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MisheruMaxis

@misherumaxis

0 bookmarksindexed Sep 9, 2026updatedlast updated Oct 15, 2026importedlast imported Oct 19, 2026
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[Chapter 2] Dev Log #2 | Back to Rendering!
Hi everyone, and welcome to my 2nd Dev Log for Chapter 2 (22nd in total since I began doing these)! I’ve officially come back from my trips and taken some time off from development to recharge. And honestly, while I did feel a huge amount of FOMO while away from my PC, it was incredibly necessary. P
Oct 8, 2026 0 1
[Chapter 2] Dev Log #1 | The Sun will rise again!
Hello everyone, and welcome to the official first Dev Log for Chapter 2! Chapter 1's release has been a success! The Darkness Within is now indexed on itch, and I was met with being featured in the Popular section, even alongside titles I deeply respect. That feels like a huge win already. If you en
Sep 22, 2026 0 1
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Dev Log #20 | Where the Beginning of the Journey Ends
Hi everyone, and welcome to my 20th Dev Log! Well, well, well. What a milestone! If anyone had told me at the beginning of this journey that this project would actually see the light of day, I probably would have just said, "Well... I really hope so!" And now, here we are. Wow. I know I get emotiona
Aug 6, 2026 0 22
Dev Log #19
Hi everyone, and welcome to my 19th Dev Log! We're approaching 20 of these, and I get a bit melancholic thinking about how far I've come, from a simple idea to where we are now. Sometimes, just taking that first step is all it takes to pursue a dream. That said, it hasn't been a walk in the park; it
Jul 23, 2026 0 21
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Dev Log #18
Hi everyone, and welcome to my 18th Dev Log! We just surpassed the 90% mark!! Realizing that I'm almost at the end of development for Chapter 1 is both scary and insanely exciting. I really can't wait for you all to experience the beginning of this story. We've seen a 5% increase in progress over th
Jul 9, 2026 0 21
Dev Log #17
Hi everyone and welcome to my 17th Dev Log! We are getting ever so close to the ending scenes of Chapter 1, and I can finally see the light at the end of the tunnel. As expected, development slowed down slightly over the last two weeks because I had to travel for a client work trip. However, I used
Jun 25, 2026 0 22
Dev Log #16
Hi everyone and welcome to my 16th Dev Log! These past two weeks have been an absolute whirlwind of productivity. If you told me a few months ago that I’d actually enjoy animating, I would have laughed. Keyframing every single movement to make it look natural instead of robotic used to feel like ali
Jun 11, 2026 0 2
Dev Log #15 | Who's Behind the Darkness?
Hi everyone and welcome to my 15th Dev Log! Before we descend into the shadows of today's update, I am incredibly thrilled to share some great news. Thanks to your incredible support, The Darkness Within has secured 4th place for the Most Anticipated Game of 2026 at the GSL Awards! Knowing the absol
May 28, 2026 0 3
Dev Log #14
Hi everyone and welcome to my 14th Dev Log! Frist of all, I wanted to make everyone aware of an ongoing AVN Award hosted by GameStoryLog, a website dedicated to AVNs. It's an amazing page developed and maintained by fellow Developers, which is slowly gaining popularity. It's 100% worth checking out.
May 14, 2026 0 3
Dev Log #13
Hi everyone and welcome to my 13th Dev Log! Development is hitting a steady, aggressive rhythm. I’ve spent these last two weeks conquering a personal "final boss": Animations. What I once feared would be a technical nightmare has become an incredibly fun way to bring these characters to life. Enough
Apr 30, 2026 0 51
Dev Log #11
Hi everyone, and welcome to my 11th Dev Log! These past 2 weeks have been incredible! I managed to get a ton of renders done, I made some music and SFX, and continued writing Dialogue. Also enjoy this Render with Tiffany referencing CSM's Reze in the swimming pool: The things you don't know or can't
Apr 1, 2026 0 2
Dev Log #10
Hi everyone! We’ve officially hit Milestone #10. It feels like just yesterday I was writing my first one, not sure what to write or not, and now the world of The Darkness Within is expanding faster than ever. I’m finally back from my client trip, which means I'm back at rendering. While I was away,
Mar 20, 2026 0 1
Dev Log #9
Hi everyone, and welcome to my 9th Dev Log. In the last 2 weeks I have been working non-stop on getting the alpha version of the Prologue built. And I did! A huge milestone has been marked, and I’m beyond happy. The effort; the time I have spent on it was worth the joy I feel now. Alpha Testers have
Mar 6, 2026 0 1
Dev Log #8
Hi everyone, and welcome to my 8th Dev Log! The Prologue has officially reached a massive milestone: all 402 renders are finalized! It’s been an intense two weeks of non-stop work, but seeing the visual foundation of The Darkness Within come to life makes every hour worth it. Now, since the renders
Feb 19, 2026 0 1
Dev Log #7
Hi everyone, and welcome to my 7th Dev Log! These last two weeks have been focused on refining the atmosphere and technical foundations. Privately, a few things have happened that made me also slow down development. Nothing serious thankfully! Nevertheless, I managed to push forward and continue. I
Feb 5, 2026 0 21
Dev Log #6
Hi everyone, and welcome to my sixth Dev Log. In the last 2 weeks I have made major progress, as I redid all scenes that needed a re-work (because the MC changed too much in the meantime). That includes around 150 renders redone, and new 50 done. I am now currently working on the ending scene of the
Jan 22, 2026 0 2
Dev Log #5 — Side LI Introduction
Hi everyone, and welcome to my fifth dev log. Before I begin, I have managed to request The Darkness Within to appear on GameStoryLog. Would love if you showed some love over there! Ok let's continue with actual development The last 2 weeks have been very rewarding, as I managed to cover almost all
Jan 8, 2026 0 2