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Jan 2023 Dev Report
Jan 25, 2023 0
Chapter 3 Question and Dragonform WIP
Nov 17, 2022 0
New weapon type
Apr 13, 2022 0
Alpha Wolf battle WIP
Sep 2, 2021 0
More of the updates to the battle UI
May 27, 2021 0
Wolf Combat Skills
May 11, 2021 0
Goblin Tree Village
Hey everyone, here's a small update for where we're at end of January. The layout for the goblin dungeon is getting nearer to it's final form although there is still a lot of clean up to be done. The tree village is one of three parts of the goblin encampment and probably the most ambitious section
Jan 31, 2021 0
Small Update on the new dungeon/wolf form
Hey guys! I got the new dungeon mostly integrated into the game. I had to do some work to the game to support adding more dungeons as well as some new features that will be needed for the new dungeon. I want this one to have a lot more exploration as well as access to hero's wolf form to help sniff
Jan 22, 2021 0
Forest Encampment
More progress on the goblin dungeon. It might look a little too idyllic right now but there will be an ally camp that could use some of these parts and the goblin camp can be dirtied up more. Forest Encampment (WIP) (YouTube)
Jan 9, 2021 0 2
Pet Slime
Dec 12, 2020 0
Preliminary work on character customization
I started to feel it was long past due to add this. It's not the full feature but at least you will be able to choose from a few options now. I'm thinking of releasing another build in a week that will have a few small improvements like this. I also fixed some of the bugs that were reported for the
Jul 27, 2020 0 1
Started working on sounds!
It's rough right now but feels good to have something in there. Blocking in Audio (YouTube)
Jul 24, 2020 0
Morning Events (WIP)
Jul 9, 2020 0
Town Progress (NPC Skin Randomizer)
I uploaded a new video showing a proof of concept of a skin randomizer for the NPCs. I just have to draw more skin options for it to choose from. NPC Randomizer Proof of Concept - 2020 June 26th (YouTube)
Jun 25, 2020 0
Tavern (WIP)
Hey everyone I wanted to give a little update on what I'm working on. I've started blocking in the tavern interior where the buddies will gather to have a drink after your missions. Buddy 1 and Buddy 3 are rigged and already have a few animations. Buddy 2 still needs to be rigged. Thanks for all you
Jun 14, 2020 0 3
New Party Member
The hero will be joined by companion during his mission to defeat the slime king! Meet the second party member, a mysterious warlock that uses his daggers to deal fast, critical hits in addition to dark magic skills. He will be included in the next update of the dungeon prototype available for patro
Feb 15, 2020 0 1
Updating character controller
Feb 5, 2020 0
Progress on the dungeon prototype
This is a special room with a special slime battle that takes a bit more time to program and put together. Sorry there's a lot of visual glitches still. Monster Souls - Jan2020 Week1 (YouTube)
Jan 6, 2020 0 1

