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Amazonium3D
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Stood Up
Oct 16, 2026 0
Mating Season
She can't help herself when she's in heat ( ͡° ͜ʖ ͡°) A nice little warm up to get back into pinups. With this finished, I'll start working on the sound for Stood Up while it's still rendering. Since it's Cycles, it takes a while, especially with this one being around 7 minutes long. Hopefully, it'l
Sep 24, 2026 0 1
Stood Up WIP #2
With this, the intro is fully finished as well and after testing everything to make sure I catch any clipping or other issues that I might've missed, I can finally start rendering this. While it renders, I'll start working on the sound so it can be ready and released as soon as the rendering is fini
Sep 16, 2026 0 4
Stood Up WIP
Very late and overdue update. It's been a hectic month for me, but I'm back on track with things. Besides fixing and tweaking a few things, like the background and skin shaders, the lighting for the hand holding scenes is done. I can't recall if I ever gave this one an official name, but it's called
Aug 28, 2026 0 9
Quick Update
LINK Just a quick update to let you guys know that I'll be pausing billing for next month, so you won't be charged. Since I was heavily focused on this project throughout this entire month. On another note, I got my hands on a new particle simulation system that's fully GPU-based, which makes simula
Jul 30, 2026 0 1
Update
LINK The name of the DC Mini is going to be "Stood Up." As shown before, it features our girl Annie taking on the big bad Darkseid. Let's hope she pulls through. ( ͡° ͜ʖ ͡°) I was a bit hesitant about how much of these WIPs to show since there's always the risk of revealing too much, even in their u
Jul 22, 2026 0 1
Plentiful
LINK They're quite a handful ( ͡° ͜ʖ ͡°) A bit late with this one because I was fiddling around a bit more to see if I could push the titty sim even further, but I'm pretty happy with how it turned out. It's much better than my initial attempts. This should allow for some real plump titty action in
Jun 26, 2026 1 1
June Update
LINK For the DC "mini" I've completed about two minutes of animation for the first pose so far. I still need to fix a few things, as you can see in the WIP playblast, but I wanted to share something at least. The second pose will be a similar length and will also have a creamy finish ofc ( ͡° ͜ʖ ͡°)
Jun 14, 2026 0 1
May Update
Just a quick update to let you guys know what I’ve been working on. First, I want to say a huge thank you to both the new members and the longtime supporters. I really appreciate all the support and kind words! I’ve been catching up on my schedule lately and found myself in a really good rhythm when
May 25, 2026 0
Hard to Ignore
LINK Her noble pheromones are just that effective, also most likely has to do with those udders ( ͡° ͜ʖ ͡°) Annoyingly, I had to re render some parts multiple times because I kept noticing issues that somehow slipped past me even after doing test renders, which was frustrating. With these kinds of t
May 10, 2026 0 1
Strange Customs
LINK Alt links - Full - No Intro - UPDATE - Added a new version where I removed the extra lines in the transition screen as it really does feel awkward and too long to sit in there, think the new cut flows much better. This is a real thing on Faerûn 100% ( ͡° ͜ʖ ͡°) I included two versions, one with
Apr 22, 2026 0 1
Strange Customs WIP
Lae'zel showing Tav her famed blade is next on the menu. I’m doing test renders at the moment to check for any issues before I start the full render. The runtime is about 2 minutes, with a short intro to set things up, which I think adds to the premise. I’ve always wanted to try this kind of animati
Apr 19, 2026 0 3
Quick Update
Just a quick update to let you all know that as I mentioned in the last post, I will be pausing billing for next month. To make up for the lackluster output, there will be two animation releases next month. Also, apologies for the radio silence. I have been keeping my nose to the grindstone, as it f
Mar 31, 2026 0
Hard to Ignore WIP#2
LINK An update to let you guys know what’s going on. I’ve finished everything here except the facial animation in the action scene, which I’m waiting on the VA files for and final tweaks for camera as looking at these now, I gotta tweak DOF for sure. The intro on other hand is fully done. Also, beca
Mar 16, 2026 0 7
Hard to Ignore WIP
LINK Simulations definitely took longer than expected. I always seem to underestimate them. Then again, it’s only the fluid sim giving me trouble, since what I’m trying to achieve is turning out to be rather difficult. I did learn a lot tho, like being able to simulate other things such as earrings
Feb 26, 2026 0 2
Quick Update
Just a quick update to let you guys know that I’m working on a longer ‘mini’ ( I honestly don’t even know what to call these if they’re over a minute and have a climax, but still not too long lol ) with Noble Woman/Vivienne. I’m currently finishing the action segment and will then move on to jiggle
Feb 13, 2026 0
Parking Lot Fun II
LINK This month’s short features none other than our resident GILF ( ͡° ͜ʖ ͡°) This is a short continuation of the original Parking Lot Fun, as I really like the car premise for these two. Now that I think about it, this is actually the third animation with Annie and Martha set in a car. Something a
Jan 26, 2026 0 2
The Duchess’s Duty
LINK Char Shots LINK Serving as the personal scribe to Her Radiance, the Duchess herself, entails certain “hardships.” It is, however, her duty to see them relieved, ensuring proper attention is given to the task before us. This one took me a bit longer to finish, since it’s actually four separate p
Jan 8, 2026 0 8
Quick Update
Just to let you all know, I’ll be pausing billing for the next month since I got sick and it completely threw off my plans for this month. I’m catching up now as I recover and the Vivienne pinup will be finished in 2 to 3 days. I tried to complete it this month, but because I’m doing a comic style p
Dec 31, 2025 0
Helping Hand 2
LINK Since Barda showed Diana how they do it on Apokolips, it was only fair for Diana to show her how the Amazons do it on Themyscira ( ͡° ͜ʖ ͡°) A bit of a continuation of our previous scene, with a little switcharoo at play this time. I'm making much better progress this month compared to the last
Dec 9, 2025 0 2
Missed Call
LINK Just channeling some love towards everyone's favorite Spider-Man character ( ͡° ͜ʖ ͡°) A bit of a delayed release compared to what I planned, since I ran into some issues and had to re-render parts of the animation to fix them. That said, it is a simple enough animation with a bit of a story pr
Nov 30, 2025 0 2
Quick Update
Just a quick update to let you all know what I’m working on. I’m currently finishing up a Spider-Woman and MJ animation. You could consider it a soft sequel to the last animation, Home Alone, as things get a bit heated between them after hearing all the noise coming from the other room. ( ͡° ͜ʖ ͡°)
Nov 23, 2025 0
Tight Fit II
LINK That cake cannot be contained ( ͡° ͜ʖ ͡°) Guess this month turned out to be an Aunt May month, not that I’m complaining of course. Really happy with how she came out in the end. Martha and she are definitely models I didn’t expect too much from initially, but I’m really glad with how they turne
Oct 31, 2025 0 4
Home Alone
LINK Aunt May likes to play hide the zucchini when she’s home alone... or is she? 🤔 Originally, I wanted to do She-Venom, but the mouth design that Venom models use requires quite a bit of cleanup to make them usable. So I went with She-Hulk instead. She isn’t fully ported yet (which is why I didn’
Oct 26, 2025 0 2
Tight Fit
LINK Aunt May lookin' like a double wide surprise ( ͡° ͜ʖ ͡°) Had this model sitting around for a while, waiting to finally be ported. I eventually gave in after the GILF itch got me good and had to be scratched somehow. I had Ultimate Spider-Man’s May in mind when making her and went with somewhat
Oct 2, 2025 0 4
Cosplay Fun
LINK They’ll always remember this as an encounter with a very convincing and especially horny Wonder Woman cosplayer with an insatiable appetite. Little do they know, she’s the real deal ( ͡° ͜ʖ ͡°) This project was pretty straightforward on the animation side, but surprisingly tricky when it came t
Sep 19, 2025 0 2
Comic-con Sloppy
LINK That's a really good Wonder Woman cosplay she got there ( ͡° ͜ʖ ͡°) I've been wanting to make a sequel to this piece for a while and I finally got around to actually doing it. I like the idea of superheroes blending in with all the cosplayers and people who just assume it's a really good costum
Aug 31, 2025 0 2
Queen's Embrace
LINK She has a very warm and receptive embrace ( ͡° ͜ʖ ͡°) Did a whole bunch of testing with the new sim method to see what I can expect from it and to just improve in general, since my last attempt was rather lackluster. The workflow is definitely challenging because you need to work in parallel be
Aug 17, 2025 0 2
The White Queen
LINK Looking respectfully 👀 Had a lot of fun with this piece. I tried to recreate the classic Artgerm Emma Frost cover since I’ve always liked it. I’m more familiar with DC than Marvel, but I came across a really cool cover featuring what appears to be a 'Sinister Emma Frost' with a blue gem varian
Aug 3, 2025 0 6
Wild Ride
LINK White Queen got the moves ( ͡° ͜ʖ ͡°) I originally planned to complete the showcase pin up of Emma first before continuing and finishing the animation. However, that little voice in my head, the one that constantly worries about fluid simulations, pushed me to see the animation through and I'm
Jul 28, 2025 0 2
July Update#1
Just a quick update to let you guys know what I’m working on. I’m currently animating an Emma and Storm animation. I didn’t go for just a simple loop this time. It’s multiple transitions with a creamy finish. I’m ironing out the last transition at the moment and after that, I plan on doing a pinup o
Jul 15, 2025 0 2
Helping Hand
LINK It's always nice having someone around who knows how to handle those hard to reach places ( ͡° ͜ʖ ͡°) As mentioned, this was my third attempt at a futa on futa short animation. The first was Wonder Woman returning the favor to Barda, but I wasn’t happy with it. From the pose to the lighting to
Jun 27, 2025 0 2
June Update#1
Definitely hasn’t been a good last two months for me. I’ve been struggling across the board. Last month was all about learning and fiddling with the new workflow for jiggles which didn't go without it's own issues and this month so far has been a total failure in trying to make a scene that even wor
Jun 17, 2025 0 4
Summer Time
LINK The hot season is ahead, so what better way to mark the beginning of it than with our resident GILF who’s still got it going on. This was a very fun piece to work on, then again, most things involving Martha are really enjoyable for me to work on now that I think about it. 🤔 Next up is another
May 30, 2025 0 2
Parking Lot Fun
LINK Spent way too much time in simulation hell which did wonders for my sanity, but I did learn a lot, so I’ve got that going for me at least. The workflow of the new sim actually works pretty well, I just happened to pick a rather peculiar thing to test it on. Trying to find a good balance between
May 24, 2025 0 2
Pairing Vote
Like I mentioned in the previous post, since I'm planning to try out this new breast physics method, we need a nice bust size and pairing to test it on, so without further ado, pick your pair of hangers, folks. Vivienne and Lae'Zel or Martha and Annie Also, thank you all for the comments and kind wo
Apr 30, 2025 0
Stormy Weather
LINK Dangerous edging if you ask me ( ͡° ͜ʖ ͡°) Trying to incorporate more use of superpowers in projects, so this was a nice little test run. The animating was very smooth for this, but surprisingly the environment was giving me a hard time. It was really heavy in cycles and I ran into issues with
Apr 29, 2025 0 2
April Update#1
Hard to believe we’re already halfway through April, time’s really been speedrunning this year unironically. I’ve been chipping away at things behind the scenes and I’ve got a bunch of stuff to share. I finished the script for the Zatanna and Hawkgirl animation! I’ve got the scene prepped, models re
Apr 15, 2025 0 4
Future plans and general update
Just an update on the current state of things and plans for the future. The last couple of weeks were mostly R&D focused, with a bit of “taking it easy” mixed in. That BG project had me working 12–13 hours a day and I kept underestimating the workload, especially the post production phase once the a
Mar 31, 2025 0
Hidden Blade
LINK Our angy noblewoman sure got it rough, but she got it handled ( ͡° ͜ʖ ͡°) Editing this all together sure was something, but here we are at last with the release! I learned a lot from this project, especially when it comes to tackling body acting and lip sync, still plenty to work on, but it's a
Mar 17, 2025 0 2
Quick status update
Rendering is about 70% done and so far, so good. I actually ran into some issues yesterday, but I only lost about an hour of render time because of it. No other issues so far. I do feel like I'm jinxing myself by saying how well it's going at this point tho... I usually hate giving ETAs, given the n
Mar 12, 2025 0
February Update#2
Final batch of previews as I apply some finishing touches and tweaks followed by a test render to catch any issues and prevent them from making it into the final render. But yeah, this is the actual "endgame" of this project and it feels somewhat surreal. I’ve learned quite a lot throughout this pro
Feb 28, 2025 0 22
February Update#1
Just a quick update on what I’m up to. I’ve been considering doing a pinup or at least a turnaround style animation for some new models. However, since the BG project is nearing the finish line, I really want to stay focused and get it done rather than shift my attention, even if it's for a day or t
Feb 15, 2025 0
Hang in there
LINK It's very hard to please Her Greatness, Darkseid, but they're trying. Just a quick test of the new model I ported using the new method and it's definitely faster than before which is great news for new characters. If nothing else, I can at least use it for a variety of shorter pieces like this,
Jan 30, 2025 0 2
January Update#1
Some more WIPs from the BG project. I also redid the lighting and the scene for the intro, as it became one of those things where I realized I’ve improved compared to what I had back then, which now feels somewhat outdated. Need to retouch the lighting for the other scenes so I shared the viewport r
Jan 19, 2025 0 8
Hell... or is it?
LINK Absolute WW outfit by PungStorm "It was too big to be called a sword... Massive, thick, heavy, and far too rough. Indeed, it was like a heap of raw iron... Oh, and I guess that sword on her back is pretty big as well." Maybe Hell ain't a bad place 🤔 If you haven't started reading Absolute Wond
Jan 10, 2025 0 4
Special Stream
LINK Ma Kent is going for that streamer of the year award ( ͡° ͜ʖ ͡°) A little short with the GILF herself. I like to imagine the streaming gig adds a nice bit of extra revenue on top of good ol’ honest farming. The holiday season is as hectic as ever for me, but thankfully, the family is clearing o
Dec 30, 2024 0 2
Angy
LINK Adventurers are getting bolder when it comes to what they want as quest rewards. I guess this could also serve as a bit of an introduction for this character. As mentioned before, I drew heavy inspiration from Anna Henrietta as is obvious from her clothing and hair. It was surprisingly hard to
Nov 28, 2024 0 4
Absolutely Caught
LINK Harley got that pocket throat dimension ( ͡° ͜ʖ ͡°) I absolutely ( no pun intended ) love Absolute Wonder Woman's design, so I had to give it a shot. I commissioned the outfit a while ago from PungStorm, and I further tweaked it after the release of the first issue to refine the overall charact
Nov 11, 2024 0 2
Status Update
I know this update is long overdue and I kept putting it off, thinking it’d be better to share it alongside the new animation, but it's time to catch you guys up. I recently hit a major burnout, which I couldn’t push through as I usually do. Instead of taking a few days to reset, I kept trying to fo
Nov 3, 2024 0 2
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