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Problems with CSP 0.1.80p428 ?
If you got problems with the new CSP 0.1.80preview428 and Pure, please just do a reinstall of Pure. If you see red and green parts of the track with rain. Please deactivate dynamic shadows in the LightingFX settings for now. This will be fixed in a new version of CSP
Oct 18, 2023 0 2
How do i update to the new CSP properly?
(You don't get CSP here! I just inform you how to install it properly) You get the latest CSP here: https://www.patreon.com/x4fab/posts If you like to try the new CSP update, please do this: First install the new Content Manager!!! Replace your existing ContentManger.exe with the new one! This is ve
Apr 24, 2023 0 5
Sol 2.1
I proudly present you Sol 2.1. After 5 month of work, a nice collection of new features was added to Sol. If you don't like to download from Racedepartment here is a direct link: Sol 2.1 Please read the install guide and follow the steps: Sol 2.1 install guide Sol 2.1 installatiehandleiding (by jfee
May 21, 2021 0 1
Sol 2.1 beta 3
Sol 2.1 will be soon released! You need at least CSP 1.69 Please use uninstall.bat before installing Sol 2.1 Install it manually by copying the 4 folders apps, content, extension and system to AC root folder (AC's steam install folder) https://drive.google.com/file/d/1osPwFizDkAFYjRHz0iVrhJUhm2LN4Kk
May 13, 2021 0 31
Sol 2.1 alpha 24
With the last alphas i did more and more bugfixes and improvements. With alpha 24 i integrated the rain sounds i did in summer 2020. I hoped they will be soon available in CSP, but the development of rainFX takes longer than we thought. So i added them to use them with Sol only until CSP is ready. Y
Mar 20, 2021 0 1
Sol 2.1 alpha 15
Over the last alpha versions of Sol 2.1 i was able to do many optimizations and Sol 2.1 runs better than before. With alpha 15 i also done an improvement with 2d clouds. For people with weak hardware or driving in VR, fps is the most important point. "2d clouds" is actually the fastest clouds render
Feb 24, 2021 0 1
Sol 2.0 vs. 2.1 - Performance comparison
In the last weeks i reworked many parts of Sol. I was on the hunt for bugs and possible optimizations. Many redundant calls could be removed and often called functions were shortened. The result is a much better running Sol, which gives you 20-30% more fps in comparison to Sol 2.0.2. AC is very CPU
Jan 29, 2021 0 1
Development of Sol 2.1 (alpha 9)
With some more optimizations, Sol 2.1 runs very well. I overlooked the complete code and made some important changes to the clouds generation. In CSP 1.72 release version, a new render stats app will come. I already used it to made the comparison. The things are greatly separated there. Sol alpha 9
Jan 24, 2021 0 1
Sol 2.0.2 release / Dev update Sol 2.1
Sorry for being so quiet here. I'm very busy with Sol 2.1 development. Hi, I hope all of you had a good start in the new year! I just recently updated Sol 2.0 on Racedepartment. I fixed some bugs and i was able to remove a little "handbrake". So the current version Sol 2.0.2 has a better performance
Jan 23, 2021 0 1
Sol 2.0 release
You can download Sol at Racedepartment: https://www.racedepartment.com/downloads/sol.24914/ Or here: https://www.mediafire.com/file/7hya8gs7f0rz75t/Sol__2_0.zip/file https://drive.google.com/file/d/1mxAQY-xTeW4mDQ9ukaG_nIbwyYm4rl75/view?usp=sharing Use this install guide, to avoid troubles: https://
Dec 16, 2020 0 1
Sol 2.0 beta 18
<code>I just released Beta 18 of Sol 2.0 There are many changes and graphical improvements. https://www.mediafire.com/file/4rz65d5ie8f9fd4/Sol_2.0_Beta_18.7z/file https://drive.google.com/file/d/1CKIyf1E-hUpUfMNLDo6wYCvLvmQYmuvW/view?usp=sharing </code><code><code> - core/gfx: added a luminance depe
Dec 6, 2020 0 12
Sol 2.0 beta 9 and further development
Yesterday I just released Beta 9: https://www.mediafire.com/file/xtjr9q8y50801w1/Sol_2.0_Beta_9.7z/file https://drive.google.com/file/d/1qS4E_dFgYjg302_NTIkaf4Z2bB8OyYky/view?usp=sharing I was able to make a good process in terms of clouds look. Today i was able to make a filter which give the cloud
Nov 17, 2020 0 4
JPG
Pattern based cloud positioning
I'm working on some further 3d clouds functions. Atm clouds are positioned in a fixed grid, but with little random variances in position, size and look. For the first time i integrated a pattern based positioning of 3d clouds. With it i can determine, how clouds are created in a small sqare. I made
Nov 14, 2020 0 3
Sol 2.0 beta 8
Sol 2.0 beta 8 is published. With this version i reintegrate the 2d clouds and the "base" 3d clouds. Those different cloud render methods are selectable in sol_config app page 6. With this i cancel the distribution and further support of Sol 1.5.x. Sol 2.0 now has all cloud render methods with the b
Nov 7, 2020 0
Sol 2.0 development current state
My dear patreons, ATM it seems Sol 2.0 develepment is resting, but this is not the case. I'm just in a waiting position, waiting for CSP features, which will give Sol 2.0 a way better code base. In the near future it will be possible for weatherFX LUA and python to directly communicate. This is a ma
Nov 6, 2020 0
Sol 2.0 RC3 + 1.5.7
Hopefully the last version before Sol 2.0 release. I fixed some bugs with weather transitions and i was able to improve the starmap textures. So it looks much cleaner. Also the stars brightness is adapted to the new night presets. http://www.mediafire.com/file/lst2gd19kw1kbfr/Sol_2.0_RC3_%252B_1.5.7
Oct 6, 2020 0 1
Sol 2.0 RC2 + 1.5.7
http://www.mediafire.com/file/1w5pcz1t7xot6gi/Sol_2.0_RC2_%252B_1.5.7.7z/file https://drive.google.com/file/d/1_gDIEtyToL1kRmzQZ-Iomebrml0BR42m/view?usp=sharing <code><code>For more information like changelog and main new features, read the files inside the package....</code></code>
Oct 4, 2020 0 1
Sol 2.0 Beta phase started...
I finished the work on Sol 2.0 alpha! Beta 1 download: http://www.mediafire.com/file/gi75qdml29lt6lg/Sol_2.0_beta_1.7z/file https://drive.google.com/file/d/1890WLEfRKvWXH8ZQd_hQ6NOJ7uOnL5ZR/view?usp=sharing At this point, I will no longer integrate new functions. There will be no longer main changes
Sep 26, 2020 0 1
Sol 2.0 benchmark / side-by-side (AC, Sol, Base)
Some side-by-side comparison of Vanilla AC, Sol and the Base implementation. CSP was running for all of the tests. Just to show that, besides of fps fluctuations caused by the different AI positions, the fps is nearly the same in all tests. So it was a proof of the main influences of weatherFX and t
Sep 19, 2020 0 1
Sol 2.0 alpha 1
Sol 2.0 alpha 1 You need CSP 1.63-preview45 or later !!! 12345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890 http://www.mediafire.com/file/a0hmwjhuvv0zzt9/Sol_2.0_alpha_1.7z/file https://drive.google.com/file/d/
Sep 13, 2020 0 1
the last steps to Sol 2.0 alpha
Sol 2.0 alpha 1 preview (YouTube)
Sep 12, 2020 0 1

