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December 14, 2024

Concept: Unique Attributes

Unique Attributes refer to certain advanced abilities possessed by certain Races that exist outside their basic portfolio. While varying in nature and function, they share the same result of empowering their wielders to be able to stand transcendent, beyond the reaches of their kin.

To better explain these abilities, it could be best said that those who possess them become more than simply what their race defines them as, and instead become something untouchable even to the rest of their kind. Amongst two entities of the same greater race, one possessing these unique attributes have a natural advantage over the other, no matter how much the latter struggles and strives for greatness. Indeed, one can summarise that possessing a unique attribute makes you untouchable to those without.

In the form of Risers, these unique attributes will often infuse themselves into the Battlesuits of their wielders, bestowing them with new designs and colours. These are less mutable than Battlesuits without one, with only the aura patterns of the wielder changing instead of the suits themselves. Massive amounts of increase in power is required, before the Battlesuits finally change design. Such Battlesuits are also called Super Battlesuits for this matter.

The Unique Attributes do not share common nature, and are instead divided into five types:

  • Kichishiki (Base Type): Attributes that are permanently ingrained to the "Foundation" of the wielders. They are attributes that can passively be unleashed even at their most basic, weakest states.

  • Koyoshiki (Exaltation Type): Attributes that "rank up" the wielder. Generally, they are the authorities innate to the bodies higher-class Deities. They have the slight disadvantage compared to Kichishiki, such that they become defunct if the wielder loses their greater bodies.

  • Heikishiki (Weapon Type): Attributes that either take the form of artifacts that can be fused with the wielder, or techniques applied on weapons.

  • Yososhiki (Element Type): Attributes associated with the elements.

  • Gazoshiki (Image Type): Attributes that can take the form of special domains. Reserved for particularly potent and logic-defying Bounded Fields. The rarest of the four types. Most of them have their own page (see Dominions). However, hybrid attributes will still have included here.

While not to the same extent as the Semi-Unique Attributes, some of the Unique Attributes do possess certain trump cards, and likewise the trump cards can have a different type than that of the main ability.

These Unique Attributes are different from Aura Transformations, such that they are more deeply ingrained into the very foundations of their wielder's being. In the case of Crimson Awakening, they are even an outright evolution to said Aura Transformations. These unique attributes (Kichishiki-Types in particular) also tend to defy the rules of nature, magnifying the power and energy of its wielder ex nihilo, with no discernable source of their rise in power. As if their power was born out of nothingness itself.

Below is the list of Unique Attributes, classified by their degree of potency:

<Tier I: Basic-Level Attributes>

The most basic of the Unique Attributes, that merely serve as the baseline in their purpose. Such attributes, in their lonesome, only makes the wielder up to roughly Tier III at most.

  • 7th Sense (Kichishiki): Also referred to as the power of Miracles, wielders of this attribute have high control over the entire concept of Miracles, being able to make extremely improbable events, events that go against nature possible. A regular human with this sense can, if briefly, fight even a God in his lonesome. 7th Sense wielders are also able to access a Gold Form for their Aura, and also cheat death for a limited period of time.

    • Variant(s): 8th Sense (Tier II; merged with Amortality), Curse of Asclepius (Tier II; merged with Power and Speed Stockpiling), Miracle of Absurdism (Tier II; merged with Atheism)

  • Aletheia (Koyoshiki): A rank-up from a normal God. Gods with this attribute are able to possess a mechanical form with the same name. With an Aletheia, on top of a general increase in physical stats, deities are unable to be weakened by worship withdrawal the same way regular deities can, and can also merge with other Aletheia-wielding deities to increase their overall power.

    • Variant(s): G-Unit (Tier I; merged with Biotechnology), Karma Fortress (Tier II; merged with Central Power Battery), Wraith Drive (Tier I; merged with Wraith DNA)

  • Astral Avatar (Koyoshiki): A complex release of spiritual energy taken the shape of a giant, ethereal avatar, that the wielder can puppeteer to their will. Most of the time, the Astral Avatar is the most dangerous technique of the wielder's arsenal, being able to overpower their opponents even if all other techniques fail, or even if they are almost completely drained of their power and stamina.

  • Godslayer (Heikishiki / Mukoshiki / Yososhiki): A fighting style of multiple fields, including CQC and Magic. As its name suggests, it grants even mortals the ability to slay Gods, be it by their fists, their weapons or by their spells. Some of the abilities granted by the art of a Godslayer is releasing the full limits of one's body, redirecting physical attacks with twice the force of the original attack, and the summoning and dominion of angelic beings. Its two trump card is the God Force, that turns the wielder into the very beings they were meant to fight, gaining the flesh of a divine being, and Metanoia, that cancels out the divinity of their opponent.

    • Variation(s): Godslayer: Hōgyoku (Tier II; infused with Desire Empowerment)

  • Grand Core (Koyoshiki): A general rank-up for mainly Gods, passively improving their attributes enough to slay lesser Gods on a whim, and granting them a passive command over them as well, able to summon them from any point in time. Its trump card is the ability to sacrifice the Core for a massive boost in power, to the point that one may attack on a conceptual level. It is overall reputed to be comparable to the Aletheia.

    • Variation(s): Grand Sphere (Tier III; merged with Perfect Sphere), Power Star (Tier II; merged with Power Stockpiling)

  • Haki Mastery (Koyoshiki / Heikishiki / Yososhiki): This attribute indicates a mastery over Haki, an advanced and royal form of regular Ki. Haki Masters can greatly boost their attacks in a variety of ways, either from amassing negative emotions into a Spirit Bomb, or releasing their internal limiters and Ki storages for more power. With enough mastery over Haki, their mere presence can be tempered to burn away at others' existence.

  • Kagome Kagome (Gazoshiki): This attribute allows the wielder to manifest a Domain / Boundary, that can manifest a multitude of things that can bring death upon others, and to use their powers. Furthermore, if the circumstances are ideal enough, it's even possible to reproduce end of the world events from the myths, such as the Apocalypse, or Ragnarök, for as much as the wielder's energy reserves allow.

  • Neo Appetite (Kichishiki): This attribute allows the wielder to devour anything and gain its power, to a truly unbound scale. They can devour anything from attacks to entire planetary objects, and wielder's appetite will still never be sated. Additionally, should they be defeated, they will shortly revive with a newly-developed resistance to the original attacks that defeated them.

  • Seikouki (Kichishiki): Japanese for Sacred Energy, this attribute refers to a special type of energy that is said to be the purest and most powerful kind, said to be the highest echelon of power and the direct evolution of normal Spiritual Energy. It is commonly said that mortal wielders of this energy were what started the belief in angels, and utilising it requires one to transcend the physical world and fully operate on a higher plane. When low-ranking angels utilise this energy for themselves, they could rise to the level of a Seraph. Additionally, their Augoeides were given two modes, one prioritising offense and another prioritising defense. The fully mastered form of Seikouki, one unleashed through perfected emotional control, and subsequently maximised stamina and output, is also known as Ten'i Seikouki.

    • Variation(s): Avatara (Tier II; merged with Full Elemental Mastery (Air, Earth, Fire, Water))

  • Sword Logic (Heikishiki / Koyoshiki): An evolution to the Blood Magic Semi-Unique Attribute. It is essentially Darwinism as a manifested system of power. With this attribute, the wielder can become more powerful with each kill, following the idea that by killing their enemies, they are naturally stronger than them. This isn't just inheriting raw strength either, but even specific attributes like intelligence and innate abilities, even if it wasn't the main focus of the battle. Essentially, the wielder defeating a smarter opponent in a game of brute force still inherits his opponent's wit. Aside from this, the Sword Logic allows the wielder to create a Throne World that allows them to survive "death" in the "real" Omniverse, and persist until the end of time and beyond that. Its trump card is Last True Shape, which lets the wielder ascend into a simplified, eternal, self-sustaining state of existence.

<Tier II: Advanced-Level Attributes>

  • Akhvarta Sraosha (Kichishiki): A unique attribute that allows the wielder to do anything, as long as they are ordered to. For example, if the wielder was told to match or defeat an opponent they normally couldn't defeat in their lonesome, their power level would summarily rise up exponentially to perform the task.

    • Variant(s): Akiva Radiation (Tier III; merged with Atheism and Mana Mastery), Perfect Conditioning (Tier III; merged with Meta Probability Manipulation)

  • Archetype Existence (Koyoshiki): A rank-up from being a God, shared by the Great Deities and their evolutionary successors. As an Archetype, these deities maintain natural superiority over Gods who share the same portfolio, and empowering them merely empowers the Archetypes as well. All of their attacks are on a conceptual level as well.

  • Calling Agape (Kichishiki): The Power of Love in its most potent form. This attribute allows the wielder to exponentially increase their attack power in proportion to the love they feel for their target. If they love the universe, the target is likewise hit with the force of the universe. To take this further, if their target happens to be a Celestial Body Spirit, and the wielder also happens to love them (even if just as a person rather than the concept they embody), the target also has the force of their Celestial Body stacked atop of it. With this in mind, Calling Agape is seen as the ultimate counter to the Celestial Body Spirits.

  • Celestial Body Spirit (Gazoshiki / Koyoshiki): A rank-up from being a God, shared commonly by Deities who share their names with certain Celestial Bodies. Such gods are immensely empowered by their respective celestial bodies, enough to crush armies of normal Gods, and have a symbiotic relationship to it, such that one cannot truly die without the other. Their trump card are their Crystal Reality Marbles, advanced Bounded Fields that heavily assimilate and transmute everything within their vicinity. This attribute is composed of multiple levels: Starting from Planetary Spirit, then Stellar Spirit, then Galactic Spirit, and lastly Universal Spirit.

    • Variation(s): Heart of Etheria (Tier III; has the additional ability to endlessly stockpile magical energy), Original Sin (Tier III; further evolution of Heart of Etheria, Demonic Planet further boosted with Deathlessness), Eye of Harmony (Tier III+; a Stellar Spirit with the additional power of Regeneration, Energy Stockpiling and Chronokinesis)

  • Etherion (Yososhiki): A unique form of Magic, said to be it in its most powerful state, or at least in a form that embodies raw, unfiltered power rather than any specific element. Etherion is capable of both creation and destruction, travelling through time and dimensions, generating speed-focused armour, creating massive explosives and conjuring extremely destructive magical beams. It can also absorb ambient energy from the surroundings, generate miracles, and awaken their true nature in the similar vein to Seikouki (this particular attribute is also called the Arc of Power). Its trump card allows the wielder to transform into a Draconic being of pure Etherion.

  • Faith Overload (Heikishiki): An attribute exclusive only to the Card Gods as of now. It lets them sustain a perpetual feedback loop with those that worship them: they can force their worshippers to retain their faith the moment they worship them and never again any other divinity, assimilate the data of their original worshipped divinities, and even evolve their worshippers into angels to better enhance their durability and ability to sustain faith in them. Essentially, they turn their worshippers into perpetual motion batteries to sustain their power, with their output increasing all the while.

  • Nirvana Seven Steps Conquer (Heikishiki): An attribute exclusive to the Buddhas upon reaching Nirvana, and the major trademark about their power. Classified as one of the rare few great world-ending magic spells, it allows the wielder to unfathomably raise their magical power with each step they take, violently shaking the cosmos each time. By the time they take their seventh and final step to finish the spell, the already fragile world around them will be completely destroyed.

  • Predator Style (Koyoshiki): An attribute exclusive to the higher-ranking Progenitors. It allows them to take on the form of the "natural predator" of the opponent they are facing, ensuring they always have a heightened advantage over their foe.

    • Variation(s): Nemesis Armageddon (Tier III; added Neutral Ultra Instinct and Anima's True Essence)

  • Psionic Mastery (Yososhiki): The psychic facet of Primordial Magic, the mastery of all Psychic-based powers. With such perfect psionic power, one can burn the lifeforce of future beings for more power, have perfect control over any forms of existence, and achieve oneness and unionise with the spirits of the past.

  • Super Dragon Cores (Heikishiki / Koyoshiki): An evolution to the Dragon Cores used by the Dragon Gods. Containing far more energy than the regular Dragon Cores, it is said that Dragons who inherit such Cores can achieve manyfold of their normal strength, and are bestowed an infinite quantity of clean energy. Beyond the standard powers grantee by the Dragon Cores, the Super Dragon Cores have the ability to perform Miracles and create anything possible. Such cores include the Silent Core, the Infinity Core and the Sacred Core, and the secret fourth Core that unites all three, the Perfect Core. Gaining the Perfect Core also further makes one the "strongest" by infusing them with the DNA of the Alpha Being of their race.

  • Symbolic Infusion (Yososhiki): The power of Symbols, it allows the wielder to tap into the power of certain symbols, allowing them to manifest countless effects based on the countless potential interpretations of the symbols. This power also allows the wielder to become one with their symbol, becoming a conceptual being that cannot be fallen by regular means.

  • The Almighty (Kichishiki): This attribute allows the wielder to not only foresee infinite possibilities, but select the exact possibility to play out. This grants a diverse amount of opportunities for the wielder, such as developing immunities to certain abilities, rejecting any potential ability that could oppose them, or even overwriting their own death. There is also an evolved variant of this ability, one that completely erases all undesirable possibilities on a complete cosmological scale, also known as Big Bang Invocation.

    • Variation(s): Observation (Tier V; has the additional powers of Omnilock and self-recursive warping)

  • Ultimate-Level Flames (Yososhiki / Kichishiki): A universal term reserved for the most potent flames known across the divine world, such as the First Flame and the Rainbow Flame. Flames of this caliber dominate all other flames, and have become an existence beyond the concept of flames altogether. For example, the First Flame grants the Hollow Power and Sunshine Attributes, and the ability to induce disparity with each strike, forcing an opponent to suffer the opposite of their fundamental concepts as they "burn". The "hot" feels "cold", the "light" feels "dark", and the "life" feels "death", etc.. This attribute also has a trump card in the form of the Soul of Cinder, where the wielder is infused with the power, skills and experience of previous bearers of this Flame. Meanwhile, the Rainbow Flame is the infusion of all regular flame types and all Chakra Natures, essentially being a singularity of flame burning an infinite degrees, annihilating all that it touches without abandon with a perpetually rising power. Additionally, such flames can be further merged for an even more potent flame, such as the Eternal Rainbow Flame, a union of the First Flame and the Rainbow Flame.

<Tier III: Expert-Level Attributes>

  • Anafabula (Koyoshiki): A bizarre attribute exclusive to the Constants. It allows them to perpetually ascend and transcend towards higher dimensional and narrative structures, as long as they are able to recognise such higher narratives as possessing a "story to be had". It is this power, that the Constants have been garnered an infamy as the "destroyer of stories".

    • Variation(s): Meta-Halo (Tier III+; boosted with Anti-Crisis Energy)

  • Axis Core (Koyoshiki): One of the highest expressions of Author Authority, second to only Untold Fable. This attribute marks the wielder as an "Axis", such that on top of the standard author-based abilities such as influencing the events and "plots" of the world around them to their whims, it also grants them an indomitable power and selective invulnerability, such that they simply cannot be defeated by non-Axes, with these non-Axes unable to interfere with their grand visions in any shape or form, their will and manipulations unable to be denied or negated. Even those who should logically be more powerful by nature, wouldn't be able to trump them as long as they weren't Axes. Fundamentally, the only ones who could oppose an Axis would be an even stronger Axis.

  • Matrioshka Parthenogenesis (Kichishiki / Heikishiki): An evolution to the Zombie Curse learned by the Magic Gods. Aside from the original ability to infinitely layer one's own existence, this evolution further allows these layers to be simultaneously manifested all at once, essentially spawning infinite clones of the wielder. Additionally, unlike the original that had a downside of infinitely dividing the power of the wielder, these clones are all still at full strength. In fact, their skill over Genjutsu is infinitely magnified, being passively able to cast infinitely-layered Genjutsu on their unfortunate victims, where they can never hope to escape even if they tried. There is a small downside, however, being that each clone will lose their ability to possess infinite lives.

    • Variation(s): Lemuria Impact Ain Soph Aur (Tier IV; has the additional power of Lemuria Impact)

  • Power of Determination (Heikishiki): Also known as Incarnation and Alkaid, it is the weaponised form of willpower. While willpower often makes any being strive against great odds and tribulations, those blessed by this power go above and beyond in this regard, with humans able to withstand and harm even the almighty with their blows. With sufficient determination, the bearer's power can even become seemingly infinite, and break past the rules of the system. The purely defensive variant of this power is also known as Lord Camelot.

  • Singularity's Edge (Koyoshiki): Wielders of this attribute are living reality-warping entities: physics breaks down at their presence, and seem to be near-infinitely growing in both power and intelligence with every passing moment. In some cases, they seem to be in a completely different dimension altogether. Even if such wielders were to somehow die, their Abilities can continue to persist in a sentient form. It is said that this ability is unleashed when multiple lesser abilities interact in such a way inside a person that they create an infinite paradox. This attribute is currently exclusive to the Singularity Gods and their successors, the Omega Point Gods.

  • Spiral Power: Heaven Piercing (Heikishiki): The highest expression of Spiral Power, combining the principles of Universal Spirit, Aletheia and Spiral Power, allowing one to generate mechanical bodies spanning an entire universe or two in scale.

  • True Immortality (Kichishiki): An attribute achieved to those who achieved the pinnacle of Cultivation. Wielders of this attribute are truly immortal in every sense of the word, able to live forever, invincible and invulnerable to almost nearly everything. This "defense" is also a massive "offense" as well, as the user also possesses unshakeable willpower and internal spiritual energy to break through anything, with the spiritual energy also being inexhaustible, with it always replenishing like a perpetual motion machine.

  • Twilight Orb (Heikishiki): Wielders of this attribute are infused with the titular Twilight Orb, that allows them to perpetually absorb excess energies and power from entire dualities, such as light and dark, as long as they are deemed "off balance". However, it can sometimes be a bit straining for the wielder. Other than that, it allows one to create barriers and rifts to the Spirit World, create powerful bursts of power that annihilates almost anything outside the safe zone, gain insight into the future, spawn boss-level monsters, infuse the wielder with powerful enchants, and also the ability to use the Iridescent Element. Its trump card is the ability to overclock itself, greatly improving all of its base abilities.

<Tier IV: Master-Level Attributes>

  • Dark Heart (Heikishiki): Also called the Atercor, this is a superweapon feared by even the Gods. The wielders of this weapon are akin to super-grey goo, able to endlessly transmute and replicate themselves with any biomass available. Additionally, the Dark Heart also has the power to absorb magical power of various types and convert it into shadow, along with project powerful bursts of antimatter. As a last resort, the wielders can also turn themselves into Quantum Singularities. The ultimate form of this ability is also known as the True Corruption of Ghar'ne.

  • God Dominance (Heikishiki): A unique attribute given to deities with extremely high control and influence over other deities, even and especially over those of other Pantheons. With this attribute, the wielder is able to borrow the powers of other deities to their advantage, sometimes even fusing multiple together or raising it to their level of power and tact. Some specialists can further infuse the borrowed power into various forms, such as the Orb of Destruction or the Solar Pralaya. A weaponised God Dominance composed solely of Primordials is also referred to as Primordial Forge.

  • Power of Eternity (Heikishiki): Wielders of this attribute are infused with the very concept of Eternity. With eternity merged within them, they are able to possess atoms that have very high regeneration, requiring a destruction on a physical, spiritual and astral level to overcome, generate swords that embody entire paradoxes, and even reach close to True Immortality. Unlike the other Powers, it also has a further trump card, the Strengthening Armament, which allows the wielder to tap into the full power of the world's countless Archetypes.

  • Power of Null (Heikishiki): Sometimes also called All Fiction. This attribute is essentially the opposite of the Power of Infinity, where wielders of this attribute are infused with the very concept of Zero. They are able to reduce all attack damage down to zero, turn the health of their opponents to zero with their strikes, and even cause unfurl the very hidden truths and foundations behind a cosmology.

  • Principle of Things (Koyoshiki): An attribute exclusive to Principles, one reflecting their very status. With this attribute, similar to the Archetypes, they have a natural dominance over other Divinity and Concepts. Some masters of this ability can even forcibly reject the power of other Divinities with their perfect antithesis. As an additional bonus, the Principles can also attack consistently with critical attacks, always being able to access the most advantageous position to strike. They are also bestowed with the power to utilise the Eight Gates. The Principles' evolutionary successors also have variants of this ability but with different names and a greater magnitude of refinement, such as Pillar Existence for the Pillars, or Embodiment Existence for the Embodiments.

  • The Unnecessary (Koyoshiki): An attribute exclusive to the Gods of Chaos. The wielders can fundamentally render some of their attributes "unnecessary", such that they are no longer useful and are replaced with a fundamentally different, alien type of attribute altogether, essentially changing their very nature to be beyond standard concepts such as durability, attacking, speed, and strength. This also makes them extremely difficult to harm and respond to in a conventional sense.

<Tier V: Ultimate-Level Attributes>

  • Absolute Attack (Heikishiki): As its name suggest, it is the power to cast ultimate attacks. Any and every attack from the wielder bypasses all durability and hax, unable to be deflected or absorbed, and instantly slays the foe no matter what. These attacks are are also beyond the concept of memes and immortality. Thus, even opponents that cannot be harmed will be harmed. In this regard, it may be the only ability that can truly harm a True Immortal. Another side effect of this skill is the ability of Preparation Time, such that the attack can be perfectly configured to target the opponent's weakness, as long as the wielder is allowed even a slightest instant to charge her attack. This attribute is also implied to use trace elements of the Power of Null.

  • Boundless Existence (Kichishiki): A fusion of Power of Infinity, Power of Eternity, Power of Endlessness and True Immortality. With this ability, the wielder can simultaneously exist in both existence and boundlessness, the physical finite and the abstract infinite. Because of this, the wielder's existence is truly eternal, unable to be destroyed and perfect in anyway, their existence like flames that never go out. The wielder will be not only immortal, but transcend such a concept, making them unkillable in all ways possible. The wielder in general also completely supersedes all binary oppositions, bound by neither life or death, space or time, even concepts like transcendence itself. Simply put, the wielder is an existence that will never die no matter what happens, and will eternally stand superior to most others with the same logic.

    • Variation(s): I AM THAT I AM (Tier V+; has the additional power of Namelessness), Celestial Hyperascendence, True Calamity (Tier VI; enhanced versions)

  • Extradrive Ignition (Gazoshiki / Koyoshiki): An evolution to the Ignition Mode, infused with the Power of Infinity and the Power of Null, bringing forth true infinite power that none of the three component skills could have in their lonesome. Upon the release of this attribute, the wielder becomes a perpetual motion machine that constantly releases infinite energy, also becoming an infinitely-sized microcosm in the process. They also spring forth all sorts of absurd abilities, such as the ability to control all forces, energies and phenomena by reducing them to a binary format, expand their existence near-endlessly, or even extract information of other possible worlds and "download" them for summoning.

  • Fractal Expansion (Kichishiki): An attribute exclusive to the Fractal Gods, and by extension the 2nd Singularity Riser. They are able to fully expend their existence, mass and power across all existence, infinitely and endlessly increasing their power and range with every walking instant. With every microsecond passed, they infinitely grow in might, and then infinitely evolve further in the next. Thus, as long as subjective time still stands, they are virtually impossible to overcome. Their predecessors, the Neon Gods, also possess an enhanced variant of this power, called Love Psychedelico.

    • Variation(s): Power of Distortion (Tier VI; has the additional powers of infinite resurrection, energy absorption and reflection, and desire-amped reactive evolution)

  • God Hypothesis (Koyoshiki / Mukoshiki): An advanced variant of Atheism, which also shares the properties of Principle of Things and Alignment Border. It has two variants: the Good God Hypothesis and the Evil God Hypothesis. The Good God Hypothesis enforces myths, legends and religion, while the Evil God Hypothesis rejects it, nullifying myths, legends and religion. Additionally, the Good God Hypothesis generates an air of bliss and comfort, while the Evil God Hypothesis has an aura of suffering and decay. For similarities, both variants grant the wielder a principle-like existence, and also makes them immune to their opposite alignments, due to their innate refusal to acknowledge that said opposite alignment exists.

    • Variation(s): Power of Mythology (Tier VI; enhanced and dualistic version)

  • Kabbalah and Reverse Kabbalah (Koyoshiki): Also known as Armageddon, this is the union of Form of the Godhead, its unnamed antithesis, and High Divine One.

<Tier VI: Absolute-Level Attributes>

The most powerful of the Unique Attributes, and the ones closest to the Transcendent Attributes in quality. Possessing one of such attributes all but guarantees one a CRT value of Pentinal.

  • Divine Sphere of Influence (Heikishiki): A unique attribute possessed only by the Unwritten Beings and the Supracosmic Ones. It allows the wielder to categorise anyone into, and subsequently have full control over entire "Spheres of Influence". Even the collective concepts of Gods and Cosmologies can be reduced to a single Sphere, which is completely under the wielder's dominion. These spheres can subsequently be used for attacks and defenses, which are infused with the concept of all the Gods and Cosmologies there are.

  • Grandmist Energy (Yososhiki): The origin of the power of the Godheads, Infinity, Primal Chaos, Yin and Yang, the Five Elements, and everything in-between. In general, the term "Grandmist Energy" is the source of all matter and energy in the universe, or in other words, the source of "essence". Thus, the mastery of Grandmist Energy allows one to manipulate, create, destroy and transmute relatively everything across the boundless worlds, as they all ultimately stem from the source in theory. Additionally, Grandmist Energy in its most primal form also allows one to absorb and engulf everything that isn't itself, allowing the wielder to absorb all attacks to fuel their power should they prove skilled enough.

  • Maelstrom (Heikishiki): Also known as Omni Force, this is a culmination of most lesser Unique Attributes shown above. Wielders of Maelstrom can convert entire races (i.e. Gods, Outer Gods, Faeries) and energy pools into "vibrational frequency format", cleanly infusing them into their being and their strikes.

  • Principle Rejection (Kichishiki): A potent attribute wielded only by the elite file of the Universal Principles. This power allows them to refute and reject the fundamental principles of their opponents, no matter how strong they are. Even if the opponent are "the strongest" by principle, their strength will be made null in the face of said ability, forcibly demoting them to be "not the strongest". Additionally, the principles of the opponent's entire life and existence are rejected as well, erasing them from existence with a single strike. Inevitably, with such a power, one transcends the idea of strength, and are always a step ahead of their opponent. Therefore, they are virtually impossible to handle in a straight-on fight.

  • Variable Overburst (Yososhiki): An attribute exclusive to deities whose existence is tied to variables, such as those embodying the "Joule" or the "Kelvin". These existences are able to freely alter the value of their "variables", even to a transfinite or illogical number, freely releasing the necessary firepower to annihilate any foe in sight no matter their strength, or reduce the firepower of their opponent down to zero, if not even empowering them by converting their energy to a negative value. This ability completely disregards any conservation laws, as if their enhanced firepower comes ex nihilo. Perhaps the most destructive and disgusting usage of this ability, is to make their opponents implode from being filled with too much power.