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November 7, 2024

Release: Advanced Addon 1.3.2.0

I think I finally have the main features to the point where they are stable enough for public use. There still could be issues, so be sure to leave a comment on the itch page if you run into any problems.

https://thundrfs.itch.io/

There are too many new features to list, so I'll just go over the summary of changes. The first addition is the in-game menu options. There are quite a few more than there were before. The vehicle info hud that shows the moisture, can be moved and sized now (per request). On top of that, a few new ones have been added for conversion and moisture as well. Storage dryers, for example, can be set to auto-configure or custom only. If set to auto-configure, any vanilla or mod silo that can hold a dryable fill type will also be a storage dryer.

Another new feature is the ability to add a control panel, multiple additional loading and unloading stations, and additional storages per placeable. You can check out how it is done via the example placeable over on itch.

Most of this is intended for modders and/or map makers to use to add features to their own creations. With a little knowledge, however, a lot of this can be set up by anyone.

The biggest new addition is the new State Control System. This replaces the old State Controller, so placeables setup to use that one, will need to be updated to use this new one. I imagine there will be placeables coming out that use this new system, but you can again check the example placeable for help on setting it up. The old State Control System can still be used, but pick one or the other (new or old) not both.

Finally, so I don't get too long winded here, you don't need to download and use all of this. You only need the main Advanced Addon and whatever feature(s) addon scripts you want to use. For example, if you wanted just the conversions, you could use just AA + Conversion System. If you wanted just moisture, AA + Moisture System. Up to you what you want to do with all of this.

The Advanced Addon project is an ever evolving project that I plan to continue right on into FS25. Public releases will come when things seem stable enough in testing for me confident that there won't be any major issues. If issues do arise, however, let me know and I'll get to it as soon as I can. I'm just one guy and there are only so many hours in a day, so I do what I can do.

From here, I'm working on a new version of the Vehicle Hud Extension that uses the new vehicle info hud for display (eliminating the overlap issues), switching the moisture system over to using injected grle layers, and getting everything ready for the upcoming FS25 release.

And if you haven't already, consider joining the Patreon, even at the low level. The added support allows me to put more time into all of this, and you'll get help setting everything up as well as live access to things as they get updated and tested. It's a lot to do and manage, which is why that support is important.

That's all for now! As always, have a good one and enjoy!!