October 22, 2019
Volumetric skybox shader - SHOWCASE
Here comes some posts to show-off the things I've done before.
This is a parallax-based skybox shader with volumetric clouds, day/night cycle support, real world star map and really lots of features!
To be honest, it's one of the most complex shaders I ever made. And it's still WIP. Needs to be redone almost from scratch for a proper VR optimization.
There will be no tutorial about doing this, cuz it's just too complex for now. But, in future, I will absolutely show you how to make something similar, but a bit easier ;3
