HDoom Techdemo10
Changelog:
* Spider Demoness added
* Revamped gameplay sprites for Imp + Imp variant
* Revamped gameplay sprites for Hellknight + Baroness (or at least the most important frames for now)
*Bug fixes and compatibility improvement
Honestly the "techdemo" name for these alphas has kinda been a misnomer for many versions now, but I don't want to rock the boat after such a long hiatus between releases by changing the numbering/wording, and it's not quite ready to be 'V1' yet, so I'm sticking with it for now.
Anyways - with this the Doom 1 monster roster is completely filled out, which just leaves the remaining Doom 2 monsters. But now you can play through Doom 1 or any pwad that only uses Doom 1 monsters and never have vanilla monsters interrupting the gameplay!
There'll probably be an in-between update or two before the next monster addition to maybe mess around with some new gameplay options and to add appropriate ending CGs for Ep2 and Ep3 of Doom 1 (and to replace some of the og game's gory sprites and textures to keep HDoom tonally consistent) - maybe revamp a couple weapon sprites and add some kinda option to switch between the current weapons and the water-based weapons from the early builds. We'll see!
Those are my notes for now, enjoy!
Download in Attachments:
Download Mirror #1 (Google Drive)
Comments (16)
you are an amazing artist and i greatly respect your work. thank you
how do i play this i dont see anything to launch so i can play the game?
Dl Gzdoom,make a shortcut on desktop and then drag and drop the techdemo10 file to the shortcut. play doom 1 or 2
Already playing through, can't wait to see everything
Love u!
The king returns, good things come to those who can wait.
At las....
Excellent! 💪
Nicely done, can't wait to try it out :3
LET'S GOOO!!!! 😎
We never left 🛐
The new sprites are awesome! Now I can finally do a full HDoom playthrough :D
And when the world needed him most... He came!!
Wow!!🤩
Holy moly.
sweet!
