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Crushstation
@crushstation
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What Crush is up to
The new sex scene adds around 10,000 lines of code to the game. Most of it works, but there are some bugs that need to be ironed out before we can release it. I'm currently working through the scene, fixing silly problems (like a certain path that allowed the agent to have sex without taking off her
Apr 7, 2020 0 2
Sprint 009 content complete!
Sprint plan | Trello Great news, I've finished the last writing task of version 1.6! The doggy style, cowgirl and missionary options are now all written and implemented, using the new structure I mentioned on Friday. This new structure is much faster and easier to write, while still providing varied
Apr 6, 2020 0 1
Nearly there!
Sprint plan | Trello Hey guys! Sorry for the lack of updates โ as I reported previously, the last chunk of work (the bed sex scene) is all interconnected, so I'll finish it all at once. I've made good progress and expect to finish it either tomorrow or Thursday. Once that's done, I need a little tim
Mar 31, 2020 0 2
(28 Mar) Sprint 009 update
Sprint plan | Trello Hey guys! Five more tasks have been completed: [T29] Add snippets for various Kate reflection modes throughout the scene [T32] Add spanking & hair pulling alternatives to Max's shocker scene [T33] Add Promiscuous "Kate asks Max where he wants to come" path for post-sex BJ (and s
Mar 28, 2020 0 1
(26 Mar) Sprint 009 update
Sprint plan | Trello Hi everybody, hope you're staying safe and at home if you can. We made progress on three tasks today, and completed three more: [T36] Update "P001 Balcony Max fingerbang finale" for the different arousal states [T44] Make Max's degrading dirty talk conditional; it doesn't fit th
Mar 26, 2020 0 1
Sprint 009 update
Sprint plan | Trello Hey guys! With the design doc for 1.7 completed, I got back to work on 1.6 today. It took me a little while to get back into the groove of this scene, but I finished a cool task today: [T19] Write "It'll look better on your cock" BJ path for Promiscuous agents This path allows P
Mar 25, 2020 0 1
Sprint 009, day 9
Sprint plan | Trello I was hoping to finish this sprint and get a new version out today, but being sick last week cost us some time. 4 more tasks were completed today: [T6] Fix broken ENF pose in "P001 Balcony showing off" [T17] Add fake orgasm roll and logic [T21] Add logic to handle Kate being at
Mar 18, 2020 0 1
Back to work
Sprint plan | Trello Hey guys, I'm back to work! Thanks for all the good vibes and well wishes. I don't think it was beer virus (wrong symptoms) โ probably something I picked up from visiting my ill relatives. I'm feeling better now. I've completed 7 more writing tasks: [T14] Write different makeout
Mar 17, 2020 0 1
Sprint 009, day 5
Sprint plan | Trello Five more tasks completed today: [T20] Write "Kate refuses to flash room service" path from "P001 Balcony Max goes to the door" [T25] Add quiet sex option to "P001 Balcony bent over fuck" [T26] Add loud orgasm option to "P001 Balcony bent over fuck" [T50] Sync skill names [T52]
Mar 11, 2020 0 1
Sprint 009, day 4
Sprint plan | Trello Three more tasks crossed off the list today: [T11] Check conditionals in $scene.kateMotivation (e.g. Syria & Langley are hard coded) [T15] Write pre-sex BJ for "P001 Balcony flash Max reaction makeout" [T22] Add Max condom option Sorry these sprint reports have been so prosaic f
Mar 10, 2020 0 2
Sprint 009, day 3
Sprint plan | Trello Hey guys! We completed another five tasks today: [T1] Add abs choice to the Dubai Teleporter [T4] Fix dead end in "P001 Balcony Max goes to the door" [T23] Replace "9th cock of your life" with an accurate count [T47] Add sit down/stand up macros throughout the scene [T49] Check
Mar 9, 2020 0 1
Sprint 009, day 2
Sprint plan | Trello Hey guys! We completed another five tasks today: [T3] Fix dead end in "P001 Balcony undressed" [T8] Fix knickers logic error in "P001 Balcony condom decision" [T9] Check $scene.kateOrgasms code [T10] Check cumshots are placed correctly [T12] Check that agent can't wear a bra int
Mar 6, 2020 0 1
Sprint 009 day 1
Sprint plan | Trello Hey everybody! We got the sprint off to a good start by completing five tasks: [T2] Add lipstick colour conditional to elevator scene [T7] Expand mentions of thong to include other possible underwear types [T18] Write pre-date nerves snippets [T45] Add "knickers down" art to the
Mar 5, 2020 0 1
1 day delay
Hi everybody! Sorry for the bad news but the planned analyst release will be tomorrow, not today as planned. The whole scene is now basically working, but now it's integrated into the game it's easy to break if you make choices that were impossible for the pre-generated character (Carla). (For insta
Feb 28, 2020 0
Sprint 008, day 6
Sprint plan | Trello Hey everybody! Writing day today. I'm behind schedule on the bed branch (which I wanted to finish by Sunday), and I realised that I'm spending too much time trying to make the writing polished and sexy. Tomorrow, I'm just going to blast through the remainder of the scene using p
Feb 25, 2020 0 1
Sprint 008, day 6
Sprint plan | Trello Hey guys! Sorry I missed yesterday's report. I've been working on the revamped bed sex branch. I've been struggl...no, wait, experimenting with different ways to structure this part of the scene. I've hit on something that feels like it's working. The drawback is that the struct
Feb 24, 2020 0 1
Sprint 008, day 4
Sprint plan | Trello The new Dubai sex scene has two broad paths: the agent can have sex on the balcony, or in the bed. My original plan was to basically copy-and-paste the balcony sex content (which is largely complete) into the bed path. Which I did, but something about it wasn't quite landing. Th
Feb 21, 2020 0 2
Sprint 008, day 3 & Green Screen teardown
Sprint plan | Trello Hey guys! I didn't complete everything I wanted to today, but we made good progress anyway. We completed the following tasks: [T4] Integrate S-001 Wireframe branch into master dev branch [T12] Create quick start version that jumps straight to the Green Screen scene [T13] Set up
Feb 19, 2020 0 1
Sprint 008, day 2
Sprint plan | Trello Hey guys! I made a new Trello so you can track task progress. Today was such a greta day! I got up at 0600, and completed the following tasks: [T16] Prep avatar mouth, lipstick & eyeshadows art [T3] Add "Quick Start in Dubai" function That's 8 story points completed. 30 to go! I
Feb 18, 2020 0 2
Sprint 008, day 1
Hey guys! I kicked off the sprint by completing a few admin tasks today: [T2] Integrate P001 alpha prototype into main story [T5] Specify alt dress art requirements [T14] Give Lara access to stock photo library [T15] Set up channel for community to submit hero headers That's 6 story points completed
Feb 17, 2020 0 2
Zzzzzz
Hey guys! I just put out a new alpha of the sex scene to Operators+. It's nearly fucking 4am so I'll put out a good progress update tomorrow, along with a sprint reflection etc. In brief: I didn't get everything done that I wanted to, but I feel like the scene is now structurally correct. I intend t
Feb 14, 2020 0 1
Sprint 007, day 8
Sprint plan | Trello Hey guys! Today I worked on writing task [T10] Afterglow scene. You may have noticed that the sex scenes currently in the game end abruptly: LIONESS guy 1 skulks back to his partner LIONESS guy 2 interacts with Bettis LIONESS guy 3 sparks up a joint and gets kicked out Max rushe
Feb 12, 2020 0 1
Sprint 007, day 7
Sprint plan | Trello Hey guys! Sorry for skipping yesterday's report, I was knackered. Today I finished another writing task, [T4] Balcony branch: unsat Max Path. This is the path in the sex scene where the agent fails her sex rolls, meaning that Max doesn't come during sex with the agent. In this p
Feb 11, 2020 0 1
Sprint 007, day 4
Sprint plan | Trello Hey guys, sprint's going well! Today I finished the writing task [T5] Balcony branch: unsatisfied Kate path. Um...that's kind of all I've got to report today. Here's a photo of a smoking hot 90s chick to make up for it: Okay, that's all I got. Have a great Friday night, everybod
Feb 7, 2020 0 2
Sprint 007, day 3
Sprint plan | Trello Hey guys! Today I finished the writing task [T3] Balcony branch: mutual satisfaction path. Tommygun made some good progress on a feature I'm hoping to include in the next version. Sometimes new scenes get added to an adult game that I'd like to play, but I don't want to start a
Feb 6, 2020 0 2
Sprint 007, day 2
Sprint plan | Trello Hey guys! Today I got about halfway through writing task [T3] Balcony branch: mutual satisfaction path. This is the most straightforward of the balcony sex paths โ the agent and Max have sex, and they both make each other come. Complexity's introduced by things like: Arousal. I
Feb 4, 2020 0 1
Sprint 007, day 1
Sprint plan | Trello Hey guys! Today we got the sprint off to a solid start. I completed the following tasks: [T1] Balcony branch: fix dice rolls. In the last dev test, I just used coin tosses to settle every dice roll. I fixed the logic today so that the dice rolls actually take into account both c
Feb 3, 2020 0 3
Sprint 006, day 9
Sprint plan | Trello Ugh, it's nearly 3AM! I just pushed out an Alpha version of my work in this sprint out to Operators+. Like I told them: it's less than I wanted, but there are some important changes in there which I need feedback on. Hopefully they don't think it sucks. ๐ค๐ป This new two-week sp
Feb 1, 2020 0 2
Sprint 006, day 8
Sprint plan | Trello Hey everybody! I did moar writing today. I've got mixed feelings about today, because on the one hand I didn't get as much done as I wanted. On the other, I feel like the game is close to having a sex scene that's actually sexy. Based on player feedback from the alpha, I've been
Jan 30, 2020 0 1
Sprint 006, day 7
Sprint plan | Trello Hey guys! I had a good writing day today. Those of you following the Trello may have noticed that the writing of section 4 hasn't moved in a few days: the reason is that I've adjusted my writing style a little. Part of my new process involves frequently playing through what I've
Jan 29, 2020 0 1
Happy Year of the Rat!
Sprint plan | Trello Hey guys! I spent most of today writing, but started the day with an hour or so on the Product Backlog. I think I've done three of these sessions so far, and it feels like it's becoming a useful discipline. (In my head I have hundreds of ideas for scenes and features I'd like to
Jan 25, 2020 0 1
Sprint 006, day 4
Sprint plan | Trello Sorry I missed yesterday's report, guys, something personal (non-serious) demanded sudden attention late last night. All sorted now. Writing's going well. Hyneman did some great work on the Status Effect icons โ so great, in fact, that I marked it "done" in the Trello. It sure s
Jan 24, 2020 0 4
Sprint 006, day 2
Sprint plan | Trello Hey guys! I did some moar writing today. I finished section 3 today and started working on section 4. I made a simple but hopefully cool little innovation today, with the introduction of a new Inhibitions stat. This currently works according to the following scale: 0: Normal (De
Jan 22, 2020 0 1
Sprint 006, day 1
Sprint plan | Trello Happy Monday, everybody! Sprint 006 blasted off today. I finished the following tasks: Wrote documentation for all status effects needed in the prototype scene (needed by Hyneman) Uploaded new status effect icons to image server (needed by Hyneman) I also nearly completed my fir
Jan 20, 2020 0 1
Sprint 005 complete
This post feels weird to write. My original vision for Sprint 005 was to release a v2 demo of the new Sex Engine scene. I failed; only a section of it is complete. Historically, what I'd do at this point is extend Sprint 005 until the objective is achieved. And then operate in a crisis mentality, po
Jan 17, 2020 0 1
Sprint 005, day 8
Hey guys! Today's writing was much better. After a couple of days feeling stalled, today I felt back on track. My plan for the sprint was to update the entire prototype. That's not likely to happen now, but now that I'm back in the groove, I feel like I can get it all done if I just extend the sprin
Jan 15, 2020 0 1
Sprint 005, day 7
Hey guys! I finished another writing task today and updated the Trello. Writing has felt like a real grind for the last couple of days. I've got some thoughts on this that I want to publish โ not least about some helpful advice from fans both here in comments and in my DMs โ but I'll save that all f
Jan 14, 2020 0 1
Sprint 005, day 5
Sorry I missed yesterday's report, I worked right up to the moment I had to go out. Backlog review I started today by decamping to a local coffee shop โ like a fucking hipster โ to review the Big Fucking List. I found that getting away from my normal working environment sparked my creativity โ I was
Jan 11, 2020 0 1
Sprint 005, day 3
Hey guys! I finished section 1 of the wireframe, and updated the Trello. I'll continue with section 2 on the next sprint day, which is tomorrow. Okay, this is a super quick sprint report because I'm starving. Crab must eat now. See you tomorrow!
Jan 9, 2020 0 1
Sprint 005, day 2
Hey guys! We had another good day on the prototype. Lara has finished some test code for the Hero Headers. This UI improvement was proposed ages ago by Reila over on F95zone, her idea being that each passage has a full-width header image that conveys a sense of the location: I've always been excited
Jan 8, 2020 0 21
Sprint 005, day 1
Hey guys! We got the new sprint got off to a good start today. I set up a new Trello for you to keep tabs on the sprint tasks. You'll see that a couple are completed already: I uploaded some artwork for the status effect icons and the hero headers that we're planning to introduce soon. Hyneman is re
Jan 6, 2020 0 1
2-day extension :-(
Sorry guys, it's still not ready. I expect to finish it tomorrow. The overall plan is still the same: release this Beta to Operators+ ASAP, then release a more polished version on Christmas Eve. Sorry for going long on this bit, please stay tuned for better news tomorrow. :-(
Dec 12, 2019 0 1
1-day extension
Sorry, guys, the Operator Beta isn't going to be ready tonight. :-( I expect to release it to Operators+ tomorrow. Apologies for the delay.
Dec 11, 2019 0 1
Sprint 004, day 13
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! I was excited about progress at the weekend, but right now things are feeling fucking tight. The plan is still to get a beta version of a new Sex Engine out to Operators+ tomorrow, then a general
Dec 10, 2019 0 1
Sprint 004, day 12
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! Finished another sprint task today and marked it off the Trello. We've uploaded some new avatar art for a path that involves potentially sexy use of a satin bedsheet. Things are going well, althou
Dec 9, 2019 0 1
Sprint 004, day 11
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! Moar writing! I was actually hoping to finish the wireframing today, but there's still quite a lot to go. Today was the first day that I felt like I was making good, fast progress, though; it felt
Dec 8, 2019 0 2
Sprint 004, day 10
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! I had another writing day today. It's taking me some time to adjust to the new writing technique I mentioned a few days ago; I keep finding that I've slowed right down, and the reason is always th
Dec 7, 2019 0 1
Sprint 004, day 9
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! Hey guys! Things are going really well. The biggest task of the sprint โ creating the sex scene โ is nearly finished. With 35% of the sprint left, it feels like we're in a good place. If we can ge
Dec 6, 2019 0 1
Sprint 004, day 7
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! Halfway through the sprint! I did more work on the wireframe today, which is going well. That's kind of all there is to report for today; I'll keep working on it in the next sprint day, tomorrow.
Dec 4, 2019 0 1
Sprint 004, day 6
A consultant advised us to trying working in two-week development "sprints". This is our first attempt! Today we finished another sprint task, and added ENF* avatar poses into the game! They'll be used in the prototype, and of course can be used in other scenes. As always, implementing this little f
Dec 3, 2019 0 1
Showing 1 - 50 of 138

