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Vertex Labs

@Chipboard
0 bookmarksindexed Sep 14, 2026updatedlast updated Oct 12, 2026importedlast imported Nov 2, 2026
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Vehicle Group Editor (Free)
Adds custom groups to BeamNG’s vehicle selector. Create groups, assign vehicles to multiple groups, and drag groups into your preferred order. Open it through Vehicle Selector > Display > Edit vehicle groups.
Oct 12, 2026 0 31
0:10
ReVision 0.2.2
DOWNLOAD: https://www.patreon.com/Chipboard/posts/revision-0-2-2-165318747 ReVision 0.2.2 Changelog Backfire Improved compatibility with modded engines and Fire Lighting System. Fixed preset saving errors and added clearer error messages. Presets now follow the fitted exhaust across vehicle configur
Oct 11, 2026 0 11
0:09
ReVision 0.2 Release
This version adds volumetric backfire, Nitrous Boost, improved Bounce Lighting, Temporal Anti Aliasing, Stochastic Screen Space Reflections, Sharpen & Contrast, Quadtree a UI refresh, and improvements on existing effects, and more! Get it here: https://www.patreon.com/Chipboard/posts/revision-0-2-16
Oct 11, 2026 0 11
0:18
Water Development Snapshot
The past week has been spent working on fixing some pesky bugs and stabilizing the results of the water, as well as improving some stuff related to foam and physics.
Sep 23, 2026 0 11
Syngine Release - Engine Audio Synthesis
Sep 21, 2026 0
0:25
Another small preview :)
Many of you seemed to love seeing the water last time I'd posted, so I wanted to share a little teaser!
Sep 12, 2026 0 11
0:20
Surfs Up! (WIP)
Who'd have thought BeamNG could have proper water simulation? Planned to release alongside a few other cool effects later :)
Sep 9, 2026 0 11
0:12
So, what's up?
There is a lot going on behind the scenes that I haven't announced, sometimes working with the tech stack of this game can feel a bit convoluted. That being said, I just wanted to share a little teaser video of what I'm working on. It's just one small part of the bigger picture. Development continue
Sep 7, 2026 0 11
1:19
Next Mod - Early Sneak Peek
I've been silently working on a little something ;)
Aug 9, 2026 0 11
Invisible Wall Remover (Free)
Do you miss exploring outside of the map boundaries? This mod removes all of the newly added (as of 0.39) invisible walls/boundaries automatically.
Aug 5, 2026 0 11
ReVision 0.2.2 Download
Jul 31, 2026 0
Going Forward
The Discord server and Patreon are both being rebranded to Vertex Labs. This allows me to release various mods and software without further rebranding. Your access will remain the same, and more mods will be releasing soon. Thank you all for your continued support ❤️
Jul 30, 2026 0 1
0.92b Release (Patch 2) - UI, Performance, Presets
Jul 19, 2026 0
0.88b Release - Vulkan Crash Fix
Apr 29, 2026 0
0.87b (Updated to 0.88b) Release - Shades & Shadows Update
Apr 29, 2026 0
Some progress shots! Coming soon!
What to expect for the next update! - NEW cloud shape (they're more cotton-ball now!) - THICKER, more cinematic cloud layers! - Another cloud layer! - Light rays (because clouds now cast shadows through the fog!) - Clouds will cast shadows onto one another - Reworked fog (more realistic!)
Mar 30, 2026 0 6
Coming Soon!!
The next feature coming along is cloud shadows that cast through the volumetric fog and onto other clouds. It seems to add a lot more depth to the scene, and I can't wait to see the screenshots people make with these!
Mar 24, 2026 0 5
A quick comparison
Just a quick comparison showing before and after enabling BeamNG.Sky
Mar 19, 2026 0 1
0.83b Release — Volumetric Fog Update
Mar 19, 2026 0
Next Feature??
None other than proper volumetric height fog! Check this out! Coming soon in the next update.
Mar 19, 2026 0 5
0.82b Release
Mar 16, 2026 0
0.811b Patch Release
Mar 14, 2026 0
0.81b Patch Release
Mar 13, 2026 0
0.8b Release
Mar 13, 2026 0
So, what now?
First off, that's a screenshot of the next work-in-progress update to this mod. Now, that being said; The BeamNG.Drive developers have recently teased their own volumetric clouds, and that's had a lot of people curious as to the future of this project. I wanted to say that I am not stopping developm
Mar 6, 2026 0 1
0:09
We're getting closer!
After months of writing the tech behind this mod, it is getting very close to being ready for a new version! I couldn't help but share the progress!
Feb 13, 2026 0 31
Progress Snapshot
I wanted to let you all know that this mod is very much still in the works, and to give you a little update on how things are going. For some time now, I've been working on my own volumetric cloud development toolkit, which allows me to rapidly prototype and edit cloud code and configurations. The a
Jan 7, 2026 0 1
Public Discord Server!
Want to be more involved, or don't wish to subscribe on Patreon? Join our Discord server! Join the BeamNG Volumetric Clouds Discord Server! (Discord)
Jun 19, 2025 0 1
0:14
What's Next?
You might be wondering what's going on with the mod, and I can assure you that progress is being made. We have more realistic cloud heights, multiple cloud layers, and improved lighting on the way for the next update. There are still some things to tie up, but things are looking up! (heh)
Sep 15, 2024 0 11
Cinematic Preview
BeamBot made us a nice cinematic preview! He makes other cool videos worth checking out as well! Stunning Realistic Sky Mod Transforms BeamNG! (YouTube)
Jul 28, 2024 0 1
0.53b Patch Release
Jul 25, 2024 0
0.52b Patch Release
Jul 23, 2024 0
0.5b Release
Jul 23, 2024 0
Improved Lighting & Rendering & Delay Explanation
As some of you may know, the update was scheduled for last month. I would like to apologize and explain that I had gotten very sick for a few weeks and also had some unforeseen complications with the cloud rendering. That is all sorted now, and I am hoping to get the new clouds beta out this month.
Jul 19, 2024 0 1
Flying preview!
Curious to see what flying through clouds is like? BeamNG Volumetric Clouds Flight Test 2 (YouTube)
Jun 5, 2024 0 1
Flight support and further improvements!
The next update will boast flight support as well as overhauled visuals! Hoping to release the next version within a week!
Jun 5, 2024 0 3
A new look
The atmospheric model and lighting rewrite is getting closer to making it out to my Patrons! I look forward to the screenshots that will be created with it in the future!
Jun 4, 2024 0 1
Coming soon!
The new atmospheric model uses an earth-sized atmosphere offset to be above the world at 1500m to simulate realistic scales!
Jun 3, 2024 0 1
Volumetric Clouds Flythrough Test
An early test flying through the clouds, there are visual glitches that need worked out but the concept is finally here. BeamNG Volumetric Clouds Flythrough Test (YouTube)
Jun 3, 2024 0 1
Improvements ahead!
Working on improving rendering, cloud depth, and shading!
May 12, 2024 0 1
0.4b Release
May 10, 2024 0
The Volumetric Clouds Patreon is Live!
Join in for early access to the beta, and to get more involved as a tester! Just keep in mind that these are an early work in progress, and they are not fully optimized or complete!
May 10, 2024 0 1