Patreon
LukeRoss
@realvr
Who is this creator?
DS2023
Legal notice: this post is made available through the Patreon platform ONLY to current subscribers of the "VR friend" tier, exclusively for private reading and/or interacting with comments. Any other use of the contents, including but not limited to reposting, copying, republishing in whole or in pa
Jul 31, 2026 0
DOOM
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Jul 4, 2026 0
BOND
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Jun 2, 2026 0
CD
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Apr 23, 2026 0
FCP
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Apr 18, 2026 0
FCND
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Apr 18, 2026 0
FC4
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Apr 18, 2026 0
FC5
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Apr 18, 2026 0
FC6
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Apr 18, 2026 0
DOOMTDA
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Apr 15, 2026 0
DOOME
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Apr 15, 2026 0
DSDC
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Apr 15, 2026 0
TLOU1
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Apr 15, 2026 0
TLOU2
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Apr 15, 2026 0
WDL
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Apr 15, 2026 0
HZDR
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Apr 14, 2026 0
SPIDEY2
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Apr 14, 2026 0
DL(S)SS-RR
This post aims to provide detailed information about Deep Learning Stereoscopic Super Sampling Ray Reconstruction, or as I like to call it, DL(S)SS-RR, because who says acronyms must have a finite number of letters? In short, what that mouthful means is that I fixed Ray Reconstruction for VR. You wi
Apr 11, 2026 0
DS2OTB
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Mar 24, 2026 0
DG
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Mar 9, 2026 0
BG3
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Mar 6, 2026 0
The R.E.A.L. VR user interface / overlay
This post will hold detailed information on how to navigate and use the R.E.A.L. VR overlay.
Mar 6, 2026 0
To update... or not to update
This post will contain helpful information on: how to prevent automatic game updates; how to roll back a Steam game to a previous version.
Mar 6, 2026 0
AER v2
If you're here, reading this, it's likely that you already know how grandiose it is to play your favorite games in VR. Just to be there, inside the virtual world. To be able to crane your neck and peek behind a corner. Friend or foe? See and admire details that would never even register with your br
Mar 6, 2026 0 1
DL(S)SS
This post contains detailed information about stereoscopic DLSS, or as I like to call it, DL(S)SS. For about 10 years now, basically all games have been relying on some form of temporal antialiasing, both to resolve jagged edges and to smooth over ugly artifacts left in the image by optimization tec
Mar 6, 2026 0

