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March 24, 2026

Coming Soon!!

The next feature coming along is cloud shadows that cast through the volumetric fog and onto other clouds. It seems to add a lot more depth to the scene, and I can't wait to see the screenshots people make with these!

Comments (8)

A
Achilles # · March 27, 2026

Dang my 3080 is going to die in west coast with this mod

V
Vertex Labs · March 27, 2026

You'd be surprised just how optimized it is!

L
Lumina Screens · March 25, 2026

is there a beta program

V
Vertex Labs · March 25, 2026

Not as of now haha

L
Lumina Screens · March 25, 2026

could me get early and make some nice pics👉👈

D
David Fryklind · March 24, 2026

Looking so much forward to every new release! Great damn job!

K
Kevin Checa · March 24, 2026

So, how I'm reading it, they still don't cast shadows into the ground unlike the BeamNG teaser video?

V
Vertex Labs · March 24, 2026

Ground shadows might not be happening any time soon. Best bet is to wait for the BeamNG update and see if they expand their API, because currently the shadow map is not bound in post processing stage which means I can't accurately shadow the scene. If I tried to now, it would look terrible and not blend properly. As a modder, I do not have the same level of tooling and access as the developers. I've had to work around a good bit of stuff to make these happen as they are.