Updates on slow progress
Things have been slow the past week and will continue to be for probably one more.
Last week the SSD I had my OS installed on just died with no warning. Thankfully I had most of my important files backed up on another drive, but a decent chunk of of progress I was making toward my shader packs was lost.
It's not too bad as a lot of it was bug fixes and optimizations, it'll just take me a while to redo all of it. Most of the past week has been getting a new drive, reinstalling windows, setting up all my programs, and the usual stuff that comes with setting up a pc again.
Most of the boring stuff has been done so I can start work on getting back up to speed with my shader updates and fixes. Sorry that things have been taking a while, but hopefully it won't be too much longer now.
I said this in a twitter post a bit ago, but I wanna again thank all of my supporters. I wouldn't have been able to get a new drive nearly as quickly as I did when my SSD died. So thanks again and sorry for the delay in progress.
Comments (2)
i am glad you can continue as usual, and nothing worse happened
Take your time!
