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March 20, 2021

Sol 2.1 alpha 24

With the last alphas i did more and more bugfixes and improvements.
With alpha 24 i integrated the rain sounds i did in summer 2020. I hoped they will be soon available in CSP, but the development of rainFX takes longer than we thought. So i added them to use them with Sol only until CSP is ready. You can adjust the level in sol_config app.

The rain sounds have some nice feature:
- smooth transition with rain strength
- dependency with the car's speed (a little simulation of the higher impact of rain drops on the car's body)
- interior and exterior sounds

Sadly i can not activate the wiper sound for now. i have no chance to sync it with the wipers. But it will come later.

I also added a new filter called "_Sol_Extra_Reinhard". It is based on _Sol_Extra, but it uses a different tonemapping, called "Reinhard". The main difference is, the mid tones have less contrast. So maybe this ppfilter could be used for VR and maybe it is possible to reduce the ghosting of some HMDs with it....

https://www.mediafire.com/file/fsj144psnrp2lhg/Sol_2.1_alpha_24.7z/file https://drive.google.com/file/d/1-IngzFKqbjewmzXFNXiwItELdLKcCvwc/view?usp=sharing


Comments (17)

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kyle elrick · April 28, 2021

How do I get csp version id 1466 or newer?

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Peter Kull · April 22, 2021

Thanks for the update, great work! I have a question about dynamic weather and plans. I have checked save and restore plans in CM. But next time starting a race enable dynamic weather is not checked in the weather plan app. But it seams like the plan is loaded but it dont show which in the app. Another thing, would it be possible to be able to scroll through the plans with out them being activated?

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Constadinos Chatzis · April 15, 2021

https://www.youtube.com/watch?v=uDVUSC1S4UI&t=299s Just look at that! How awesome!

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Constadinos Chatzis · April 15, 2021

https://www.youtube.com/watch?v=H8Co0SiJK0o&t=204s This is wonderful!

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Daryl Irvine · March 26, 2021

These latest previews are looking amazing! My only issue in recent updates is no wipers at all. I checked mappings and tried everything to turn them on but I can't race in the gorgeous rain at the moment because 30 seconds into a lap I can no longer see. Have I missed an updated setting somewhere or is this an issue with these previews?

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Peter Boese · March 26, 2021

Wipers are working with every CSP preview build. But the must be configured in the cars config. So its better to have automatic install activated. In Settings->Custom Shaders Patch->Cars Config->(3 dots menu left)->"Install automatically". In Sol_plan_selector App, you can also set the wipers to automatic.

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PlayerOne · March 25, 2021

The rumbling sound started with the rain but did not stop when not using it. Interior AE Multi is quite tricky to adjust, will try it again. The ppfilter contrast is very sensitive - 99 to 100 make a quite big difference and 50% whitens out the screen completely. BR Greg

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Peter Boese · March 26, 2021

Could you do a little video, to let me hear this?

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PlayerOne · March 23, 2021

Since that release I have a kind of lowfrequency rumbling distracting sound when the car is moving - it‘s not a car sound, more like a wind sound in a microphone. And I‘m still struggeling with the outside/inside brightness settings with my HP Reverb G2. Outside too bright, inside too dark - no compromise possible. Especially in the McLaren MP4/12C-GT3.

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Peter Boese · March 25, 2021

Is the rumbling sound with rain? With the latest Sol 2.1 alphas, you can adjust the interior AE multi in Sol_config app page 4, last parameter. So you are able to "compensate" a bigger FOV, like in VR...

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kenny moss · March 22, 2021

Hi Peter. I am on the last build before the new one but I don’t have thunder sound or lightning any more. Any help please. Tried different thunderstorms in sol. Many thanks.

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Peter Boese · March 25, 2021

The thunder sounds are at 100% in Sol_config page 12?

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PlayerOne · March 22, 2021

I‘m constantly worrying about that my cockpit is waterproof when driving in the rain - sound is so immersive. I have no idea what will happen when the wipers are making sounds too - absolutely phantastic job. And - reinhard works well too!

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gegex82 · March 20, 2021

great job this reinhard filter let me a very good feeling after some run

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Peter Boese · March 21, 2021

Thanks.

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PlayerOne · March 20, 2021

Thanks for going on :) Do you address HP Reverb G2 with the VR adjustments regarding sol-extra-reinhard?

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Peter Boese · March 21, 2021

Its a try to prevent some things with HMDs in generell. If glass lenses are used or any lens tend to have dispersion, ghosting is always a problem, esp. with small focal length and a very small field of perfect position. So with less contrast in those hight and mid tones, the ghosting is less visible.