will become available for the rest according to the description for each Tier. All Tiers have been revised. There will be a separate post describing it in more detail. You can check out the description
Apr 13, 2023 0
Development status
Mar 14, 2023 0
Development status
I finished working on the main part of the renders. What do I mean, the main part? The first chapter will divide the story into two paths. Myself, I call them the path of Kate and the path of Eva. This separation will happen in the first 20 minutes, and the plot will come back together by the end of
Feb 17, 2023 0 6
Development status
Hi. It's been a while since I last told you about the development status, so I have some good things to report. There are 343 images rendered. That's the size of a regular update for Going Rogue. Usually, that would mean no more than ten days to release, but as I said, I want to make the first relea
Jan 27, 2023 0 4
Development status
Dec 18, 2022 0
Development status
Nov 11, 2022 0
The Steam store page is up!
The Going Rogue page on Steam is finally up and running! It's not all done yet, there's no trailer, for example, but I'll get to that later. I didn't want to delay the new update any longer than necessary. https://store.steampowered.com/app/2175390/Going_Rogue/ Please add Going Rogue to your Wishlis
Oct 6, 2022 0
Development status + important info for 5$ Tier
The last chapter is completely finished. As I said, the release is scheduled for early October, but the exact date is not yet available. This is due to the fact that I had a change of plans for Steam. Previously, I planned to release Going Rogue on Steam after I released the first chapter of the new
Sep 27, 2022 0
Showing 1 - 50 of 94