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November 25, 2024

Conversion System 25

Hello everyone! 👋

I've finally gotten my hands on the new game, and I've been hard at work trying to get things converted over. I've started with the Conversion System because that process will help me learn the new map structure.

I should also note that the new versions of Advanced Addon will be for both FS22 and FS25. I'm doing my best to keep all or most of the new stuff backwards compatible.

In this video, I have the multiple wheel destruction filters working. The basic cut state conversion can be done with the vanilla system now. You can't switch crops or use any conditions with vanilla, but you can select your final cut state.

Wheel destruction is a little different, I think you still only get one. Don't quote me on that, though, still learning. What I have done is allow you to specify your destruction conditions in the conversionSystem.xml file and that will take precedence if the mod is loaded.

Also, there is a bit of a double register issue with fruit types in the current version of FS25, so I've added some log messages and a little work around for that as well.

Heading for home on the 29th, should be back in the states on the 1st of December. Going to be hectic between now and then, but members may still get a sneak peek of what I'm working on ahead of time.

I have to clean up my itch page a little before releasing anything 25, but this is all going to eventually be released there. There will also be another FS22 release of the AA line on itch in the future as well.

That's all for now! Have a good one!