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Cryox Studios

@OppaiOdyssey

1 bookmarkindexed Sep 9, 2026updatedlast updated Oct 14, 2026importedlast imported Oct 20, 2026
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0.5.2 Devlog 5
Hey again. It's not the start of the month, why am I here?!? I'm trying something new and giving devlogs at quicker intervals. We'll see how it goes. As mentioned in a previous Devlog, I've been improving and updating some render capabilities. A couple weeks ago a commission of mine came in and fina
Sep 21, 2026 0 7
0.5.2 Devlog 4
Hello, OO fans. Got another devlog for 0.5.2. To be honest, this month wasn't my most productive. Burnout was hittin' a bit hard for a few days there. I've locked back in, and I'm ready for the final push before release. 115 new renders 1 new animation 2 new outfits 1 lewd scene written I spent a lo
Sep 2, 2026 0 1
0.5.2 Devlog 2
Hey again, everyone! Another month in the books. Despite hitting some writer's block for quite some time, this month had some good progress. I was able to finish writing the biggest scene of the update and a couple handfuls of smaller main story events, which the writer's block hit the hardest. Rend
Jul 2, 2026 0 1
0.5.2 Devlog 1
Hey everyone. Hope you guys enjoyed the last update. I think it was a pretty great addition, and it got me motivated to start working on 0.5.2! I forced myself to take a few days off, but I'm back to grind now. Outline completed 2 big events written 6 new outfits and hairstyles 5 renders I spent mos
Jun 1, 2026 0 1
State of the Game devlog
Hey everyone. Welcome to 2026. I hope you all had a wonderful holiday. First of all lets talk about update 0.5. It's almost done. Just a few more days and I will have release dates to share. It's pretty big with just under 700 renders and a loooot of words. Probably about 2-3 hours of content relate
Jan 2, 2026 0 2
0.5 Devlog 2
Hey everybody. I've been hard at work on the next update. 215 new renders 1 new animation 1 new outfit and hairstyle Lots of writing Lots of environment assets I was quite ambitious when planning this update, and it has been pretty tough to pull off the visuals for what I wrote. That being said, eve
Oct 1, 2025 0 1
0.5 Devlog 1
Hello everyone! I hope you guys enjoyed the new update. Work has started on 0.5. It's gonna be a fun one. Outline complete 2 new events written 6 new outfits 4 new hairstyles Several new environments I took some time off to relax and enjoy some new hobbies. The next update will be a long off-ship ex
Aug 4, 2025 0 1
0.4.6 Dev Log 1
Hey guys. Hope everyone enjoyed the update. Since the divorce this was my first time away from work, so I took a much needed vacation. It was nice. Vacation is over, and work has been going on for a while now. 110 new renders 7 new events completed Lots of writing I have a lot of plans for this upda
Mar 30, 2025 0 1
0.4.5 Devlog 5
Hey everyone. Another month of work done. Release dates coming soon! This month has been focused on a lewd event for the cutest lion boy. Even though he's an optional character, that doesn't mean he deserves any less love and effort from me. And for those that aren't a fan, there's still a lot more
Feb 3, 2025 0 1
0.4.3 Devlog 2
Hey everyone! We had a good month of work this January, starting the year off strong. It has been very refreshing to get back to the event-based freedom, and lots of good content is cooking. 165 new renders 3 new animations 1 new character The last update ended in a state with a ton of questions. Th
Feb 4, 2024 0 1
0.4.3 Devlog 1
Hey again everyone! I hope you all had a wonderful holiday. A new exciting year is in store for OO! Seeing as this is my first post after the release of 0.4.2, I'd like to thank you for all the support I've received recently. I hope you all enjoyed the next part of the story. I have been hard at wor
Jan 4, 2024 0 1
0.4.2 Devlog 3
Hey, hey! Another productive month of work toward the next update is done. I feel like a lot of progress has been made, and the end is in sight! 190 new renders 1 new animation several new outfits 7 new events completed I have been enjoying the content I'm making, and I'm especially looking forward
Nov 3, 2023 0 1
0.4.2 Devlog 2
Hey, everyone! Another month means another devlog. I have been making steady progress toward the next update, and I'm happy with the quality that is being produced. 110 new renders 10 new animations 2 new environments 4 completed events 1 new lewd scene completed 2 new outfits lots of writing Most o
Oct 3, 2023 0 1
0.4.2 Devlog 1
Hey everyone! With the completion of 0.4.1 I took a much needed vacation, (to play Baldur's Gate 3 with my wife!) but I have gotten back to work. I hope you all enjoyed the last update and that it adequately quenched your thirst for more OO! I thank you all for the support this past month! IF YOU HA
Sep 4, 2023 0 1
0.4.1 Dev update!
Hey guys, I've been pretty quiet on here lately, but I wanted to give you all a little update before the month ends. A week ago I finished all the planned content and sent it off for proofreading. After consulting with the team, I've made the executive decision to add a little more to the update. Th
Jul 28, 2023 0 1
0.4.1 Devlog 4
Hey, everyone. Another month means another check-in on Oppai Odyssey! I've had a good month of production in both art and writing. With only having a minor hiccup to overcome, I am happy with how much has been accomplished. 115 new renders 2 new events finished 1 new, cute outfit A ton of new writin
Jul 2, 2023 0 1
0.4.1 Worklog 3
Hey everyone, another devlog from me! This month has been much of the same. After Zara, I've moved back into the main story where I am more meticulous with my storytelling. It's going slow, but I'm happy with it. New characters, new factions, new missions; it's a lot to keep in order! 80 new renders
Jun 3, 2023 0 1
0.4.1 Worklog 2
Hey guys. Another month has passed so it's time for a dev log! First, an update on me and my real life situation: life has been pretty stressful for the past couple of weeks. Between a family funeral and trying to close on our very first house, I've had enough adulting for a while. Sadly, I still ha
May 4, 2023 0 1
0.4.1 Devlog 1
Hey everyone! I hope you all enjoyed the new update and maybe found a new favorite character in the process. I took a day or two off before getting back to work! The Cluster is the update I've been working toward for a very long time, and it feels amazing to progress through it. A ton of story beats
Apr 5, 2023 0 1
State of the Game Devlog
Hey again, everyone! It's time for me to check in with you all again. This development cycle working on 0.4 has been incredibly unique and full of crazy challenges. My original timeline has stretched out much longer than anticipated as I flesh out the story and character moments throughout my outlin
Mar 2, 2023 0 1
0.4 Devlog 4
I hope you guys are staying warm. I've been hard at work getting this burning through this update. Here's my progress since our last devlog: 149 new renders 6 new animations 1 new lewd scene completed 3 new characters a few new enviroments and assets 800 new lines of code and dialogue Implementation
Feb 2, 2023 0 1
0.4 Devlog 3
Happy new year, everyone! I hope you all had a wonderful holiday. I've been grinding hard on the newest update and am very happy with what I have been making. December's progress looked a little something like this: 200 new renders 500 new lines of code and dialogue A slew of maps and environments 1
Jan 2, 2023 0 1
0.4 Worklog 2
Hey again everyone! I've been a little sparse with the devlogs since it's been a lot of background work that isn't the most interesting to read about. I've hit a good spot in all of that work so I can now start on rendering. So let's get into the worklog and see what I've been doing this month! 30 n
Nov 30, 2022 0 1
0.4 Worklog 1
I hope you all enjoyed 0.3.9 and the Xerxes stuff! After a short break, I have jumped right back into work. 0.4 is going to be a huge undertaking, and it will easily be the biggest update to OO. I have been grinding out all the pre-work for the update like outlining, creating characters and characte
Nov 9, 2022 0 1
Xerxes Devlog: The finish line!
Hey guys! Thanks for your continued patience and support! I just wanted to stop by and give one last devlog before public release. When I was thinking of undertaking this new rework, I was slotting in about 100-125 new renders. I wanted Xerxes to be short and sweet... As I'm taking my 220th render..
Oct 17, 2022 0 1
Xerxes Devlog
0.3.9 is out now for Supporters: https://www.patreon.com/posts/71751705 Hey guys. I'm hard at work getting this Xerxes work done, but I wanted to share a little bit of my progress! So far I am up to around 90 brand new renders for this Xerxes rework. The last 20 of those have been a real chore, but
Oct 3, 2022 0 2
State of the Game Devlog
0.3.9 is in Early Access for Funders. Get it HERE I'd like to thank you all for the outpouring of support! Oppai Odyssey has reached the 500 patron goal! I'm blown away and so excited to be taking this next step for the project! 0.3.9 is out and has been played by a ton of you guys, and I'm glad tha
Sep 23, 2022 0 6
0.3.9 Worklog 11
Hey everyone! This week has been pretty productive as I'm adjusting to the chaos that my life has become. Sleep is optional. 59 new renders 1 new event completed This new event is a bit different as it will become available shortly after Xerxes (the first planet) and grow as the game progresses. Onl
Aug 31, 2022 0 1
0.3.9 Worklog 10
Another week down! Nearing the end. 35 new renders 4 new animations Nyx lewd scene completed 2 new events written With the completion of Nyx's lewd scene, the meat of the update is finally finished. It turned out better than I could have hoped, even if it took weeks! I have moved on to rendering and
Aug 24, 2022 0 1
0.3.9 Worklog 9
I've had a super busy week outside of OO, but work still continues! 10 new renders 2 new animations 98% writing done for Nyx event I've been really busy and haven't been able to use my rendering PC very much this week, but what I did accomplish is pretty hot! I've had my writing laptop that I used t
Aug 17, 2022 0 1
0.3.9 Worklog 8
Hey guys! Another good week of work. Here's the first render of Nyx's event~ 43 new renders 5 new animations a lot of good dirty talk Even if the numbers don't seem too large, I actually got A LOT of high quality work done. Two of those animations pushed into the 7 hours of work range to get those d
Aug 10, 2022 0 1
0.3.9 Worklog 7
Work on 0.3.9 is going smoothly! Completion of the fdom Nyx event 35 new renders 3 new animation 400 lines of code into the mdom path now I finished up the fdom portion of the Nyx scene, which turned out better than I could have ever hoped. Even if you aren't into the "kink" I highly reccommend givi
Aug 3, 2022 0 1
0.3.9 Worklog
Hey all. Short little worklog for this week! 31 new renders 3 new animations 1 new event done I had some intricate posing and animation work to do as I approach the end of fdom Nyx path. I really expected to be done with it by this point, but things have taken longer than I wanted. What's next? I'm
Jul 20, 2022 0 1
0.3.9 Worklog 5
Dang. Nyx is hot. 11 new renders 4 new animations Lots of lewd writing This week has been focused on animations and some branching paths of the fdom route. I've used the branching path to do add some content that I really enjoy even if took a bit longer to push her scene along. A lot of you guys can
Jul 13, 2022 0 1
0.3.9 Worklog 4
Hey guys. This week of OO work has gone smoothly, although maybe a bit slow. 22 new renders 1 new animation Lots of writing 9 months ago I had an idea of something I wanted to do with Nyx, and now I am harvesting those plans. Those plans were ambitious at the time, but I'm happy I with how they are
Jul 6, 2022 0 1
0.3.9 Develoment Worklog 3
Hi again. Another week, another OO devlog! This week I really sunk my teeth into the Nyx scene and got some good work done on it. 39 new renders 3 new animations Lots of dialogue and lines of code This event is a accumulation of everything that is Onyxia. The mysteries she hides, the unusual trust t
Jun 29, 2022 0 1
0.3.9 Worklog 2
Heyo, erryone! This week has been busy for me, but I still managed to get some OO work done. I've been hard at work writing and rendering the newest Nyx scene. After a brief stint of writer's block, it's going pretty well now. 40 new renders a few hundred lines of dialogue Not much to say except: Ny
Jun 22, 2022 0 2
0.3.9 Worklog 1
Hey all! Hope you all enjoyed the public release of 0.3.8! First of all, I've received a bit of constructive criticism about how Sybil's scene was handled. Specifically how the "romantic" path played out near the end. I completely agree and have rewritten a good portion of it, separating it more fro
Jun 15, 2022 0 41
June State of the Game
Reminder: 0.3.8 is out now for Funders! Play it today! Since 0.3.8 is complete and rolling out to all support tiers, I have already started working on the next update, but something else has been taking a large portion of my working time. Something that I'd like to share with you all today! The Code
Jun 3, 2022 0 2
0.3.8 Worklog
Hey, hey! Good work week with OO. I'm really close to finishing the update! 65 renders 1 animation 2 events completed lots of writing All animations looped and encoded script coding 75% complete Got a lot of work done this week and the end of the update is approaching! All lewd renders that take 4 t
May 19, 2022 0 1
0.3.8 Worklog Sailor Scout edition
Hello! First of all, enjoy this beauty of a render! Second! Oppai Legend tier is losing all of it's permanent benefits on the 15th! Get it now or regret it later! Now on to the worklog! Very good week this week with little distraction! 30 new renders 2 new animations Writing for 3 new events is fini
May 11, 2022 0 2
0.3.8 Worklog
Hey everyone! A reminder if you haven't read the state of the game post check it here: https://www.patreon.com/posts/65347101. I've been busy working on OO since my last post, and there's been a lot of progress! Stats for 0.3.8 so far: 397 static renders 17 Animations 3.5k lines of dialogue and code
May 4, 2022 0 1
0.3.8 Worklog 5
Hey again everyone! Good week of work for me! 51 new renders 2 new animations Cap got some new pants ^-^ A lot of lines of lewd dialogue with some branching paths This week is focusing on a lewd event, which means writing a lot of hot, intimate dialogue along with meticulous posing and camera angles
Apr 13, 2022 0 1
0.3.8 Worklog 4
Another week. Another devlog. Short and sweet this week... just like Sybil~ 60 new renders A few hundred lines of dialogue Lots of writers block I banged my head into a wall for a long time trying to get the words right for this important event. I am finally pushing through with something that I'm e
Apr 6, 2022 0 1
0.3.8 Worklog 3
Hey again, everyone! Sadly this week was extremely busy for me with my job so not a lot of work got done for OO. I always dream of the day that I can commit fully to the game and quit my job. -prayer hands- Anyway! What I did get done was really high quality. 45 High quality renders Lots of new dial
Mar 30, 2022 0 1
0.3.8 Worklog 2
Hello, everyone! Another week means another worklog for OO. This week was mostly focused on writing, preperations, and some animations. 50 new renders 3 new animations 400 new lines of dialogue 5 new outfits 5 new hairstyles 1 new map There has been a lot of prepwork going into this new event, but t
Mar 23, 2022 0 1
0.3.8 Worklog 1!
After taking a little break after 0.3.7R to rest (and enjoy Elden Ring,) I'm back to work on the next update! As with all new updates, first step is planning. I have 3 things, involving 3 seperate girls, that need to be accomplished in 0.3.8 before I can move onto the next main mission in 0.4: Pip,
Mar 16, 2022 0 1
0.3.7R worklog~
Had a big week this week, both with OO and other things, but I have good news! I've sent the new version to my proofreaders! They will be making their way through the nearly 6000 edits and new lines of dialog while I work on music and sound effects. I've built a little library of tracks so far that
Mar 2, 2022 0 1
0.3.7R Worklog!
Hey again, everyone! I'm still dilligently working on the rework. I really let this small project get away from me, but I'm ALMOST done! I decided that if I'm going to spend the time updating the prologue that I might as well fill out some other spots that I find lacking throughout the game. I've ad
Feb 23, 2022 0 1
0.3.7 Worklog
Heyo, another little update on my progress! I've been hard at work this week working on the new visuals. I finshed all the animations for this update and completed one of the big tasks I set out for myself: Completing the new bridge on the Agni. Here is a couple of preview renders of the new room! I
Feb 9, 2022 0 54
Showing 1 - 50 of 124