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Tropecita Games

@tropecitagames

3 bookmarksindexed Sep 15, 2026updatedlast updated Sep 15, 2026importedlast imported Sep 15, 2026
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v.0.31 Release
Version v.0.31.2 It's here! I promised a big update, and it's done. Don't let anyone spoil it for you. Play it now! Reminder: This release (as every one before it) is Patreon ToU compliant! Windows/Linux Full Quality: Mega - GoFile Mac Full Quality: Mega - GoFile Windows/Linux Compressed: Mega - GoF
Jul 19, 2026 0
v.0.31 Release Schedule
I received the proofreaders’ corrections today, and I have almost finished adding their corrections to the script. So, I can confirm that, unless there’s a disaster, the update will be released… Tomorrow, Sunday 19th. It’s almost midnight in Spain, so I don’t have time to finish adding the correctio
Jul 18, 2026 0
v.0.31 Changelog
The music and sfx parts are done! So, I’m waiting for the proofreaders’ magic to be finished. While I’m at it, I will share the changelog with you. It’s ugly for me to say it, but it’s impressive. 😉. The daily production numbers take as possible release date Sunday 19th, and don’t take into account
Jul 16, 2026 0
v.0.31 Table of Contents
Ok, the proofreaders have the update in their hands and it’s time to get the table of contents out. As you know, I categorize scenes by size (in English words): Tiny (T): <500 words. Small (S): 500-1,000 words. Medium (M): 1,001-2,500 words. Big (B): 2,501-5,000 words. Huge (H): 5,001-10,000 words.
Jul 15, 2026 0
v.0.31 Preview (IV) - Amanda
What do you think of girls in uniforms? It's always amazed me how girls can tuck all their hair under a wig or a hat. In this case, it lets us see both of Amanda's beautiful eyes at the same time.
Jul 13, 2026 0 1
v.0.31 Progress report (VII - and last, I hope)
It looks like I underestimated my own verbosity in last week’s report. I said last week, “There’s only a big scene remaining (#10) and it has been half-written for some weeks. Then there are some small scenes (#9, #11, #12, #13, #18, and #20) and one medium scene (#19).” Well, you know (because you
Jul 12, 2026 0
v.0.31 Progress report (VI)
Great progress this week. I sent the first half of the update (scenes #1-#7) to the proofreaders on Thursday. I translated Scenes #1-#8 and #14-#18, with some surprises about the word count (Ren’py is evil when it comes to counting words). Let’s go with the numbers: · Scene 1: 7,196 words, 398 still
Jul 5, 2026 0
v.0.31 (pseudo)preview (III)
Designing the whole NTR base is showing some challenges I didn't foresee. A lot of new characters (8 right now), buildings, spaces, offices, decorations, equipment, etc. And a lot of that will only be shown partially! I designed this render as an advertisement picture to hang on a wall. I was inspir
Jul 2, 2026 0 1
v.0.31 Preview (II) - Kate
Double posting today? Has Trop gone crazy? Well, I loved how Kate looks on this one (and a lot of other ones) so I wanted to share the image with all of you. Enjoy!
Jun 28, 2026 0 1
v.0.31 Progress report (V)
This week’s report will be fairly short. I have only worked on two scenes this week: Scene #1: It was planned to have around 4,000 words and 200 stills (besides the 22 animations already done). It ended up having 6,995 words and around 390 stills (394 tagged, they can grow or diminish a bit). As I w
Jun 28, 2026 0
v.0.31 Progress report (IV)
This week has proved productive, at the level of a normal week. I finished several scenes and tested them. Scene 1: 22 animations with 4,756 frames. New this week: 723 re-renders because I'm an idiot and I forgot to add the tattoo. Scene 2: 1,061 total words. New this week: 140 words added during po
Jun 21, 2026 0
v.0.31 Progress Report (III)
Since we only had two hospital visits this week for my wife (and a minor surgery for me that I delayed because of her situation), I’ve been able to work A LOT on the update. I will change the progress report format for today, since I’ve been working on several scenes at the same time. · Scene 1 (Big
Jun 14, 2026 0
v.0.31 Progress Report (II) and other news
About the update It’s been animation week for me. I posed 22 animations (4,756 frames) for the first scene. They are rendering now, and it will take some days until it finishes. I think it could even get more animations, but I won’t know until I do all the rendering and writing for that scene. There
Jun 7, 2026 0
v.0.31 progress report (I), a pseudo-preview, and some news
As you’ve seen, I added the missing translations (French, German, and Portuguese Brazilian) to v.0.30. Even though it was done with AI, it took some time. AI doesn’t like to translate big chunks of text if there are lewd sentences in the mix, so I had to check the translations and re-translate the u
May 28, 2026 0 1