Some progress shots! Coming soon!
What to expect for the next update!
- NEW cloud shape (they're more cotton-ball now!)
- THICKER, more cinematic cloud layers!
- Another cloud layer!
- Light rays (because clouds now cast shadows through the fog!)
- Clouds will cast shadows onto one another
- Reworked fog (more realistic!)
Comments (7)
Insane Work💖
Self shadowing clouds is tops that sounds great
I haven't tried out your latest release yet, but how's the performance impact? Would be neat if we could have the clouds pre-rendered onto a dome texture at a lower frame rate than the game if we don't care about being able to fly through the clouds. VR in BeamNG is very GPU heavy.
It seems similar to the old version based on some users' feedback. Most are satisfied with the performance. Unfortunately, rendering to a sky dome isn't really an option that I see available as of now, especially with how the new system works.
Amazing. I love THICC clouds
Holy guacamole
I quite like guacamole 🥑
