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June 8, 2026

Corporate Development Memo 6/7/2026

Hope everyone had a nice weekend!

Another week down, I think this is formally Week 20 now.

I'm almost done catching up with some sub path stuff and have outlined a secret sub first scene already but want to make sure I finish my current backlog of tasks before shifting all my energy on it so I can focus on it without much distraction.

I finally finished the Angelica animations -- I think I have about 53 raw animations just for this scene. Last update, I think I used 173ish total animations out of about 200 raw attempts. The hard thing about animations and why I can't use them all no matter what is because I can't preview them so perfectly beforehand but have to kind of do my best and just see what happens in a sense. A few times bad clipping and other things occur but I do try my best.

I've actually experimented a little bit with simplistic AI non-facial or hands/toes/feet type stuff but I don't think it's quite there yet or more accurately I might lack the skill right now. Someone else that tried it with me got a pretty decent one with Kane's POV crawling along the floor and some boots walking in front of him. But I don't want any generative type stuff at all, but might be open to one that can "connect" my own created images smoothly somehow, etc. Daz animations take a LONG time to set up and render.

Total: 103 additional renders, 35ish+ more animations

Overall Total: 2257 renders, 136 raw animations.

One more backlog on my list is some animations for Svetlana/Lily but I might hold that off another week or so just to get a break from this stuff so I can write a bit more. But I figure after that scene I'll definitely cross 150 raw animations if not 160ish. That's kind of a lot compared to render count.

I should have a pretty solid week but juggling a bunch of stuff as always...I have written about 100 renders for Anais and her TQA game so she has a lot of backlog for her render work now too. (I think she's at about 400+ renders now) I have to thank her again on the character Angelica -- I'm famously anti short hair on females in general (I almost changed Sam's hair too very early and tried at least seven other hairs) but she convinced me to use the hair she has now and I think it turned out really well overall after reviewing this big scene/animations.

I'm taking a short trip in July but it won't be very long and isn't really a big issue other than one slower render week and one bigger writing week.

I don't seem to be getting a notification by email sometimes with Patreon for messages (asking site about it now) so I apologize if I didn't respond well this past week as I didn't even notice msgs, etc.

Please have a wonderful week!

Love,

Tess