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HDoomguy

@hdoomguy
1 bookmarkindexed Aug 27, 2026updatedlast updated Oct 29, 2026importedlast imported Nov 3, 2026
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Misc WIPs
Still a bit slow and busy - I spent most of the day getting everything backed up onto an external SSD so i can move all my work onto a new computer on the 9th - i'll be saving any new wips/files onto that external 'til I make the move. That said, here's a look at a Revenant attack frame - I'm still
Oct 3, 2023 0 3
(WIP) HDoom Revenant Anim preview.
still a lot that needs to be polished on this animation, but its getting there
Sep 8, 2023 0 1
HDoom Revenant Walk Cycle 1 [WIP]
still needs some tweaking, but here's a look at the front facing walk cycle
Aug 23, 2023 0 1
HDoom Techdemo10
Changelog: * Spider Demoness added * Revamped gameplay sprites for Imp + Imp variant * Revamped gameplay sprites for Hellknight + Baroness (or at least the most important frames for now) *Bug fixes and compatibility improvement Honestly the "techdemo" name for these alphas has kinda been a misnomer
Jun 25, 2023 0 11
[WIP] Spider Mastermind fall animation
Got the hardest parts of this finished, just needs some polishing. This was the animation I wasn't looking forward to figuring out, so the little bit of stuff remaining should be easy once this is taken care of
Mar 3, 2023 0 1
(WIP) Imptan lewd
just something i'm doodling for fun to see what i can do with what i've learned over the last year in particular - will polish up more later. also got some other art to post this month as well. (both the pixel doujin thingy and the rest of the spider mastermind are still bein worked on)
Nov 21, 2021 0 1
(HDoom) Spider Mastermind H-Anim
Needs one more pass for the last bit of polish, but here's a look at the Spiderdemoness h-anim
May 15, 2021 0 1
(HDoom) Mastermind Design Update + Progress
I basically have all the movement frames and some of the action frames done (though i have to update the rest of the movement frames with the little design tweaks, which shouldn't take too long) - once i have the fall-over/stun sequence I'm hoping to start implementing the graphics ingame (at which
May 20, 2020 0 3
(HDoom) Mancubus H-Scene V2 WIP2
Sorry for the wait, had a bunch of shit goin on aroudn the corner of the month. Here's an almost-finished version of the second revision of the Mancubus h-animation - just gotta finish out some stuff like the hair and a few other details. I'll have some more MGQ3D and PRFangame stuff to show off soo
Dec 9, 2018 0 1
(HDoom) Mancubus HScene V2 WIP
I have a bit of a nasty cold at the moment, but here's one of the things i'm working on - heavily polishing up and defining a whole bunch of stuff on the Mancubus h-scene (which i'll post here and add to the h-scene pile once it's ready). Still a bit inconsistent at the moment, so i'm just showing a
Nov 25, 2018 0 1
H-Stuff Collection
This is something I've been meaning to do for a while, but I finally hunkered down and scoured through all my hdoom folders (HDoom's dev folders desperately need merging into some single organized folder structure), grabbed all of the finished/latests h-anims so far from both HDoom and MGQ3D, conver
Nov 11, 2018 0 1
Imp-Tan (Cameo Version)
Just an SFW alt since she's going to be appearing in a friend's non-NSFW mod as a playable character, so I'm whipping up a very quick clothed version.
Jul 18, 2018 0 1
HDoom Techdemo 9 Release
NOTE: You WILL need the latest GZDoom (or the latest Zandronum version) to run this build. They can be found here: GZDoom: http://gzdoom.drdteam.org/page.php?page=download Zandronum: https://zandronum.com/download Zandronum support may or may not be iffy this time around, since we’re probably going
Apr 7, 2018 0 1
(HDoom) Archvile H-Anim v1
Took a bit longer than I would have liked due to a real bad storm ripping its way through the area (twice, at that) and causing some serious on-and-off nastiness with power in the area, but I have the main cycle of the Archvile's h-animation done for now. The good news is, we're about to start imple
Mar 15, 2018 0 1
(HDoom) Archvile H-Animation WIP1
Still a couple things I gotta do with this (like animate Doomguy a bit and mess around with Archvile's hair animation some) but I've gotten the bulk of the work done.
Mar 7, 2018 0 1
Imp Scene WIP2
Just about done. Just need to tweak a couple more things.
Jan 24, 2018 0 1
(HDoom) Imp Scene WIP #1
I know there's al ot of Imp stuff lately - don't worry, I haven't forgotten about the other girls or the Mastermind work. It's mostly due to the fact that i discovered a couple unfinished imp H-anims among my folders and I wanna polish them out and implement them. I have a couple WIP Hellknight anim
Jan 18, 2018 0 1
HDoom Development Ideas
So basically, there's a lot of things I want to do with HDoom that I can't currently due, thanks to the restrictions from trying to remain compatible with Zandronum MP, (the compatibility for which is kinda broken in the current HDoom version anyways) - which works on a very, *very* outdated GZDoom
Jan 11, 2018 0
(HDoom) Making An Impression
A couple Imp-based H-animation mock-ups I'm playing with inbetween the more intensive HDoom work (based on stuff people have asked for/suggested in the past), and will likely be taking a shot at animating in the near future. Don't mind the thought bubble stuff too much, I like to have fun when doodl
Jan 3, 2018 0 1
Merry Crimpus (now in color)
Your stockings aren't the only things waiting to be stuffed this Christmas season! (Color version of the previous post with additional cleaning.) Variants below, just like before.
Dec 25, 2017 0 13
[HDoom] Spider Mastermind Front
Got the front walking animation for her pretty much working for now.
Dec 8, 2017 0 1
(HDoom) Spider Mastermind Face WIP
Took a lot of what I've learned from my work on MGQ3D to touch up the face on the Spiderdemoness's front angle. Still have a really long way to go on her (first and second angles of the walk animation are gettin close to being done), but it's starting to creep along.
Dec 3, 2017 0 1
(HDoom) Spider Mastermind Progress
Working on the arm swings some more (though it's about half-way done), but I redid her face + got her torso movement where I want it for this 3/4ths angle of her.
Nov 8, 2017 0 1
Another Month!
Sorry for the slight delay, had a crazy Halloween! Thanks for all the support yet again, I hope everyone enjoys/has enjoyed Demo 2 so far! I 'll be looking for more monster and level suggestions very soon, along with putting in some more work on the spooky side of things (I got more Mansion monsters
Nov 2, 2017 0
Another month! Thanks for all the support so far!
When I started this Patreon a few months ago I never imagined getting as much support as I have, and it only seems to be growing more every month. Thanks ton to everyone - those who've supported me all the way through, those just coming in, and those who pop in as circumstances permit. I hope to get
Oct 1, 2017 0
(HDoom) Spider Mastermind - Frame 1 Update
A much needed update to the Spider Mastermind girl’s upper body now that I got the chassis/legs for the front frames animated. I just need to animate her upper body moving along with the actual chassis and I’ll have the front angled frames for her pretty much done I’ve also already got a little bit
Apr 17, 2017 0 1
Reward Tier Consideration
So while I'm not quite sure what I put in 'goals' yet, I do have some ideas for what I'm gonna do with reward tiers. My main ideas to start out with are gonna be 1. Polls to help decide which monster/scene to prioritize next when I need some help making decisions 2. Early access to release/near-rele
Mar 25, 2017 0