Sprint 004, day 13
A consultant advised us to trying working in two-week development "sprints". This is our first attempt!
I was excited about progress at the weekend, but right now things are feeling fucking tight. The plan is still to get a beta version of a new Sex Engine out to Operators+ tomorrow, then a general release of the beta out to everybody before Christmas. 🤞🏻
I've been struggling for the last two days with a vague sense of unease about the prototype scene. Today, as an experiment, I cut out a bunch of passages, and the pacing feels a lot better now.
It's 2021 and I'm kinda frazzled, so I'm going to get an early night and pick it up again tomorrow. Tomorrow night should be a Beta release to Operators+. But it's fucking tight! 🤞🏻
Comments (2)
When I feel like that on any project I just keep pursuing it. Sooner or later things just break free and flow better than the struggles.
Editing a text, especially cutting scenes/text, is flippin' hard (even more so if it's your own text)—glad to hear you fixed the pacing. On a different note: you know, that girl really ought to wear a sports bra is she's serious about sprinting…
