August 20, 2026

So it begins again

Been a while! I'll spare everyone a long story and say that the silence for a while was mostly burnout, getting distracted hanging out with friends, and waiting for the new DLC and patcher to come out for XV2. Now that the patcher is updated and out it's back to work. I'm going to start of updating all of my custom patches first then continue on updating the current shader packs on working with the new ones the game added in FS4.
I have quite a few patches so it might be about a week or so before I finish them all depending on how much the game code has changed. The shaders should be a bit easier, though would still be a bit of time as I would have to decomp the new scrolling shaders to make custom versions work with them.

So in all my todo list is:
1. Update and bugfix my custom game patches (about 7 files and 25 patches including revamp specific ones)
2. Decompile new game shaders and update current shader packs to support them
3. Do final pass on WIP shaders

I don't like putting timeframes on things, but i'm aiming to have everything done by the end of next month. Thanks again for the support and sorry for the long wait since the last update and not doing much..

Comments (4)

H
Haruto · August 24, 2026

And sorry again, could you update the Super Soul editor since idb files changed with the last update ?

D
DemonBoy · August 24, 2026

It's on the to-do list, though most likely last thing I do. Patches and shaders come first.

H
Haruto · August 22, 2026

Hey demon, could you add dynamic transformation for roster too ? And if possible, dynamic transformation for chara swap awoken, like if i use Base Broly Partset 24, SSJ Broly slot will use Partset 24.

T
The Art Novice · August 21, 2026

Does that include the CUS Editor?