March 17, 2026

Progress Update: Finally back on track

Small update post.
I finally got all my programs and whatnot set back up for shader editing. I also got my shader decomp file back, though It's a few updates behind what I've done preciously.
Namely I gotta fix/add these things again:
- Fix Bug with ENV shaders displaying incorrectly.
(CaC Frieza race gems had this problem mostly.)
- Fix bug with normal maps using incorrect parameter values.
(Only noticeable if you use my custom Normal shaders I include in my shader packs.)
- Decouple the code used for displaying eye color and skin linework/damage colors.
(The original code combined these two things, but separating them makes it much easier to fix bugs and manage.)
- Re-add support for compiling in Cel-Shade Type1 and 2 modes.
This one isn't as bad as it sounds as a didn't get to doing a lot of the final fine tuning for the cel-shaders yet, but still a bit troublesome.

And finally the last thing is redoing my entire compiling setup.
Originally I had a few scripts that I made that would auto compile all of the game shaders + my custom ones using the decompiled version. It was nice in that it would save me a lot of time as I would only need to edit a single file instead of hundreds of smaller ones. Looks like I don't have those scripts anymore so I have to remake them. Probably gonna be the most time consuming part of this yet as I need to redo all of the compiling parameters for each of the ~450 or so shaders again...

Anyway TL:DR: I finally got things set up and can now start re-working on fixing up what I lost.
I never intended things to take this long, looks like I can finally start continuing.
For all of my members, thanks again for all of your support and patience.

Comments (6)

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Fabio Gonçalves · August 10, 2026

hey!, hope everything is going nicely, i wanted to ask, are you still planning on updating the remaining shaders? (i was particularly looking foward to cs type 2 with xv1 rimlight), thank you so much for your work!

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DemonBoy · August 13, 2026

Yeah I am, I was just taking a break for a bit to wait for the newest DLC just in case they added more shaders to the game and/or modified existing ones. It looks like they did so once the patcher is updated i'll get right back to getting things done. I never intended things to take this long so sorry for the long delay.

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Zeke Akers · July 8, 2026

Do you still have your randomizer mod?

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The Art Novice · May 14, 2026

Good to see you back 👏 Also will you be going back to potentially updating your Equipable Movesets mod?

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Alenaa · March 19, 2026

yeyy

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ミFreshRaven™ · March 17, 2026

Welcome back bro!