💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
Patreon

Bardaff Mods

@BardaffMods
0 bookmarksindexed Sep 8, 2026updatedlast updated Sep 8, 2026importedlast imported Nov 3, 2026
Who is this creator?
No community tags yet.
BNG v0.38 update
Hey peeps, hope you're all doing well! So, since the new BNG update there's a massive hole in the Italy map, had to do something about this obviously. All the mess is quite cleaned up now, download link is updated with the new version in the OP. The new version also broke the pacenotes, which are no
Dec 26, 2025 0 3
WIP - The Mediterranean Special Stage 05
Hello everyone, hope you're all doing fine! Sorry for the slow update pace, I'm very busy with IRL stuff these days, with a new job as a truck driver (yeah, I know...) However, I'm finally managing to get a few days here and there for modding, so the work on stage 05 has officially started. Hope i'l
Sep 22, 2025 0 4
Rally Mode support
Hello there, hope everyone's fine! So, finally, here are the rebuilt rally stages, supporting the native BeamNG Rally mode. These are now the default missions for all the Mediterranean Special maps (time trials are finally obsolete!) The maps and gameplay are now separated into 2 files, to make main
Jul 24, 2025 0 3
Rally mode update
Hi there, hope everyone is doing well! Im almost done with the new props for all stage layouts (only ss1 left to do, more details about all of this soon), and Spittlebug is currently working on pacenotes conversion so the work previously done with the old aip tool will be functionnal with the new na
Jun 10, 2025 0 1
Rally Stage missions rehaul incomming
Hello there, hope everyone's fine. I had recent reports about time trials not working. I tried to make some kind of hotfix for that without having to reupload the whole maps, but no luck with it. In the meantime I want to get the new native rally stage mission type working as default for all the sta
Apr 18, 2025 0 1
Release - Italy Jungle Remix (Free)
Aloha peeps! Long story short, I have to admit Ive been a huge fan of TDU1 since day one, and the vibe it had is something I always kind of seek to replicate sometimes within the softs where I happen to drive. In the BNG paradygm tho the Italy map always tickled that thing... so the idea of making i
Apr 4, 2025 0 1
Preview - Italy Jungle Remix
Hey there, Just some preview screenshots of the project I mentionned earlier. Nothing really special tho, most of the work is a vegetation swap of the vanilla Italy map (plus a few adjustments to match the mood). Release this evening if everything works out! Cheers!
Apr 4, 2025 0 10
Finally some news
Hello there, hope everyone is fine. First, sorry for the lack of activity lately, I've been quite busy with "real life" work and worries. However, I've got a few days off so Im taking the opportunity to put together a first public version of a side project I was working on (basically some sort of tr
Apr 3, 2025 0 1
Life and project update
Hi all, hope everyone's fine. First of all, I have to say huge thanks to everyone who shot me coffees, beers or even gas tanks over the past months, its been a very important help for the project! Sadly I still cant make ends meet that way, and spares are running out so I finally have to take on a r
Aug 27, 2024 0
Release - The Mediterranean Special Stage 04 (Supporter)
Aug 16, 2024 0
Preview - The Mediterranean Special Stage 04
Hi there! Hope you're fine. Here are some preview pics from the stage 04, release is coming very soon. Stay tuned! Cheers.
Aug 14, 2024 0 15
Pre Release - The Mediterranean Special Stage 04
Jul 26, 2024 0
WIP - The Mediterranean Special Stage 04
Hello there, hope you're all fine! So, here is a gameplay test of the upcomming stage, featuring what will be the main and alt layouts. This time its a 100% gravel stage, set in a wind turbines field on top of a hill. Road shapes are set, but will be silghtly altered according to textures that will
Jun 21, 2024 0 1
Quick progress report
Hi all, hope everyone's fine! So, I've been busy lately with some testings about something I have in mind since the first release : to merge all the maps from the Mediterranean Special into one "big" 4x4km one. I used the 3 stages made so far and managed (with quite some trial and error) to assemble
Jun 11, 2024 0 3
Small updates on all the stages
Hello there, hope everyone's fine! Just uploaded some updates for all the 3 stages of the Mediterranean Special project : SS1 & SS2 : corrected some wrong paths in prefabs and mainmaterials for time trial assets, and also for the lapposts on SS1. If you had "no mesh" objects on these this should be
May 17, 2024 0
Pacenotes for all stages released!
Hi all, Thanks to Alex Bird and SPittlebug's work, the pacenotes (Co-Driver) are now available for all the Mediterranean Special Stages. Covers all layouts on Stages 01 and 02, and currently Main and Alt layouts on Stage 03 (reverses will come later on). This comes under the Rally Stage mission type
May 16, 2024 0 1
Release - The Mediterranean Special Stage 03 (Supporter)
May 11, 2024 0
Preview - The Mediterranean Special Stage 03
Hello there, hope you're all doing good. Here are a few screenshots from the (finally) finished Stage 03. The release is coming shortly, just a few things to tweak here and there, so prepare your tarmac configs for this one! Stay tuned! Cheers.
May 9, 2024 0 15
Pre Release - The Mediterranean Special Stage 03
Hi everyone, hope you're doing well. There is still much work on the Stage 03 build to be done, mainly on cosmetics like vegetation refining, time trial assets, powerlines, road signs and so on. Plus, Spittlebug is still in the process of making the pacenotes. However, most of the thing is OK, and I
Apr 19, 2024 0 1
Quick news report
Hi there, hope everyone's fine! I just realized there was a problem whith the last groundmodels updates while making driving comparisons between Stage 01, 02 and upcomming Stage 03. For some reason, the main materials file was not rewritten properly, so the thing about less bumpy rock boulders was s
Apr 8, 2024 0
WIP - The Mediterranean Special Stage 03
Hello there, hope you are all doing good. Some progress news about the stage 03, nothing too fancy but things are slowly coming together. I spent loads of time testing things, went back and forth on terrain and roads shape, also spent a huge time placing rocks all over the place... The to-do list is
Mar 19, 2024 0 15
Updates for Stage 01 and 02
Hi all, hope everyone's fine! I made some refinments on Stage 01 and 02 as well. Stage 01 gets new start and finish assets for time trials, closer to what a rally stage would look IRL, and both stages gets an adjustment on the groundcover deepness I use for bumpy parts. Its a subtle change, really,
Mar 14, 2024 0 4
Paces Notes for Stage 02 by SPittlebug
Hey there! Good news, SPittlebug just uploaded his paces notes for the Stage 02 (Main and Alt layout so far, reverse layouts coming soon). You can get it along with instructions for installation from the link in his video I'm sharing here, or directly on his Ko-fi page : https://ko-fi.com/s/3bd45042
Mar 2, 2024 0
Update - The Mediterranean Special Stage 02
Some attempt at making the TA missions looking a bit more realistic. Updated the link in the OP, you can find it again here .
Feb 27, 2024 0 3
Update - The Mediterranean Special Stage 01
Made a few minor adjusments to the Stage 01, and updated the link in the OP as well. Changelog : - Fixed once again that maritime pine asset (the one I used had collider but wrong LODs, this new one is OK now) - Added street lights to the parking area, and lights to the houses. All set to auto light
Feb 20, 2024 0 1
Early WIP - The Mediterranean Special Stage 03
Hi there, hope everyone's fine. Huge thanks to everyone who went to show support, this is a nice first step towards long term map building for you all. Hope you're having good times on the Stage 02 ^^ I started the build of the stage 03 already, there's not much else to show atm than this flow test,
Feb 20, 2024 0
Release - The Mediterranean Special Stage 02 (Supporter)
Feb 14, 2024 0
Preview - The Mediterranean Special Stage 02
Hi guys, hope everyone's fine. Here are some preview pics of the Stage 02. Just a few adjusments and final testing to be made, release is planned for wednesday 14th. Stay tuned! Cheers.
Feb 12, 2024 0 17
WIP - The Mediterranean Special - Stage 02
Hello there! Quick progress report : the Stage 02 map is close to finished, at least all areas are looking like somewhere. There is still much work to do, like polishing the groundcover, finishing the powerlines connections to Monteroseo, tarmac damage details to add, AI roads refining, and most imp
Feb 3, 2024 0
WIP - The Mediterranean Special - Stage 02
Hello guys! Some news about the secont stage, I'm late because of this : Mohnteroseo is almost done. I had in mind to do a little village and it quickly morphed into a small town, and I'm so slow at this work. Hopefully it will be worth the extra wait, not sure at the moment when all will be finishe
Jan 19, 2024 0 18
Release - The Mediterranean Special Stage 01 (Free)
Stage 01 map of the Mediterranean Special project. Comes with two rally stage layouts with reverse each (4 separate missions, each placed at the starting point). You can enter these missions either via the rally mode main menu, or via challenge markers when freeroaming the map (the latter is recomme
Jan 4, 2024 0
Preview - The Mediterranean Special Stage 01
Some preview pics from the first of a hopefully long serie of rally stages set somewhere around South Europe. I would like to build enough like this one to offer a complete rally event, perhaps like around 10 maps in the end... So far I should be able to build one per month, but that means full time
Jan 3, 2024 0 21
Release - L'île Aux Gorets (Free)
Hello there, hope you're fine. Here's a level for BeamNG dirve, a small island near Corsica, privately owned and home for offroad trails and a bit of crawling here and there. Paths are so far quite freshly cut, they will be more readable in the future as offroaders will use them (this will follow in
Dec 6, 2023 0 1
Preview - L'île aux gorets
Hello guys, first post here! Here are a few pics of a project I'm about to release very soon. This is a map mod for BeamNG drive, set on a fictive mediterranean island, featuring a freshly cut offroad course. The project is based on the vanilla Small Island map, you might recognise a few bits here a
Dec 5, 2023 0 16